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Tactical Strategy Game, Frozen Synapse, is Currently Free for Both the iPad and iPhone

Posted by Jessica Fisher on February 19th, 2015
iPhone App - Designed for iPhone, compatible with iPad

Mode 7's Frozen Synapse is now available for free on the iPhone and iPad. Frozen Synapse is a challenging tactics game where you control a team of soldiers using simultaneous turn-based play to let you plan out your moves before you send them against the enemy. It includes 5 multiplayer modes, a 55-mission single player campaign, and a random skirmish Generator.

Frozen Synapse is pretty deep and intriguing, so you should definitely try it out now while it's free.

Frozen Synapse is Now Available in a Pocket-Sized iPhone Version

Posted by Tre Lawrence on January 9th, 2015
iPhone App - Designed for iPhone, compatible with iPad

The award-winning, turn-based, simultaneous tactical game that is Frozen Synapse is now available for the iPhone.

The game boasts a bunch of interesting features that mimic the desktop experiences. Players get turn-based gameplay, single and multiplayer scenarios, social networking integration, Youtube video export, email notifications, an electronica soundtrack, and more - now in a convenient travel size.

Frozen Synapse is available for $2.99 on the App Store.

Frozen Synapse Sale Melts Price Down to $0.99

Posted by Ellis Spice on July 17th, 2014
iPad App - Designed for iPad
Our rating: starstarstarstarblankstar :: A GOOD DUST-UP :: Read Review »

A sale has begun for Mode 7's tactical strategy game Frozen Synapse, bringing the price of the iPad title down to $0.99 for the time being, down from its usual price of $9.99.

Back at its release earlier this year, we gave the game four stars, with the game also carrying a decent 8.4 rating over on the Quality Index.

Hit Game Frozen Synapse Coming to iPhone Later This Year

Posted by Stephen Hall on April 9th, 2014
iPad App - Designed for iPad
Our rating: starstarstarstarblankstar :: A GOOD DUST-UP :: Read Review »

Frozen Synapse, a popular turn-based strategy game from renowned developer Mode 7, will become a universal app and arrive on the iPhone and iPod touch at some point later this year, according to a report from Pocket Tactics. You can get the game on the iPad right now, however, and that version has received a plethora of great reviews.

Notably, the game's user interface is jam-packed on the PC version and it's already clunky on the iPad; there's just a lot of buttons and options that make the game work. It's hard to imagine Mode 7 being able to fit all of the game's buttons on such a small screen.

We'll see how it works on a 4-inch (or 3.5-inch) screen when Frozen Synapse is released for the iPhone later this year.

148Apps 2013 wrAPP-Up - Why Core Gaming Had a Great Year on Mobile

Posted by Carter Dotson on December 26th, 2013

It's easy to look at mobile and see it as a wasteland for content; particularly with all the casual, free-to-play games, and especially the ones that seem to de-emphasize actual gameplay in favor of stronger monetization. That's only if you're not paying attention. Serious, core games - some even free-to-play - had a great year on iOS.

Oceanhorn was hyped for a good reason: it was beautiful and ambitious. That ambition didn't entirely pay off in my opinion, but for the game to have succeeded financially is a huge step forward for gaming on mobile.

It also felt like the barriers between mobile and PC/console games started to blur a bit. Frozen Synapse, Mode 7's highly acclaimed PC strategy game, landed on iPad at last. Limbo received an excellent port. Leviathan: Warships brought cross-platform online play - and the best trailer of the year. Space Hulk was not perfect, but it made for an exceptional transition.

But perhaps few did it as spectacularly as XCOM: Enemy Unknown. That game proved that it was possible to take a massive console and PC title - a fantastic modern take on one of the greatest strategy games of all time - and put it on mobile without losing any of the experience. Firaxis also absolutely stuck the landing with Sid Meier's Ace Patrol and its Pacific Skies followup; original games that went to PC later.

Frozen Synapse Drops Price, Now Available For $2.99

Posted by Andrew Stevens on July 22nd, 2013
iPad App - Designed for iPad
Our rating: starstarstarstarblankstar :: A GOOD DUST-UP :: Read Review »

Frozen Synapse has lowered its price to $2.99 today, dropping from its original price of $6.99, reports Pocket Gamer.

In our review, Rob Rich says, "Frozen Synapse is a great addition to the iPad’s library. There are a lot of ins and outs to learn and remember but it can be a very rewarding and entertaining strategy game for those who are willing to give it a shot."

