Version Reviewed: 1.0
Graphics / Sound Rating:
Game Controls Rating:
Re-use / Replay Value Rating:
Clickgamer seems to really know what they are doing with casual games. They’ve had crazy huge success with Angry Birds, I liked Wackylands Boss more than the average reviewer, and people have been going nutso over Cut The Rope. It’s almost as if Clickgamer can do no wrong in the casual gaming sphere.
Well, until Sticky.
I don’t want to make this sound like I hate Sticky, because I don’t, but it really isn’t all that fun. The premise is that a team of scientists created a gooey little ball, named it Sticky, and then accidentally created an evil empire of black sludge while trying to recreate their success. After the disaster, the good scientist (the other has been possessed by the sludge)
and you (as Sticky) try to keep the evil sludge from leaving. After all that drama, the game boils down to you catapulting yourself (same control style as Angry Birds) between walls trying to bounce yourself into the bad guys. There are all sorts of bonus items that you can pick up (some turn you huge, some give you freezing powers, etc.), but the majority of the game is just you bouncing into things.
What bothers me so much about Sticky is the sloppy scoring system. Unlike Angry Birds with its multiple stars, Sticky only gives one star, and that is only given if you meet the undeclared boundaries of the level. For instance, you could nail the quota except for the time (nowhere does the game give you a time to beat, you just have to figure it out yourself) and not get the star for the level. I’m ok with working had towards perfection, but I would at least like to know what my target goal is.
Fans of casual gaming will find themselves entertained by Sticky for awhile, but it’s not even close to the quality of Angry Birds, and that’s a bit frustrating. Maybe Clickgamer set their own bar too high, but it’s more likely that Sticky just isn’t all that great.
Tagged with: casual, Chillingo, clickgamer, Sticky