How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.
Trying to explain Monster Hunter Freedom Unite to someone unfamiliar with the series is always a challenge. There’s an almost unrivaled amount of satisfaction to be had the first time you best a Rathalos or when you complete an armor set . You might’ve spent hours hunting dozens of Diablos, to the point that you can do it in your sleep, but now you’ve got what you need and can finish your set and oh it looks so amazing you can’t wait to show it off to your friends! I suppose that’s actually the best way to explain Monster Hunter: you earn it. You earn everything. And it’s difficult not to be extremely proud of that. –Rob Rich
It was dark all around and there was frost in the ground when the Tigers broke free. And a good time was had by all. World of Tanks Blitz is a mobile take on World of Tanks, the PC-based online tank combat game from Wargaming.net. World of Tanks has been consistently popular since its North American and European release in 2011, so it’s surprising the game has taken this much time to get an official mobile release. Many imitators have sprung to life in the meantime – some of which are quite good – but unsurprisingly, the real deal is one of the best tank games available for mobile. –Nadia Oxford
I wouldn’t be pleased if monsters actually ate my birthday cake. How dare they snarf up the sugary confection I was poised to chow down on myself?! It’s a sentiment no doubt shared with the developers at Sleeping Ninja, who have crafted a satisfying twist on The Legend of Zelda-like puzzle-solving. Monsters Ate My Birthday Cake is a sweet treat for mobile gamers that serves up an excellent mix of puzzles, bright and colorful characters, and engaging content that rivals triple-A blockbusters in terms of unadulterated fun. When you get started you’ll find yourself swapping out characters in order to complete level-specific puzzles. Each level has characters with differently-assigned abilities, and each monster has its own loadout. In order to conquer the various obstacles scattered throughout each area, you’ll have to become acquainted with the monsters’ abilities while avoiding or eliminating enemies completely. –Brittany Vincent
Music theory is one of the trickier parts of learning to play a musical instrument. Learning how to read the musical notes and understand how they each sound different isn’t always that fun to figure out, either. This is where X BEATS hopes to buck that trend. It’s a puzzle game that relies upon musical notes to solve the challenges. Each level consists of a mostly empty grid. Players then have to fill up the grid based on the note values to reach a certain amount at the end. Predictably, early stages are pretty simple and easy enough to bluff through, although that’s not the point. They simply require matching up 4 beats and there are limited options to ensure you can’t go wrong. –Jennifer Allen
I would like to introduce readers to the new app, Lars and Friends: a charming storybook for young children that contains very special illustrations, making it really stand out among a sea of other apps within iTunes. Lars and Friends is the simple and sweet tale of a horse named Lars and his adventures with many different types of creatures, allowing children to become familiar with the unique names used to describe a group of specific animals such as a colony of ants, knot of frogs, or tower of giraffes. I have had a lot of fun with the different activities Lars engages in with different creatures large and small, creating whimsical images about some unlikely friendships that will stay with readers as well as teaching the sometimes odd name-groupings children of all ages and their adults will enjoy learning about. –Amy Solomon
When turned off in a well-lit room, the yantouch Diamond+ looks kind of like a slightly garish ball of nothing. When turned on in a dark room – especially when displaying colors based on the tempo of the being played through it – it’s more like staring into a technicolored Eye of Sauron. You know, if Sauron were actually a pretty cool guy and not bent on conquering/destroying the world. Setting up the Diamond+ is pretty easy, and there are a couple of options you can pick from. Initially I hooked it up to my computer via the included audio cable, then later via bluetooth. I’m not sure if it’s just my imagination but it actually sounded a little tinny when connected via the cable, but it sounds just fine via bluetooth. –Rob Rich
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If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:
