Posts Tagged 2013

Jeff Scott – Favorite Things of 2012

2012 was a tumultuous year for iOS and for Apps. The App Store passed 1 million apps approved, the iPad was updated twice and the iPad mini introduced, we saw iOS 6 released to mixed reviews, and we saw an understated but huge shake up in the organizational structure and management level at Apple. Here’s a quick look back at some of my favorite things of 2012.


 

iPad mini

 

I’ve always thought that the iPad was an amazing device. It truly did change they way I work and play the way nothing had since my first laptop. But the iPad mini revolutionized my work yet again by making it more portable, therefore convenient and easy to use. While Macworld re-used the uninformed assessment that many had of the original iPad deeming the mini as a “consumption device,” yet I create almost as much as I consume on the iPad mini.

As it stands now, I have a 64GB iPad mini with LTE that I take almost everywhere with me. I use it to write (the first draft of this list was done on the iPad mini), to read and send email, Twitter, and Facebook. And I use it to play games. It’s become my gaming device of choice.

Sure there are some things that can be improved with the iPad mini. And we’ll see those improvements. But for a device dismissed by so many, it has quickly become my most used tool.


 

The Walking Dead: The Game

 

No other game I have played in my life has forged the emotional connection I had while playing The Walking Dead: The Game. A true triumph in game story telling that draws you in deeper and deeper with each of your plot modifying moves. Telltale Games has done an amazing job with this game. I’m not the first to say this, but Walking Dead: The Game on the iPad was one of my favorite things from 2012, and perhaps one of my favorite gaming experiences ever: an accolade I don’t throw around lightly considering that I’ve been playing video games for three plus decades.

If by some strange occurrence you haven’t played through Walking Dead: The Game from Telltale Games yet, run, do not walk, to the App Store and grab it now.


 

Maturation of iPad Core Games

 

Just as the spread of free to play grinding “games” is one of my least favorite things of 2012, the counterpoint to that is the new wave of core games on iPad. I wholeheartedly believe that the iPad, not the iPhone (or Android) is where console games will migrate when they realize that the next wave of consoles will be too expensive. The iPad is a powerful line of machines and a great way to experience games. Take a look at our Top 30 Games of 2012 for examples of some of these great games.


 

Apple Executive Shake-Up

 

This may seem like an odd favorite, but I think it’s for the best. Like pulling off a bandaid, it had to be done; might as well get it over with.

iOS has been a bit stagnant and two-minded in its development, straddling the line between originality and familiarity. The executive shakeup and organization restructure will make a big difference in the future for Apple and iOS. iOS the the future for Apple, and reorganizing the company is a great step to build it in the future.


 

Google Getting Serious on iOS

 

You could almost read the internal struggle happening in Google via their iOS apps. They started strong, before Android really took off. Then they pulled back as they only wanted to support Android. Now, they have come around and are starting to support iOS again, at times faster and better than they do even Android, though you can probably blame the snail-like update cycle on Android for part of that.

This year, we’ve seen the updated Google Search with it’s amazing voice search, and the Google+ app got updated faster than the Android app at times–the current version is a fairly well-done social app.

While we had heard for a while that Google was trying to get Chrome approved for iOS, it finally showed up, and it quickly became my browser of choice. Gmail for iOS was a bit of a joke in the original version, but the latest version has shown how far Google has come as it responds to nearly every feature request people wanted.

We of course can’t forget the recent release of Google Maps for iOS, a really well done map app that Google believes is better than their Android version. I don’t know about that, but it is a damn good effort.


 


2013?

 

2013 has the potential to be even crazier for iOS and the App Store. I am excited every morning to get up and be able to cover it. Thanks to all of you, the crazy ones that keep reading. You’re the reason we get to do it! Happy New Year and here’s looking forward to a great 2013!

This Week at 148Apps: December 24-28

This week at 148Apps.com, everything was about end of the year wrap-ups and countdowns. Carter Dotson compiled an extremely helpful multi-part 148Apps Top Apps of 2012, and he also gave us his Favorite Things of 2012: “In particular, Super Crate Box and Super Hexagon both left me in states of constant desire, wanting to get that high score while tackling the immense difficulty both games presented. Yet there was one consistent thread in both: failure was usually my fault, the factor of poor execution rather than random chance. It makes success feel all that more empowering. The byproduct of it is constant failure, and frequent profanity usage.”

Oprah has nothing on Carter. Read his full list of Favorite Things on 148Apps.

$1.99
+ Universal App - Designed for iPhone and iPad
Released: 2012-01-04 :: Category: Games

$2.99
+ Universal App - Designed for iPhone and iPad
Released: 2012-08-31 :: Category: Games

What’s a New Year’s celebration without pizza? Is it any wonder, then, that Amy Solomon at GiggleApps.com reviewed Bamba Pizza: “This is the fourth year my son will receive play food as a large part of his holiday and birthday gifts from my husband and me. Although he has different hobbies as well that are demonstrated in the other toys he plays with, not a day goes by that it isn’t a birthday for a doll or stuffed animal where pizza is always served, along with cake, cookies and many other selections.

Although I would never expect Bamba Pizza or other apps like it to take the place of playing with toys in the real world, my son also enjoys playing with these types of apps when away from the house or when lying in bed before or after a full night’s sleep, when play food items are not welcome.”

Read all of Amy’s review at GiggleApps.

$1.99
iPad Only App - Designed for the iPad
Released: 2012-06-10 :: Category: Education

The holidays also present endless opportunities for taking photos. AndroidRundown.com reviewer Tre Lawrence showcases a venerable iOS photo app, now making the transition to Android: “There was a time, not all that long ago, when cameras on phones were not too hot. The hardware was rudimentary, and the accompanying software bordered on the silly. Pictures were not that great.
Since then, it has gotten better… much better. So much so, that for many people, their smartphone cameras are the cameras for everyday use.

Snapseed (from Nik Software) is an app that looks to perfect the picture-taking experience. It is a photo-editing title that incorporates a lot of the features people have come to expect with apps of this type. Being chock-full of fan favorite filters definitely makes it an interesting offering.”

Read Tre’s full review at AndroidRundown.

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2011-06-07 :: Category: Photography

By this time next week, we will be in 2013, so all of us at 148Apps would like to take this moment to thank you for your constant readership throughout 2012. Without you, loyal reader, we simply wouldn’t exist! Thank you, and Happy New Year from 148Apps!

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