Developer: Day Go By Entertainment
Price: $1.99
Version Reviewed: 1.0

Graphics / Sound Rating: ★★★★½
Game Controls Rating: ★★★★☆
Gameplay Rating: ★★★★½
Re-use / Replay Value Rating: ★★★★½

Overall Rating: ★★★★½

Is it a tower defense game or an action platformer? Well, it’s a tower defense game, that’s slightly anticlimactic. What Monster Feed does different than the rest of the genre is add some needed tempo, forcing you to stay alert rather than doze off between waves 14 and 25.

First though, I have to mention that the basic premise of Monster Feed is much like any other tower defense game out there. There is a fixed path, a set number of enemy waves, and a bunch of towers that can be upgraded twice. If you’ve ever played The Creeps you’ll know what to expect from these kind of basics. The real challenge in the game comes from the spell tree, which speeds the game up quite a bit. As you play, the enemies that you kill drop money for towers and mana to cast spells. These spells can be upgraded along with the towers, but can range from instant use fireballs and evil arrows to short term units such as fixed space arrow shooting blobs and roaming critters, reminiscent of The Langoliers.

The real trick to the game is that it doesn’t give you enough money to beat the levels with towers alone, so you actively have to be pumping out spells to win. Unlike other tower defense games, if you sit back and do nothing for a minute or two you are toast. The spells play such a central role in the game that there is a whole game mode available that basically forces you to win with only spells, giving you enough money throughout to maybe build a tower or two.

Monster Feed is certainly different than other tower defense games, and the change of pace isn’t a bad thing at all. If you love the genre as it is but need a bit of spark in your life, be sure to pick up Monster Feed today. You won’t regret it.


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