Anyone who talks to me about games knows that I haven't been able to shut up about Genshin Impact since its launch this past fall. It's a game with a lot of faults--namely its predatory monetization scheme--but it also provides a vast (and interesting!) open world, a novel and nuanced combat system, and a surprisingly compelling story, all of which you can experience without spending a dime.
Since my initial burst of playing in September, though, my excitement to log in every day was beginning to wane. New events and characters were nice new additions, but they weren't entirely well-conceived or received. That is, until miHoYo pushed their 1.2 update which unveiled a new region of Teyvat: Dragonspine Mountain.