AiAi and his primate pals are set to make their way back onto the App Store soon, as SEGA has recently announced Super Monkey Ball Bounce.
This new game in the series cites Pachinko as its inspiration and is set to contain over 120 levels and seven playable characters, each of which will have their own special ability. Alongside the aim of collecting bushels of bananas, players will also have to fight off the flunkies of the dastardly Professor Boscis.
Super Monkey Ball Bounce is set to roll into a release date sometime this Summer.
EA today announced that Peggle 2 is coming “exclusively first” to the Xbox One. To borrow a phrase from the great Mandy Patinkin in Princess Bride “You keep using that word, I do not think it means what you think it means.” Exclusive means exclusive: only one. But Peggle 2 will not be exclusive to the Xbox One. It will come to other platforms, and we can rest assured that it will come to iOS at some point.
In this instance, Microsoft has made so many mistakes with the Xbox One that they are struggling to get attention back. So they pay EA a bunch of money to make Peggle 2 and other games “exclusive” to the Xbox One – for a short period of time. Maybe even as little as a month. Microsoft thinks they look awesome, then we get Peggle 2 a few weeks later on the only platform that really matters, iOS. The Xbox One sells way fewer consoles than Microsoft expected, and mobile finally starts to get the attention it deserves. Wow, I think I just saw into the future.
I’ll keep going and guess that it will be announced for iOS in January and be released right after that. And it will be free to play – that is almost a guarantee at this point.
So, um, Peggle 2, yeah. From the short demo shown at Gamescom in Germany, it looks like the original Peggle with more sparkles. Just more levels, and something called “Peggle Masters.” Masters are characters in the game that have their own power-ups and abilities. Also included are multiplayer modes. We’ll let you know more once the Microsoft exclusivity runs out. Here are a couple screen grabs of Peggle 2 from the EA press conference.
You’re the best around! No one’s ever gonna keep you down!
On This Episode:
Carter and an esteemed panel of regular Portable Podcast guests share their opinions on the best games of 2011, their most underappreciated game, and their favorite pre-2011 game that they’re still playing.
This week, August 22-26, Starbucks introduced a new promotion that features free app downloads for its ka-jillion coffee drinking-customers, similar to the company’s method of distributing free song downloads. 148Apps writer Carter Dotson notes, “What will be interesting to see the effect this has on apps offered in the promotion; Shazam Encore has jumped up to #6 in the App Store recently, which may be due to this feature. This could be due to each redeemed copy going toward the app’s sales, or it could be because the promotion is working exactly how it’s intended; by giving the app away for free, people are talking about it and recommending it, causing other people to pay for it.”
Also, we celebrated the at-last launch of Peggle for the iPad. This PopCap gem has been a long-time coming, but writer Lisa Caplan assures it’s worth the wait: “This is classic Peggle, and for fans wondering if it’s worth buying the title one more time, the short answer is yes. If, by some chance, this is a first encounter of a Peggle kind, stop reading and start downloading.”
iPad Only App - Designed for the iPad
Released: 2011-08-25 :: Category: Games
Meanwhile, the kid-friendly folks at GiggleApps reviewed Sticker Factory, an app that, as writer Amy Solomon says, “is a great choice for grade school and up, and I would not be at all surprised if kids this age do much better at this game than I, as is the case in many speed-based games that I come across.”
iPad Only App - Designed for the iPad
Released: 2011-07-05 :: Category: Games
Finally, make sure you stop by and peruse our ever-changing map of apps on our 148Apps Lists page. Whether you’re interested in finding out the latest releases, or just keeping your finger on the most-popular charts, it’s all accessible through one handy page.
That’s it for this week! Until next time, make sure you check in with us on Facebook or via Twitter. There are always giveaways galore going out on both sites.
The App Hall of Fame (the original App Hall of Fame, not the Apple knock off) is an independent initiative launched by 148Apps that includes selection committee members from over 40 web and print publications.
Our goal is to archive the very best mobile apps by honoring only 12 applications per month. To be eligible, applications must be available for download from the App Store for at least 6 months. Applications are nominated and voted on monthly by the selection committee with the applications that get the most votes being inducted into the hall of fame.
We want you to join in on the celebration. We’ll be giving away copies of the newly inducted applications to subscribers of our mailing list later this week. Subscribe now for a chance to win.
iPhone App - Designed for the iPhone, compatible with the iPad
Posted May 12th, 2009 by Arron Hirst Our Rating: :: ADDICTIVE FUN
You've played it on your Mac and PC, and you know how seriously addictive it can be. It's Here. Peggle for iPhone. PopCap Games latest touch title brings the experience you all know and love, to iPhone (and iPod touch) - but is it really worth plunking down for? I've been putting it through it's paces.
Peggle is probably one of the most time consuming games that I’ve ever played. My first run in with it was during the download period of the Orange Box through Steam on my PC. In anticipation for the games to be unlocked, we were treated to a Valve specific version of the game that honestly kept me so occupied, I think I continued to play it instead of switching over to the other games that I had just plopped $50 down for. Continue reading Release Date Confirmed: Peggle For The iPhone – May 12th »