Posts Tagged card

Terra Battle Review

Terra Battle Review

+ Universal App - Designed for iPhone and iPad
With an excellent battle system and diverse character roster, Terra Battle is ever expanding and endlessly playable.

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Monsu_Title_ImageMonsu looks to be a cute and cuddly little runner/platformer from Angry Birds alum Boomlagoon. I was able to get my hands on it for a bit and I can confirm that it is, in fact, cute and cuddly. It’s also got a lot of cards to collect and equip, which is a bit different for the genre. Good different, form what I’ve seen.

In between choosing a card to bring into battle, smashing houses while collecting coins, and generally laying waste to those who would oppose me, I had the chance to speak to Boomlagoon’s CEO, Antti Sten, about the interesting hybrid.


Antti Sten

Antti Sten

148Apps: Would you say Monsu is a runner/platformer with card collecting elements, or a card collector with platformer/runner elements?
Antti Sten (AS): It’s like a platformer, endless runner, with this card-collecting aspect. Basically you get to collect 40 different cards, and you can equip three of them at a time. All of them bring this really cool visual and helping aspect to the game, so you can run with these companions and buddies that make it like a whole different experience depending on what cards you choose.

The core game is the runner, of course. You can play the game without the cards but you can’t play it without the running.

148Apps: What was it like to hybridize two very different genres? Were there any particular challenges? Anything easier than you’d expected?
AS: We thought we’d have trouble figuring out what the cards would be, because we wanted each of them to be richer than some power-up. There are some like that but most of them are really game-changing. It went pretty smoothly, really. We had a few challenges with other mechanics, like for example the social mechanics. We currently have leaderboards and you can share with other players, but we’ve been trying to figure out what would be the most convenient features to include.

Monsu_Smash_The_Villagers148Apps: Where did the idea for a runner/card hybrid come from?
AS: It’s always hard to say specifically when the game idea was born. At one point we were trying to figure out how to make a different kind of endless runner – we had all kinds of ideas, like what kind of controls could you have, should there be attacking – and at one point we started to wonder “What if it was more like a platformer?”

Of course with platformers you’re thinking about Super Mario Brothers, and one of the key aspects of that game is that you can get these power-ups that really change the way that you play the game; for example, when you get the fire flower you play totally differently than when you get the star. We wanted to create something like that with Monsu‘s cards. And of course we went overboard and now we have around 40 of them.

Monsu_Beat_Your_Friends148Apps: Did you learn anything from the development of Angry Birds or Noble Nutlings that helped with the development of Monsu?
AS: Simplistic UI is always something that we want to have – let users get straight to the game, and not have too many screens to handle. And of course there’s the graphical style, which we’ve carried over from previous games.

148Apps: I imagine the climate of the App Store has changed a bit since releasing Angry Birds and even Noble Nutlings. Do you think that may have changed the way you approached Monsu?
AS: Yeah, I guess that one of the things that really has changed for us is that now we require much more depth. We wouldn’t want to publish a game with just like one mechanic and X amount of challenges or levels, so there has to be some kind of progression – something to fiddle with. That’s one of the things that’s going to be very different from Noble Nutlings.

148Apps: Have there been any trends or reactions you’ve seen in the App Store lately that have you concerned about how Monsu will be received?
AS: The genre itself – really casual, easy to play games – there aren’t many that have been all that successful. If you look in the App Store, the Top Grossing games based on revenue are usually like casino, resource management, and licensed games, which Monsu is not. But Monsu is a fun game, and there’s always been room for these types of games!


Thanks to Antti Sten for his time. Monsu is available to download on the App Store now, for free.

Monsu Review

Monsu Review

+ Universal App - Designed for iPhone and iPad
Endless running with a collectible card kind of focus works well for the charming Monsu.

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Card Dungeon Review

Card Dungeon Review

+ Universal App - Designed for iPhone and iPad
Card Dungeon is a delightful riff on the hackneyed roguelike genre.

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We took a look at Toy Rush at PAX Prime back in September, and spent some time with its Canadian release, but now the waiting is almost over.