Life is sweeter when it’s easy. When everything moves the way it should for as long as it should, one can’t complain. There isn’t any shame in appreciating that. With video games, we like reasonable levels of difficulty, but I think that deep down, we all really want an epic battle… something seemingly impossible to conquer. Basically, we love torture by pixel. Why else would games like Wave Wave be so addictive? We’ve known about this game for a while, and finally had a chance to take it for a spin. It is a twitch/reaction games, so it makes sense to go into it with a soothed state of mind. Simplistically explained, the playing area is an insane, jazzy splash of altering colors. A lined arrow travels through this playing area, and the base idea is to use the controls to avoid the quick-appearing obstacles that appear. –Tre Lawrence
I admit to being a bit surprised back when Powerpuff Girls: Defenders of Townsville was announced – a Powerpuff Girls Metroidvania, developed by Radiangames, known for their dual-stick shooters and puzzle games? And it released on Steam? I didn’t get around to playing it until now, when it surprisingly released on mobile recently, but it makes a lot more sense that it’s a Radiangames title – and it’s a unique, if imperfect, take on the open-world adventure genre of Metroidvanias. The game starts out with Mojo Jojo, famed villain of the Powerpuff Girls, having erased all of the girls’ memories, imprisoning Bubbles and Blossom, with only a flightless Buttercup around. Flight is the first power earned back by collecting in the world, and here’s where the game shows its original qualities. Many games in the Metroidvania vein restrict progress by restraining movement, but this game relies solely on the lack of certain powers necessary to progress. I feel like it’s almost fairer, because it’s kind of nice to not have things that are just out of short jumping reach. It’s more artificial, but it feels more natural in a weird way. –Tre Lawrence
First Strike is all about nukes. The crux of many an action movie nukes can be fun to throw around. First Strike contains all the fun of launching arrays of nuclear death without all that pesky fallout afterwards. First Strike throws diplomacy out the window. By the time of the game the world is already going to be bathed in nuclear fire. The only question is who will do most of the bathing? First Strike divides each nation up into sections and each section has a number of silos, the number of which is controlled by tech level. Each silo can have a particular kind of missile. There are cruise missiles which are used to intercept incoming nukes and ICBMs, which are used for nuking other nations. –Allan Curtis
And finally, 2014 is halfway through, so Pocket Gamer revealed its top-rated iOS, Android, Vita, and 3DS games of the year so far, and found 100 upcoming mobile games to look forward to. The guys also started documenting their adventures in bizarre art installment art MTN, took a look at Civilization Revolution 2, and produced a whopping great guide to Monsters Ate My Birthday Cake.
The E3 show floor was awash with games, as you’d expect, but there were also a fair number of iOS controllers on display. Three in particular stood out, including a couple of big names as well as a third entry that seemed to come out of nowhere. Curious to know more? Well then read on!
SteelSeries Stratus XL
Imagine a much larger console-style rendition of the Stratus with pressure-sensitive left and right bumpers, a decent heft, comfy fit, a Quick Pair button that makes pairing with an iOS device much easier, and rubber on the analog sticks for a better grip. That’s the Stratus XL.
This new full-sized controller ships with (and uses) two AA batteries and holds a charge for up to 40 hours of start/stop play, and will auto sleep after two minutes of inactivity just in case you forget to shut it off. It also features the same compatibility list as the original Stratus.
The Stratus XL should be available for purchase in September or October of this year. No concrete price has been announced yet, but I’ve been told it will sell for less than the classic model ($79.99).
What makes the Junglecat interesting is the way it’s been designed to act as both an iPhone case and a controller. The control portion actually slides out from the side, turning it into something that’s about the size of most handheld gaming devices. Once you’re finished with it you just slide it back and go back to using your phone as usual. It was designed with to be a more convenient portable solution to iOS gaming controllers, and it definitely shows.
The Junglecat is available in white or black for $99.99.
The PhoneJoy was tucked away in a corner towards the back of the expo hall, but I’m glad I had the chance to check it out because it’s actually pretty neat.
It’s certainly similar to the MOGA Ace Power Gamepad in the way it expands and cradles an iPhone, but make no mistake: this is a totally different beast. When collapsed, the Phonejoy takes up very little room – maybe about the size of a wallet – and can easily fit into a pocket, yet it can expand far enough to house a tablet in portrait orientation. Oh, yeah, it can be used with tablets. It also connects to iOS devices via bluetooth.
