Posts Tagged shooting
After a recent SHMUP release (okay, not so recent. And they pretty much do SHMUPs exclusively), Cave is poised to drop another one on us. Kind of. Bug Princess 2 Black Label is more like a Director’s Cut than a real sequel, but it might just be the be-all-end-all version for series fans to get.
The key story and gameplay elements are exactly the same as the original Bug Princess 2. Make no mistake, however, there’s new stuff to justify the purchase. Even more bullets are included in this version, which is something I would never have considered possible but there it is. Players can also recreate a near arcade-perfect experience by slowing down the action (i.e. simulating processor strain). But by far the most interesting addition is the new Boss Rush Mode. All of the massive bosses from the first and second game are here, and high scores can be posted for bragging rights. There was also mention of an option to save progress, but details are still a little scarce at this point.
Bug Princess 2 Black Label has no definitive release date or price at the moment. Presumably it should be out in the next few months, and most likely sell for anywhere between $5 and $15 using Cave’s previous titles as a guide, but that’s all speculation. It is coming, though. And it’s looking like it’ll be glorious.
Released: 2012-04-05 :: Category: Games
The use of Augmented Reality in gaming is the kind of technological wizardry that would have amazed me as a child. It still does in fact, despite knowing how it works. MosquitoKiller makes the idea of killing mosquitoes fun – something that really wouldn’t conventionally be enjoyable. Using the gyroscope, players can move around their surroundings in order to find and kill mosquitoes.
Numerous weapons are available such as a mosquito coil, helmet, fly swatter and mosquito repellent in order to mix things up a little. There’s also the prospect of finding hidden mosquitoes that can track the player’s movements. Plus, there’s the ever popular boss battle too.
MosquitoKiller has all the makings of a title to be enjoyed in short sessions, especially with spectactors to laugh with. With the addition of GameCenter or OpenFeint support, I reckon this could be a great hit for the casual gaming crowd. For now, players will have to stick to local competition and the allure of the in-game achievements.
MosquitoKiller is out now, priced at a pretty respectable $0.99.
Need to blow off some steam after a stressful time? How about doing so with firing range simulation Arma 2: Firing Range? It’s just been released and looks to be the ideal way to relax for those in need of venting.
Available initially as a free download, Arma 2: Firing Range promises the realism of the Armaverse. Three weapons are supplied with the free version along with 1 firing range to check out and three levels of the career mode.
For $1.99, players get the chance to play with dozens of weapons such as the M9, M16 and the VSS Vintorez. Multiple firing ranges are also provided along with a full career mode. While there’s no sign of any enemies to shoot, players do get the satisfaction of lining up their shot carefully to take out the numerous targets.
Arma 2: Firing Range is available now as an Universal app.
Having never played either the iOS game Gibbets or the flash game Gibbets 2, I thought I’d best see what all the fuss is about before I announce that Gibbets 2 is set to hit the app store during Q2 next year.
I quickly learnt why the franchise has been played over 250 million times. It sucks up time in a manner that’s a sign of something truly special.
It’s a simple enough game. Each level comprises of a few people hanging from nooses and it’s the player’s job to cut them down by shooting arrows in their direction. Underneath that surface is a compelling game thanks to the keen physics engine within that means it’s vital to line up the shot and speed just right. Players are also provided with a limited number of arrows per level and are punished accordingly for taking too long or hitting the poor victims.
It’s great fun on the PC and I suspect it’ll be an ideal game for iOS with easy touch based controls and 30 levels promised.
Gibbets 2 is set for release sometime in Q2 2012. We’ll be sure to keep up to date on any developments.