In case you missed our previous coverage (shame on you), Toy Rush is a combination of tower defense and tower offense, with players collecting cards from packs in order to earn toys to send after other players or to earn new defensive towers. 50 solo missions will also be available so that players may hone their skills, and there will be daily challenges to complete for bonus rewards, but the real point behind all of it is to take on your friends in glorious toy-based combat.

Toy Rush should be coming to the US App Store next month for free.

Toy_Rush_Screenshot8

Developer Wizards of the Coast has announced that its new game for iPads, Magic 2015 — Duels of the Planeswalkers, should be available in summer of 2014.

The game is the latest installment in the Duels of the Planeswalkers franchise, and puts the player at the center of the mythical Magic Multiverse.

Fans attending PAX East in Boston this weekend will have the chance to be the first to demo Magic 2015 — Duels of the Planeswalkers in the Magic: The Gathering booth, #462. Additionally, visitors to the show will have the opportunity to earn an exclusive Garruk Wildspeaker Pinny Arcade pin (while supplies last) by demoing the new game or participating in other in-booth activities.

Decromancer Review

Decromancer Review

+ Universal App - Designed for iPhone and iPad
Build a card army and battle over a beautifully illustrated landscape in this free-to-play, deck-building, strategy game.

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Spirit Stones Review

Spirit Stones Review

iPhone App - Designed for the iPhone, compatible with the iPad
Spirit Stones is a marriage of styles that just works.

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Chainsaw Warrior Review

+ Universal App - Designed for iPhone and iPad
Fan of the original tabletop game or total greenhorn, it makes no differece. Chainsaw Warrior is a brutally awesome good time.

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Transformers Legends Goes Ultra-Rare With Optimus Prime In A September That’s Meant To Be Remembered

Posted by on September 5th, 2013
+ Universal App - Designed for iPhone and iPad

Transformers Legends gets a new “September to Remember” campaign that features an Optimus Prime vs Megatron episode, or EPICsode! Can I be any more of a geek? [Editor's Note: No. No you cannot.]

Anyway, DeNA will be launching a series of weekly episodes and new content that includes player vs player match-ups for Transformers Legends. The current episode, One Shall Fall, features Optimus Prime for the first time in a Transformers Legends episode. This is also the first time that Optimus Prime is a rarity 5 card, which is ultra rare. Oh, yeah!

transformerslegendsepicsodes

via: Our Review
Star Wars: Force Collection Review

Star Wars: Force Collection Review

+ Universal App - Designed for iPhone and iPad
Star Wars: Force Collection induces its fair share of painful moments, but there’s a surprisingly competent CCG hiding just below the fan service.

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Cassandra’s 11 Review

Cassandra’s 11 Review

+ Universal App - Designed for iPhone and iPad
Don't be fooled by the lovely fortune teller, Cassandra's 11 is just a decent card game.

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Summoner Wars is Getting a Price Overhaul, Along with a New Expansion

Posted by on August 2nd, 2013
+ Universal App - Designed for iPhone and iPad

One of Playdek’s most popular iOS card games, Summoner Wars, is going through a few changes this Monday (8/5).

The most immediately noticeable difference will be the price; or rather the inclusion of one. Playdek is removing the freemium model and making the base game $0.99, with online play available right out of the box, so to speak. A “Lore” menu is also being added so that players can look up background and strategy information, and a new AI opponent is being included for those more interested in solo play.

The expansion will be available through an in-app purchase of $2.99 and includes two new armies: the Benders (pyromancers) and the Mountain Vargath (goatmen). The former focuses on controlling the actions of their rivals, while the latter is all about brute strength.

Both factions and new base game features will be available on Monday.

summonerwars

source: Playdek
Rivals At War: 2084 Review

Rivals At War: 2084 Review

+ Universal App - Designed for iPhone and iPad
Hothead has refined their interesting CCG formula even further, but Rivals At War: 2084 still retains a few of the series' problems.

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Rivals for Catan Review

Rivals for Catan Review

+ Universal App - Designed for iPhone and iPad
There's a good card game here, it's just buried under a ridiculously unfriendly interface.