There are three packages available for the Phonejoy: Basic for $69.90, which is just the controller and a one year warranty; Advanced for $79.90, which includes the controller and warranty, a soft pouch, and a set of specially-designed adapters that will allow you to plug in headphones (because it covers the iPhone’s jack) and act as a backup power source; and the Pro Gamer for $89.90, which includes all of the above plus a tablet kickstand and travel case.
At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
I’m always a little skeptical when it comes to horror games, especially those in the survival horror sub-genre. That said, In Fear I Trust was one of those games that certainly caught my eye – not just for its outstanding visuals, but because it looked and sounded highly intriguing. A man finds himself waking up in a creepy abandoned facility deep in the heart of Soviet Russia. He can’t remember who he is or how he got there, just that something rather unsettling has been going on. Designed with the Unreal Engine for iOS, the game delivers an imaginative story over a number of episodes. And fortunately, the first two are filled with enough content to indulge oneself in until the release of the later episodes. –Lucy Ingram
I have to admit, until recently I never really ventured into the world of Reddit. I’m not a huge fan of the site interface, and for some reason it never really occurred to me to seek out an app for my phone. This has possibly all changed with the introduction of Redd; a Reddit client made especially for those who want to avoid the clutter and chaos of the main website. And one that is perfect for those who, like me, just want to use the dip-in/dip-out approach. The remarkably clean and simple looking interface is the first thing one will notice as they load the app. A sea of whitespace highlighted with a touch of red – it’s easy on the eyes, and a breeze to navigate. The typeface is fairly easy to read despite its light and thin demeanor, and its ability to filter the posts from the tabs at the bottom make it practically effortless to handle. –Lucy Ingram
It is impossible to reflect back on the annals of RPG history without hitting on the classic Baldur’s Gate franchise. Fourteen years after the release of Baldur’s Gate II, Overhaul Games have stepped in and given the second iteration in the series a fresh coat of paint. Can an iOS port of such a beloved title ever live up to the expectations of the nostalgic PC gaming audience? The answer to that question is not as straightforward as one might assume. –Blake Grundman
Scribe is a new utility for the iPhone that gives users the ability to copy data snippets from their Mac to their iOS device without the need for a Wi-Fi connection. It uses the Bluetooth LE (Low Energy) profile supported by most of Apple’s current-generation devices and Mac systems to send small snippets of text, URLs, and small photos over the air to one’s iOS clipboard. Using Scribe for the iPhone is as simple as making sure the Bluetooth setting is activated. This can be achieved by heading to Settings > Bluetooth > On. Users will then need the Scribe menu bar client. This is sold separately and available on the Mac App Store for $2.99. They will also need to ensure that they have a supported Mac. Scribe currently supports the Macbook Air (2011 or newer), Macbook Pro (2012 or newer), iMac (Late 2012 or newer), Mac Mini (2011 or newer), Mac Pro (Late 2013 or newer), iPhone 4S or newer), iPad (3rd generation or newer), iPad Mini (all generations) and iPod Touch (5th generation or newer).
