Shadow Blade Review
Price: $1.99
Version Reviewed: 1.1
Device Reviewed On: iPad Mini Retina
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The trial platformer, akin to Super Meat Boy on PC or League of Evil on mobile, is a genre that often requires patience and precision. Thanks in large part to its touchscreen-friendly controls, Shadow Blade rocks the house.
The controls for Shadow Blade work quite well. There's a virtual button scheme that works well, but the gesture-based controls are a bit more fun to use. They're a bit sloppier, but they feel more natural to the game and make doing maneuvers like air dashes more fun. Plus the game is forgiving of sloppiness, so it's really not a big problem. Also, in a nice touch, dying before hitting a checkpoint resets the timer. I am annoyed when games don't do that and force me to hit restart for no good reason whatsoever. The animation is incredibly fluid, and the game is incredibly colorful - it's a quite stylish game to behold in motion.
Really, Shadow Blade surprised me to be one of my favorite trial platformers of recent vintage. It's got style, solid controls, and plenty of fun factor to make it extremely satisfying.