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Star Trek Rivals Review

Star Trek Rivals Review

+ Universal App - Designed for iPhone and iPad
Star Trek Rivals is a card game many have seen before, but it's still a heck of a lot of fun regardless.

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Transformers: Legends Review

Transformers: Legends Review

+ Universal App - Designed for iPhone and iPad
Despite the focus on giant transforming robots, this online CCG isn't all that exciting.

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Tekken Card Tournament Review

Tekken Card Tournament Review

+ Universal App - Designed for iPhone and iPad
It's tragically funny when a concept that shouldn't work actually does, but ends up not being any fun thanks to a punishing IAP economy.

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Elements: Broken Lands Review

Elements: Broken Lands Review

+ Universal App - Designed for iPhone and iPad
It looks good and sports some clever ideas, but there's very little strategy to this CCG.

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Order & Chaos Duels Review

Order & Chaos Duels Review

+ Universal App - Designed for iPhone and iPad
Order & Chaos Duels is a beautiful and fun strategic card game at its core, but the solo campaign is horribly unbalanced.

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Pantheon the Legends Review

Pantheon the Legends Review

iPhone App - Designed for the iPhone, compatible with the iPad
Pantheon the Legends is heavy on cards but light on real gameplay.

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Immortalis Review

Immortalis Review

iPhone App - Designed for the iPhone, compatible with the iPad
Immortalis does a few things differently and the rest pretty much the same, but none of that gets in the way of having a good time.

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Penny Arcade the Game: Gamers vs. Evil Review

+ Universal App - Designed for iPhone and iPad
So, how does Penny Arcade's second iOS game hold up? Exceptionally well, I'd say.

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Fluxx Review

Fluxx Review

+ Universal App - Designed for iPhone and iPad
This digital rendition of an absurd party card game is missing some of the magic, but it's still a pretty good time.

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Solitaire Kingdom Supreme Review

Solitaire Kingdom Supreme Review

iPhone App - Designed for the iPhone, compatible with the iPad
Apparently combining familiar classics with loads of unlockables and all sorts of wacky and interesting modifications is just funkitron's "thing."

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I profess I tend to spend a decent amount of time playing virtual solitaire these days, mostly thanks to some ridiculously early commutes. So it’s a game I’m quite familiar with, although I haven’t come anywhere close to mastering it. Why is this significant? Because Popcap is bringing their popular Facebook adaptation, Solitaire Blitz to iOS and I’m expecting to have a grand old time with it.

The rules of Solitaire Blitz are both familiar and totally new. Players still have to empty their cards into piles by following a particular sequence, but suits and linear progression don’t matter anymore. A King can be tossed on a Queen, to be followed by another Queen, then a Jack. Or it could go 2, 3, 4, 3, 2, Ace. But while this might sound like the challenge has been sucked out of the classic solo card game, the fact of the matter is it still makes for an intense game. Mostly thanks to the never pausing 60-second time limit and slots (up to four) for placing cards that have to be unlocked.

It makes for some rather frantic card shuffling as you attempt to spot anything and everything that can get tossed on a pile, attempt to plan ahead to avoid getting stuck, and search out any cards featuring a key icon that will unlock those essential extra card slots. All of this while the clock keeps ticking down. No specifics have been given regarding price yet but we can all look forward to one of the most intense games of solitaire ever this November.


Fantasica Review

Fantasica Review

+ Universal App - Designed for iPhone and iPad
Fantasica is a freemium collectible card game that actually puts more emphasis on the "game" part. Which is wonderful.

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Lost Cities Review

iPhone App - Designed for the iPhone, compatible with the iPad
Lost Cities is every bit as fun and interesting as any other Reiner Knizia game. But wait, there's more!

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Blackjack King Review

Blackjack King Review

iPhone App - Designed for the iPhone, compatible with the iPad
Blackjack King represents the game well, but it doesn't quite live up to its noble title.

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Reiner Knizia’s Deck Buster

Reiner Knizia’s Deck Buster

+ Universal App - Designed for iPhone and iPad
Simple, yet highly addictive. Reiner Knizia adds a unique twist to solo card games.

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