Recently over winter break I discovered that one of our truly favorite developers, Busythings, had developed a new app for iPad named Snowball Shootout. Downloading this app was an absolute no-brainer as a free application, but I soon forgot that I had added this to our device. It was my son who discovered it, instantly understanding that this was a new game from one of his favorite developers as their style is utterly recognizable, even from the small thumbnail image seen on the iPad. Snowball Shootout has quickly become a new favorite game of my boy’s, as he has reached a new low in asking me to leave the iPad in his bed so he can play this new game immediately upon waking – a request I denied. There is a lot going on that my son really enjoys with this game, incorporating some elements seen in Angry Birds such as a sling shot that needs to be manned, here used to shoot snowballs at the blob-like Pink Men that are seen hiding in trees or popping out of igloos. Controls are simple as one controls both the strength and angle of each shots with the drag of a finger allowing snowballs to be lined up in an exact manner, which I prefer to “pullback and pray” gameplay of Angry Birds. –Amy Solomon
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If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:
Little Galaxy is a story of hope. It’s about dreams, resourcefulness… and moon boots. It tells the tale of a scientist who believes that sky isn’t a limit in his quest to jump from celestial body to celestial body. And the game developers, smitten with the inspirational story but unable to help improve the moon boots, do the next best thing: they create this game. Thankfully. –Tre Lawrence
Galaxy Factions takes the CoC clone genre to space. With lotsa lasers and guns does it have an edge over its sword sporting brethren? Galaxy Factions sets the player up with a command center, a transport ship and little else. As is common with this genre, Galaxy Factions is all about constructing a base, mining resources and taking the fight to pirates and rival mining bases in single player or to other players in multiplayer. –Allan Curtis
Ever since getting their hands on the Monopoly license, EA has punched out a good number of Monopoly licensed games on the mobile platform. Games like Monopoly Slots and Monopoly Hotels take the iconic board game and expand upon it or mash it up with other styles of games. As cool as that might sound, it isn’t all its cracked up to be sometimes. In the case of these titles, more often than not, they come off as cheap marketing gimmicks, using the popular Monopoly name to garner more players and possibly more money. Monopoly Bingo, of course, is yet another one of those games, feeling more like a desperate attempt to push an otherwise freemium Bingo game, than putting out a quality product. EA has been so hot and cold this year with their free to play lineups; FIFA 14 and Plants vs Zombies 2 knocking it out of the park, while other titles floundering. Monopoly Bingo attempts to spin the age old game of Bingo with one of Hasbro’s most popular board games, hoping to create something new and interesting. However, this attempt faltered short, instead creating a Bingo game with achievements, leveling and a backdrop that is supposedly based around Monopoly. –Mike Deneen
And finally, this week Pocket Gamer reviewed Atomic Fusion and Hopeless, picked the best Roguelikes on the App Store, wrote a huge guide for Hoplite, reported on the Very Big Indie Pitch in London, and chose the best iOS and Android games of the week. It’s all right here!
Sure 148Apps is known far and wide for its diverse array of app reviews, but we also love to spotlight some lesser-known developers, review the occasional piece of useful hardware, and challenge developers to duke it out in their own games. Here’s a look at some of the highlights from the past year:
Jennifer Allen:What’s your favorite thing about iOS development? 11 Bit Studios: We are producers of PC and console games too, and iOS development is pretty different. The entire design process begins (after typical dev brainstorm for game’s main theme is over, hehe) with thinking about how to make touchscreen gameplay enjoyable in the project. At least that’s our way. We believe this particular gaming platform is based on the controls in the first place. PC games may be pad-controlled, keyboard-controlled, mouse-controlled or even be turn-based in a model where controls are totally less important comparing to story. That, of course, does not mean we are not putting attention to story, visuals et cetera, but there’s something in the statement, that iOS development is very controls-oriented. And those controls are all about tapping and finger-swiping.
Jennifer Allen:What was the inspiration behind Zombies & Trains? Tor Martin Kristiansen: We actually weren’t that interested in making a game about zombies, since it seemed like every other day, someone made a game about them. We were focusing on coming up with an idea that sounded cool when you shared it with other people. At some point, almost as a joke, we started discussing ways of disposing of zombies that hadn’t been used in games or movies, and the idea of a train blasting through a zombie-horde came up. It immediately struck us as an idea that we just had to try, and we made a simple demo that was so much fun to play. And it was incredibly challenging, something we liked!
Posted December 19th, 2013 by Jeff Scott Our Rating:
A decent budget set of Bluetooth headphones with an innovative feature that allows two pairs to listen to the same source. The build quality, comfort, and sound quality are just not quite there though.
Posted December 18th, 2013 by Jeff Scott Our Rating:
If users need to go wireless and love earbuds, this is a compact and great option. The sound is good and the battery life is better than expected given the overall size. Earbud size may be a problem for some.
