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Tag: Shooting »

dooDlefense Review

iPhone App - Designed for iPhone, compatible with iPad
By Jennifer Allen on January 16th, 2015
Our rating: starstarstarblankstarblankstar :: SHOOTING DEFENSE
More hands-on than most Tower Defense games, dooDlefense doesn't entirely succeed but it's a neat idea.
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Top Tank Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on January 7th, 2015
Our rating: starstarstarhalfstarblankstar :: SIMPLE BUT FUN
Top Tank is a simple yet quite entertaining way to blast everything in your path.
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Random Heroes 3 Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on December 1st, 2014
Our rating: starstarstarstarblankstar :: MORE PREDICTABLE THAN RANDOM
Random Heroes 3 offers up more of the good stuff (e.g. shooting and destruction).
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All-Star Basketball Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on September 10th, 2014
Our rating: starstarstarhalfstarblankstar :: SHOOTING HOOPS
Keeping it simple and pure, All-Star Basketball is a fun game for those who just want to score rather than run or defend.
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Powerpuff Girls: Defenders of Townsville Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on June 23rd, 2014
Our rating: starstarstarblankstarblankstar :: LACKING POWER
Powerpuff Girls: Defenders of Townsville is an average shooting/action game. Problem is you don't ever want to hear the word "average" alongside "Powerpuff Girls."
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Groundskeeper2 Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on April 16th, 2014
Our rating: starstarstarstarblankstar :: SLICE THOSE ALIEN SLIME
Putting aside some minor control issues, Groundskeeper2 is a fun and furious action/shooting game that keeps players coming back.
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Cat vs. Aliens Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on March 17th, 2014
Our rating: starstarstarstarblankstar :: LASER CATS
Space Invaders for the lolcat generation.
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Bug Heroes 2 Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on February 20th, 2014
Our rating: starstarstarstarstar :: A SWARM WELCOME
Bug Heroes 2 doesn’t simply succeed in reaching the rather high bar Foursaken Media has already set for itself; it breezes past it almost effortlessly.
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LAWLESS Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on December 9th, 2013
Our rating: starstarstarstarblankstar :: LAY DOWN THE LAW
It may lack the depth of other iOS shooters, but LAWLESS packs in enough killer visuals and mindless explosive action to make it an exciting ride nevertheless.
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Meltdown Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on November 18th, 2013
Our rating: starstarstarblankstarblankstar :: GRINDY-FOCUSED SHOOTING
With a focus on grinding to gain new skills, Meltdown might offer gradual rewards but it's too samey to truly grip.
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Don't Shoot Yourself! Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on November 14th, 2013
Our rating: starstarstarhalfstarblankstar :: CHALLENGING DODGING
Dodge and dive in this challenging game all about avoiding the bullets that one fires.
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Infinity Danger Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on October 25th, 2013
Our rating: starstarstarstarblankstar :: ROGUE-EM-UP
The situation might be utterly hopeless, but that doesn't mean we can't have a little fun when meeting our doom.
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Monster Shooter 2: Back to Earth Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on August 1st, 2013
Our rating: starstarstarstarblankstar :: SAVE THE KITTY
DumDum is back with a renewed vengeance!
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Space Bits Review

Posted by Rob Rich on July 30th, 2013
iPhone App - Designed for iPhone, compatible with iPad

Developer: Michael Dickman
Price: $0.99
Version: 1.0
App Reviewed on: iPhone 5

Graphics / Sound Rating: starstarstarblankstarblankstar
User Interface Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarhalfstarblankstar
Re-use / Replay Value Rating: starstarstarhalfstarblankstar

[rating:overall]

It never ceases to amaze me just how much a couple of added mechanics can make a game stand out in its genre. Of course it's more than a simple matter of shoehorning a feature or two into the formula; there has to be some sort of balance. That, and they need to compliment each other. And I have to admit, I never would've expected Space Bits' odd pairing of SHMUP and Roguelike to work as well as it does. I mean it's not perfect by any stretch of the imagination, but it's got a fair amount of potential.

Both of the key aspects of Space Bits have been simplified a bit. Permadeath, an expected trait of most Roguelikes, isn't really a thing here. Instead each level is comprised of a series of randomized enemy waves and random loot drops. Fail and it's back to the start of the level, but all experience and items gained along the way remain. So while it's certainly possible to get blown up before completing a stage, it's also easy to farm experience and loot to make trouble spots more survivable. The SHMUP elements are also less intense. The usual drag-to-move and auto-shooting controls are present, of course. But while enemy types are reasonably varied, they only ever move horizontally; which makes for some incredibly basic patterns. It's the random combination of enemy types that makes the game the least bit challenging.

I'm honestly impressed by how well the Roguelike elements in Space Bits combine with the shooting. There are plenty of weapons and ship frames to find and utilize, and they only get more powerful the further players go. First it's all about attack and defense but soon they'll be equipping weapons that steal health or ship bodies that reflect damage. It's also incredibly handy how the action will pause automatically as soon as I lift my finger off the screen. It makes scooping up new gear and distributing stat points after gaining a level totally painless.

However, as cool as the the odd combination of SHMUP and Roguelike is, it's not enough to mask Space Bits' shortcomings. As I've said, enemy attack patterns are random and incredibly basic. This means that one might be ridiculously easy while another could make avoiding damage literally impossible due to the random spacing of enemy shots. I also encountered what I believe to be a bug that resulted in my ship's defense multiplying significantly with each level-up. By the end the value was so high (400+) I was able to fight second zone's boss without taking any damage at all.

Space Bits is a cool idea, but it's not a fully realized one. As-is it's a decent amount of quick pick-up-and-play fun but it feels unpolished in some places and unfinished in others. It has a remarkable amount of potential, though.

Iron Force Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on July 24th, 2013
Our rating: starstarstarhalfstarblankstar :: TANKS BUT NO TANKS
It's tough to choose between enjoying Iron Force and loathing it when half of the matches feel one-sided.
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