Give it shot, folks!

7 iOS Games to Make the Wait for XCOM: Enemy Unknown Easier

Posted by Rob Rich on June 7th, 2013


Even with the iOS release of XCom: Enemy Unknown rapidly approaching, some may find the wait unbearable. Playing the original release on Mac, PC, 360, or PS3 is certainly an option but if you're specifically looking to fill the gap on your iOS device (or simply want to play something similar on the go) then today's your lucky day. We've got a list of seven different iOS titles that ought to scratch that itch until Firaxis makes it official. Keep in mind they don't all offer the same exact X-Com experience, but they do all evoke a similar feel for various reasons.

Aliens versus Humans is definitely the list's most faithful to the early X-Com series. Skyrangers and Interceptors are MIA but there's still plenty of that good old back-and-forth between base management and turn-based firefights. New technologies such as advanced weapons and armors can be researched and produced and soldiers can acquire marginal improvements if they survive a number of missions, too. It's the closest thing to playing UFO Defense on your iOS device that you're likely going to find for a good long while.

Hunters 2 shares quite a few key similarities with early X-Com games, but it's not a 1:1 likeness. Many key elements are here; such as hidden enemy movement, soldiers that level up and learn new skills individually, customizable loadouts, and needing to keep an eye on action points (i.e. Time Units). That said it's also its own game with an emphasis on combat over management, daily missions to complete for extra credits in addition to the campaign, and a much smaller (but elite) team to control that prevent the stages from overstaying their welcome.

Tactical Soldier - Undead Rising is another close comparison to the older X-Com series. It’s zombies instead of aliens, and it’s all about the skirmishes with little in the form of resource management, but it’s definitely rocking that tactical vibe. Stylistically it’s very reminiscent of getting a squad of rookies killed before they even step off the Skyranger, and there’s a big focus on each soldier progressing individually with better stats and abilities.

Battle for Wesnoth might use orcs and elves instead of aliens and space marines, but it still manages to capture some of that classic X-Com magic. Mostly it's because your soldiers can be leveled up individually and sport their own names, but it's also just a very rewarding strategy game. One with a ridiculous amount of campaigns to play through and factions to control.

Frozen Synapse doesn't require any base management. It doesn't have named soldiers that can individually tweaked. There aren't any aliens. And yet, most missions in this simultaneous turn-based strategy game feel quite a bit like X-Com. Your soldiers are just as susceptible to bullets are your enemies, and losing even one can have a huge impact on your strategy and chances for success. There's also the added intensity of planning each move, right down to the little details like which direction a soldier will aim. That in itself isn't so nerve-wracking but having to decide what to do without knowing what your opponent is planning (and vice-versa) can be just as harrowing as being down to your last rookie and knowing that final (you hope) Sectoid is close by.

Star Command is a bit similar to Frozen Synapse in that its strategy is more reactionary. Rather than trying to lure enemies to key positions you need to think fast and get your crew out of harms way while simultaneously trying to avoid getting your ship scrapped and trying to blast your opponent's vessel. There's nothing turn-based about it but the combat can be every bit as lethal and death is just as permanent. Of course it's possible to reload an earlier game in order to save a downed crew member, but that sort of goes against the spirit of it all.

Rebuild might appear to be the least X-com-like game at first glance, but it's actually just as valid as every other title on this list. Instead of capturing the feeling of a desperate struggle to keep your squad alive, it captures the feeling of a desperate struggle to plan ahead and manage resources well enough to prevent total annihilation. In essence it's more like the Geoscape than the battlefield. Carefully taking control of various buildings, divvying out salvaged weapons and clothing, and assigning roles that best fit each survivor's skillset are all essential to not ending up like every pocket of humanity always does in a George Romero movie.

Frozen Synapse Review

iPad App - Designed for iPad
By Rob Rich on May 20th, 2013
Our rating: starstarstarstarblankstar :: A GOOD DUST-UP
The slightly weird PC strategy game has crept onto the iPad and made itself right at home.
Read The Full Review »

iOS Version Of Frozen Synapse Confirmed For May 16th Release

Posted by Andrew Stevens on April 29th, 2013

Turn-based shooter, Frozen Synapse, has been confirmed by Pocket Gamer for a May 16th release. In this classic indie strategy game, you will guide a squad of soldiers across a neon battlefield, via the single-player campaign or multiplayer mode.