Posted by Andrew Stevens on October 2nd, 2013 iPhone App - Designed for iPhone, compatible with iPad
Blert is an app that sounds most interesting by playing a ringtone when friends get close. When friends appear from about 150 to 300 feet away, the app will alert you with a noise of your choice. The app works with Bluetooth 4.0, meaning it doesn’t require GPS or an internet connection. This saves on battery life!
So, the next time friends are within walking distance, be prepared to hear a sound and hide! Unless you want them to find you…
This week at 148Apps.com, we got to known iOS developer Lady Shotgun. Jennifer Allen writes, “Doing things a little differently from the rest, Lady Shotgun considers itself as a co-operative of freelance game developers, with the team working remotely from each other rather than through a central office. It might be unorthodox but this team is made up of folks with some extensive experience in the game industry. Uniqueness continues through the fact that Lady Shotgun is made up, predominantly, of female game designers and coders with men forming the minority here.”
+ Universal App - Designed for iPhone and iPad
Released: 2012-10-28 :: Category: Games
GiggleApps.com headed to work for a review of the unique Grandpa’s Workshop. Amy Solomon says, “Grandpa’s Workshop is a fun interactive app which teaches about the tools found in a workshop as well as learning about simple math concepts.
I really enjoy how this app works, as a fun older gentleman walks children through workshop-related activities such as identifying tools, painting different projects or mending broken objects jigsaw style.
Simple math-related activities are also included such as using a tape measure to measure boards, cutting boards into fractions such as halves or quarters, choosing the correct number of screws or other parts grandpa needs as well as a spot-the-difference section involving tools that may be similar or different.”
+ Universal App - Designed for iPhone and iPad
Released: 2012-10-25 :: Category: Education
Finally, AndroidRundown.com’s KickStarter spotlight this week was for the BlueTube Amplifier. Joseph Bertolini writes, “Being a sort of audiophile I appreciate the sound of a classic tube amplifier and I recently just started re-downloading my favorite albums as lossless FLAC files to preserve that original sound quality. Looking around the market today, it is really a sad time for those who really care about the quality of their music as cheap parts are appearing from overseas and there is a resulting flood of bargain Bluetooth speakers and docks on the market. These sound terrible, and combined with the super-compressed audio files that the average user has in their music collection music really has taken a technological step backward at a time when there has been nothing but technological advances. Well, audiophiles and smartphone owners rejoice because I have discovered our savior and it does not come from the likes of Sony or any large corporation. Meet the BlueTube Bluetooth Tube Amplifier, and built out of solid cherry and walnut hardwood it promises to look as great as it sounds.”
Price: $99.99 (retail), around $80 on discount
Hardware Tested On: iPad AKA new iPad AKA iPad 3
Sound Quality Rating:
Re-use Value Rating:
While the Logitech Mini Speakers won’t fill a concert hall with sound, they aren’t meant to. They are meant to be a great option to carry with you and use at the office, in a hotel room, the car, etc. For that, we are very impressed with the Logitech Mini Speakers.
With their compact size comes surprisingly great sound. This makes the Logitech mini speakers a great, convenient, and cheap way to broadcast sound from your iPhone or iPad.
Using Bluetooth to receive sound from your iOS or other compatible device, it’s an easy setup. Once paired, you can select the Mini Speakers for sound output like you would any Bluetooth or AirPlay output device. You can control these speakers either from your device or from the capacitive buttons on the top of the speakers. Volume, next/previous track, play/pause and a speakerphone feature are available. Using this for a Bluetooth speakerphone is a secondary, yet very useful feature.
The size is great and not indicative of the sound these speakers produce. A little bigger than a slightly squished baseball, these red and black or all black speakers are easy to toss in a bag or drawer. They charge via USB and can hold a charge for up to 10 hours of playback. Also impressive for the size.
While there are other options for small Bluetooth speakers, these easily come in on the low end of the price scale at only $99 retail. A great deal when other small portable speakers of this quality are up to twice the price.
If you are looking for a good set of portable, personal, Bluetooth speakers, the Logitech Mini Speakers are a great, and cheap option. Give them a shot.
