Version Reviewed: 1.0
Device Reviewed On: iPhone 4
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Fruit Tumble bears more than a passing resemblance to Zuma and Luxor. Whether this is a good thing comes down to the player’s enjoyment of such titles. In my case, I love those kind of games so Fruit Tumble was a pretty enjoyable experience.
The core mechanics behind Match Three titles is here. Fruit moves across the screen guided by blue birds. Once one piece of fruit reaches the big bird at the bottom of the screen, it’s game over. The player has the control of one or more monkeys which each hold different fruits. Dragging them down to the relevant fruit vine in order to place fruits of the corresponding color then clears the way and moves the player one step nearer to completing the level.
It’s a structure that we’ve all seen before. The main difference here is that monkeys can be manoeuvred around the vines to get to hard to reach spots but ultimately it’s the same kind of experience. As things progress, monkeys can hold more than one piece of fruit at any one time. Annoyingly, it’s sometimes difficult to see what fruit the monkey is going to use next due to the animations involved.
Other than that however, Fruit Tumble is a pretty solid Match Three game. This is both a blessing and a curse. It’s entertaining enough but I struggled to find anything that truly made it stand out within the genre. Sure, I had fun with it but the flexibility of the monkeys didn’t feel like a big enough draw to ‘wow’ me.
45 levels are available in all which is a decent number for the asking price of $0.99. There’s the added benefit of trying to three star each stage which isn’t always easy to do. Ultimately though, it’s a concept we’ve all seen and played many times before. Still, it’s a good price for an Universal build and it is solid enough fun. It’s just nothing substantially memorable.
Tagged with: $0.99, Chillingo, Fruit Tumble, luxor, match three, zuma