Square Off Review
Price: $2.99
Version Reviewed: 1.0.0
Device Reviewed On: iPhone 5
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Some ideas just don't go out of style. Take Robotron 2084 for instance. This twin-stick shooter from the now ancient 80s continues to inspire legions of developers and their games. Square Off is no exception but is there enough new, innovative, or interesting material here to warrant a purchase?
There's a story behind all of the mayhem in the game, but it's hardly necessary. Players control a large square block (is there any other kind?) that must fight his (her?) way through waves of green alien enemies of various sizes. Various power, health, and weapon upgrades appear as enemies are killed, but the primary weapons at a player's disposal are a laser pistol and bombs that can be dropped on larger enemies or groups of enemies. The weapons are fairly standard but usable, even if aiming is still a little hard to achieve with the virtual controls.
So, let's return to the question at the start of this review. Is Square Off worth purchasing? Though there are some clever touches throughout the game, it doesn't add up to a cohesive experience that I'd want to play over and over again. It lacks the aesthetic and unremitting challenge of a game like Geometry Wars, and it also lacks the charm and replayability of Jetpack Joyride. It's good, but nothing makes it great. There's a free version that allows players to play through the first few levels, so they can try before they buy. As for me, I'd just as soon find a Showbiz Pizza and drop a few quarters in Robotron.