Developer: Ion Audio
Price: $89.99 MSRP
Hardware Tested On: iPad 2
Re-use Value Rating:
ION Audio has refreshed the original iCade as the iCade Core, acting as a more compact version of the original controller. Functionally, it’s identical; the buttons feel slightly softer compared to the original iCade, but hardware-wise, it is identical and has the same compatibility.
The benefit to the iCade Core is that it I just so much more portable and versatile. Want to play on the couch with the iCade in the lap? Go for it. It’s also much better for playing on a TV via HDMI. Also? There’s no assembly required.
The drawback is of course that it just does not look as cool without the arcade cabinet. The iPad stand does have some room to slide around in the space carved out for it, so having a case might be a good safety mechanism. As well, one of the things I would like to see would be at least a key combination to call up the software keyboard, because until it idles out or Bluetooth is manually turned off, the iCade Core will take over keyboard input.
Bottom line, I must say that while both systems are functionally identical, the iCade Core’s increased portability and practicality makes it a superior option to the classic iCade for iPad owners, unless of course the original arcade-cabinet style is being used as a decoration somewhere.
Until now, most smartwatches that could link up to a smartphone have been created for Android. Pebble is the first smartwatch that works for iOS (it actually works for both iOS and Android).
Engadget broke the story that the Pebble development group created a Kickstarter project for their watch. At the time I’m writing this, the project has made over $1M. They’ve raised over ten times their goal ($1ook) for the next month in the span of a little over 24 hours. This is the same development team that made the inPulse watch for Blackberry.
This watch will receive notifications from the iPhone like incoming calls, emails, and messages. It can also be used as a bike or exercise computer by using GPS information from the phones and presenting average speed, distance, pace data. Users will be able to control the music on their phones with the watch. Pebble has also partner with Freecaddie to make Pebble a rangefinder for over 25,000 golf courses. And the best part is that Pebble is releasing a free SDK for developers to create new watch faces and apps for the Pebble. The possibility for Pebble apps is limitless.
Pebble is currently at the working prototype stage. The money from the Kickstarter will be going to production tooling, large component order, and Global Bluetooth certification. Pledging for the Pebble is now a sure way of getting a discount on the device when it releases (estimated this September). The watch will retail for more than $150, $115 will get pledgers the Jet Black version of the Pebble and $125 will reward pledgers with a color of choice (Cherry Red, Arctic White, Jet Black or the voter’s choice color). Check out the promo video below.
This week at 148Apps.com, site editor Rob LeFebvre took an in-depth look at the new Logitech Wireless Boombox. LeFebvre writes, “Logitech’s newest addition to the device genre is by far the best I’ve played with. The sound is amazing for such a small footprint; the lows are deep and rich, the highs successfully bright without becoming too brittle.
The hardware itself is smooth, sleek and rounded. The dip in the middle, where an old school boombox would have held a tape deck, is just right for a hand to grasp it, obviating the need for an extruded handle. The unit feels solid, like it would hold up to some roughness in handling. The plug and line-in jacks are thoughtfully covered with a rubber flap, protecting from dust or mist. In the back of the unit sits a flip out stand, one that folds flat against the boombox for easy travel.”
GiggleApps.com celebrated what’s left of winter with Amy Solomon’s review of Into the Snow: A Stella and Sam Adventure. Solomon states, “Not only are these puzzles fun and interactive, but I appreciate how Stella creates a motif around each puzzle once created, also showing as a faint gray drawing in the snow, demonstrating what one can do with one’s imagination, as the stick man turns into a soccer player or as the additional details are added to the sailboat which are also made from sticks. They then include an ocean full of waves and a “show shark” that moves with the tap of a finger as well as birds seen in the distance. I really enjoy the basic style of art used in these snow drawings, childlike and reminiscent of the illustrations found in Harold and the Purple Crayon.”
+ Universal App - Designed for iPhone and iPad
Released: 2011-03-10 :: Category: Games
That’s a wrap on another week that was. Join us next week for another week that has passed….or something like that. In the meantime, keep up to date on the latest app reviews, news and contests by following us on Twitter or liking our page on Facebook. Bye now!
