Posts Tagged shooting
After a recent SHMUP release (okay, not so recent. And they pretty much do SHMUPs exclusively), Cave is poised to drop another one on us. Kind of. Bug Princess 2 Black Label is more like a Director’s Cut than a real sequel, but it might just be the be-all-end-all version for series fans to get.
The key story and gameplay elements are exactly the same as the original Bug Princess 2. Make no mistake, however, there’s new stuff to justify the purchase. Even more bullets are included in this version, which is something I would never have considered possible but there it is. Players can also recreate a near arcade-perfect experience by slowing down the action (i.e. simulating processor strain). But by far the most interesting addition is the new Boss Rush Mode. All of the massive bosses from the first and second game are here, and high scores can be posted for bragging rights. There was also mention of an option to save progress, but details are still a little scarce at this point.
Bug Princess 2 Black Label has no definitive release date or price at the moment. Presumably it should be out in the next few months, and most likely sell for anywhere between $5 and $15 using Cave’s previous titles as a guide, but that’s all speculation. It is coming, though. And it’s looking like it’ll be glorious.
Released: 2012-04-05 :: Category: Games
The use of Augmented Reality in gaming is the kind of technological wizardry that would have amazed me as a child. It still does in fact, despite knowing how it works. MosquitoKiller makes the idea of killing mosquitoes fun – something that really wouldn’t conventionally be enjoyable. Using the gyroscope, players can move around their surroundings in order to find and kill mosquitoes.
Numerous weapons are available such as a mosquito coil, helmet, fly swatter and mosquito repellent in order to mix things up a little. There’s also the prospect of finding hidden mosquitoes that can track the player’s movements. Plus, there’s the ever popular boss battle too.
MosquitoKiller has all the makings of a title to be enjoyed in short sessions, especially with spectactors to laugh with. With the addition of GameCenter or OpenFeint support, I reckon this could be a great hit for the casual gaming crowd. For now, players will have to stick to local competition and the allure of the in-game achievements.
MosquitoKiller is out now, priced at a pretty respectable $0.99.
Need to blow off some steam after a stressful time? How about doing so with firing range simulation Arma 2: Firing Range? It’s just been released and looks to be the ideal way to relax for those in need of venting.
Available initially as a free download, Arma 2: Firing Range promises the realism of the Armaverse. Three weapons are supplied with the free version along with 1 firing range to check out and three levels of the career mode.
For $1.99, players get the chance to play with dozens of weapons such as the M9, M16 and the VSS Vintorez. Multiple firing ranges are also provided along with a full career mode. While there’s no sign of any enemies to shoot, players do get the satisfaction of lining up their shot carefully to take out the numerous targets.
Arma 2: Firing Range is available now as an Universal app.
Having never played either the iOS game Gibbets or the flash game Gibbets 2, I thought I’d best see what all the fuss is about before I announce that Gibbets 2 is set to hit the app store during Q2 next year.
I quickly learnt why the franchise has been played over 250 million times. It sucks up time in a manner that’s a sign of something truly special.
It’s a simple enough game. Each level comprises of a few people hanging from nooses and it’s the player’s job to cut them down by shooting arrows in their direction. Underneath that surface is a compelling game thanks to the keen physics engine within that means it’s vital to line up the shot and speed just right. Players are also provided with a limited number of arrows per level and are punished accordingly for taking too long or hitting the poor victims.
It’s great fun on the PC and I suspect it’ll be an ideal game for iOS with easy touch based controls and 30 levels promised.
Gibbets 2 is set for release sometime in Q2 2012. We’ll be sure to keep up to date on any developments.
Mixing shooting and match three fun? Sounds quirky doesn’t it? That’s exactly what Brick Bow is. Essentially it has the appearance of a classic like Arkanoid with arcade shooting goodness and the ever crucial Match Three side of things. It’s an interesting idea but one that works pretty well.
Available in both iPhone and iPad varieties, Brick Bow is free for the iPhone and a mere $0.99 for the iPad version. Typical elements such as a series of power ups, combo bonuses and even boss battles are on offer. There’s also the prospect of two bonus modes with Brick A Mole and Coin Wave greatly extending longevity. Plus there’s the ever challenging Endless mode as well.
Brick Bow looks set to be an ideal game to play in short bursts and priced at nothing for the iPhone version, this is an ideal time to give it a shot.
Check out the gameplay video below to see it in action.
Released: 2011-09-07 :: Category: Games
The old argument of “Which one’s better?” may not be familiar to a younger generation, but Old School gamers remember. We remember the schoolyard fights over Mario and Sonic or talking about how many bits a given console had as though it were currency. Anyone who didn’t have enough bits was behind the times. A “loser,” of a sort. An outcast among their peers due to their archaic game machine.
I think Vetasoft remembers, too, and that’s why they’ve released 8-bit vs 16-bit on the App Store.
While the title is a tad misleading (the two measurements of bit depth aren’t actually fighting each other), it’s still quite the fun little arcade shooter. Horrible cosmic monsters trickle down the screen, as they tend to do, and players have to tap each of the little buggers before they reach the bottom. These beasties come in both 8-bit and 16-bit varieties, however, requiring players to quickly switch between both modes in order to take out the offending parties.
In practice it’s a frantic, goofy, fun mess. The good kind of mess. There are no power-ups to confuse things and no special conditions to meet. No bosses, no mini-bosses… In fact, there aren’t even any other kinds of enemies. It’s just the player and increasingly tough waves of baddies made up of varying degrees of bits. It’s the kind of simple that compliments iOS games quite well. Coupled with the kind of simple gameplay that keeps unsuspecting consumers from getting off the train at the correct stop or neglecting important things like bathing.
8-bit vs 16-bit is available right now in the App Store as both a free Lite version and a paid full version. I highly encourage everyone to take a look at the Lite version at the very least. Since it’s free and all. It probably won’t put the argument to rest for good, but it might get people to quiet down for a bit while they’re busy playing it.
Released: 2011-07-27 :: Category: Games
iOS behemoth Chillingo is at it again, announcing the release of two more potentially very addictive games.
First up is Color Bandits, a title that offers colorful shooting throughout. Players must help restore the color of their home world after an evil steam punk boss has stolen the splendour of the area. Offering frantic side scrolling shooting action, Color Bandits is set to offer a great arcade style experience. It’s out now priced at $0.99 for the iPhone/iPod Touch version with the HD version for the iPad weighing in at $1.99.
Released: 2011-06-30 :: Category: Games
Second up is Piñata Smash, a game aimed more at the younger market with players needing to smash as many piñatas as possible as they appear on screen. Powerups and an upgrade system adds some variety. While 3 worlds with 12 levels in each provide plenty of enjoyment with this Universal game costing only $0.99. It looks set to be a great simple but addictive experience and it’s out now.