The foxl V2 Bluetooth from soundmatters is a little device that you may have never heard of. It’s a Bluetooth speaker device with both fantastic high fidelity wireless music playback and great speakerphone options.
I first saw it at Macworld Expo earlier this year and was rather impressed. It had good sound quality even in the crowded and loud conference hall. We got a chance to take one for a drive, and it’s even better than expected.
Why you’d want it: audio speakers. There are two main functions for the foxl. The first is as a wired or wireless speaker system. It puts out an amazing amount of sound for a tiny little device. It’s only about the size of a three pack of golf balls. Using Bluetooth for convenience is a great, wireless way to listen to music. Though note that it does compress the music some and you will lose a bit of dynamic range in the music. The wireless freedom can’t really be beat and the slight loss in fidelity is worth it for the convenience.
Once you’ve paired the foxl, to use it as a set of wireless speakers it’s as simple as turning it on and selecting it in the audio output selector (AirPlay box) in any music app that supports it. You also have the option of doing a direct connection for wired audio playback.
Why you’d want it – wireless speakerphone. The other main feature of the foxl is as a Bluetooth speakerphone. This is where it really shines. The sound of the speaker and quality of the microphone are top notch. In the few times I’ve used it the sound is great and callers report that I sound loud and clear.
How it performs: Overall, the foxl Bluetooth performs quite well. Comparing it to the Jambox from Jawbone, it’s a bit smaller and louder, particularly in the bass end of the audio spectrum. The price is also very similar – in the sub-$200 range. This won’t replace a dock speaker system, but for travel and convenience, the foxl Bluetooth is fantastic.
foxl V2 Bluetooth Features
* Highest-fidelity resolution with pocket-sized portability
* Connect to any music source via standard audio cable
* Up to 8 hours battery life, output wattage increases when wall-powered
* Lithium-ion BassBattery™ re-chargable via USB or wall charger
* Output for optional powered subwoofer 25-30′ Bluetooth range with improved sound quality
* Automatically connects for instant wireless streaming
* Built-in “Business-quality” wireless hands-free microphones for speakerphone/conferencing
* Including speaker one-touch reject/answer/end calls functions
You can pick up the foxl v2 on Amazon and other usual places for around $199 for the Bluetooth model or $169 for the model without Bluetooth.
The Pioneer VSX-1021 is a $549 receiver that works great with an iOS device via AirPlay, Bluetooth, and with a direct connection via the front panel USB port. This really is the iPhone and iPad owners perfect receiver. Not only can you connect via the direct connection and control your music playback via the receiver, you can also stream music from your device via Bluetooth, and AirPlay.
Pioneer have also created a couple interesting apps that interface with this new receiver. First up, iControlAV2, a universal app. This app lets you throw away the remote and completely control the receiver from your iOS device. Every aspect of the receiver can be controlled. From simple things like switching inputs and the volume, to complex tasks like renaming the inputs and configuring the sound for the room. Take a look at the screenshots below for an idea of the polish of this app.
Next up is a party app called Air Jam. This app lets up to four iOS devices create and control a playlist assembled from the music on the devices. The music is then streamed to the VSX-1021 via Bluetooth. A couple shots are below.
Here’s a quick rundown on some of the features that set the VSX-1021 apart from some other receivers and make it a true iOS users dream.
Partial Pioneer VSX-1021 features:
- 7.1 Channel
- Front panel USB port for connection to iPod, iPhone, iPad
- Playback of audio / video from enabled apps
- iOS device charging, including iPad
- AirPlay enabled
- DLNA enabled
- Internet Radio with vTuner
- App Enabled with iControlAV2 and Air Jam apps
- 5 HDMI inputs
The Pioneer VSX-1020 should be available later this month at most major retailers and Amazon.
One of the main compliments typically paid to Apple is that the company does a great job of making sleek, attractive hardware that is generally easy to use. That’s why it’s such a surprise how badly the company has flubbed past attempts at creating first-party Bluetooth headsets for the iOS market. It seems that won’t be an issue much longer though, as a recent acquisition should allow Apple to grow much more competitive in the Bluetooth market.
Update: Upon further review, it seems that Apple hasn’t acquired Wi-Gear after all. Despite earlier reports, company CEO Mark Pundsack stated, “The rumor is false. Wi-Gear and its IP are still available for sale.” What actually transpired is that Wi-Gear co-founder Michael Kim accepted a new position at Apple, but the company he started wasn’t part of the deal.
The company has apparently bought Wi-Gear, a small, San Francisco based Bluetooth headset manufacturer which specialized in iOS devices. Wi-Gear created the iMuffs style of headsets as well as releasing a Bluetooth 2.0 adapter which allowed older model iPhones and iPods to play nice with newer gear. Now it seems that the company will begin creating Apple-branded headsets which will become the “official” Bluetooth devices for iOS machines (and possibly Mac as well). As of yet no firm timetable has been set for Wi-Gear’s first official Apple product.
With an arrangement such as this the sky is the limit for iOS Bluetooth integration. With a new company brought in specifically to handle this aspect of the business, we may finally see Apple fully embrace the technology, which will be a huge boon to business consumers and those who prefer a hands-free setup. While the iPhone has always supported Bluetooth, making it a focus will likely be a net gain by improving functionality and building features with Bluetooth support in mind. Also, could this mean that future iPhones may even come with an official Apple Bluetooth headset? At this point it’s just wishful thinking, but such a pack-in would definitely be welcomed by many consumers.
We’ll keep an eye out for any official product announcements from Wi-Gear. We’ve got our iMuffs plugged into our ears and await their call with more official info.
EA have released updates for three of their largest games that give them local multiplayer capabilities.
Madden 10, Tiger Woods, and Command and Conquer have gotten updates in the recent days that give them local multiplayer capabilities and EA have done it right.
For example, when playing Tiger Woods, you will actually be watching your opponent live as they play. You see them swing and the travel of their ball live you your screen just as they do on their screen. Tiger Woods supports both Bluetooth and Wifi local multiplayer and all courses are available to play.
For Madden, you each choose your teams and battle it out over a game, each picking their plays and playing in real time. Madden only supports Bluetooth multiplayer.
And for Command and Conquer, each command factions on the game map at the same time. Clashing as each team seeks to expand their territory. C&C works with both Wifi and Bluetooth for local multiplayer.
While we’d love to see large scale global multiplayer in these games, this is a first step and a great step for big fans of these games.
Firemint has just released a 1.3 update for their extremely popular Flight Control game that adds the ability to play cooperatively with a friend over bluetooth. Flight Control has sold over 1,000,000 copies on its way to becoming an App Store classic.
Flight Control is a deceptively complicated game in which you must guide planes and helicopters to their proper landing places by drawing paths with your finger. The game starts out very simply with very few vehicles on screen at a time, but quickly ramps up in difficulty as more planes and helicopters of varying speeds appear on screen simultaneously. If anything collides, the game is over. When Christine reviewed the game, she gave it a perfect five stars.
In previous updates, Firemint has added new maps and online leader boards via the Cloudcell service. Now, in order to utilize the new 3.0 software for the iPhone and iPod Touch, Firemint has added bluetooth play so you can share air traffic controller duties with a friend. No wifi is required, as you simply need two devices with bluetooth capabilities (note: only the iPhone 3G, iPhone 3GS, and iPod Touch 2G can use bluetooth).
In this new mode, you and your friend share a cumulative score for a game. Each person has a complete map on screen (you can either use the same map or different maps), but can only land planes of a certain color. If a plane appears on screen that you cannot land, you have to direct it to the side of you screen, which will cause it to appear on your partner’s screen. This makes the game even more hectic, as you have to manage planes that both normally appear on your screen and those redirected by your partner all while trying to communicate with your partner.
It’s a big day for Simple Machine’s word game, LEX. For one thing, it’s just been updated so that it now throws double letters into the mix, plus there are some handy bug fixes going on. To celebrate that update, LEX is entirely free to download for today only! Plus, for the coding buffs out […]