Developer: Condé Nast Digital
Price: $0.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 4

Graphics / Sound Rating: ★★½☆☆
Game Controls Rating: ★★★½☆
Gameplay Rating: ★★★☆☆
Replay Value Rating: ★★½☆☆

Overall Rating: ★★★☆☆

How many times have you played an endless runner game that involves fleeing boulders, evil creatures or a tidal wave? Plenty of times, I’d wager. How about walking down a catwalk at just the right speed, though? Now that’s something I haven’t seen in an iOS game before. That’s also what Fashion Hazard is all about. Players must navigate the treacherous catwalk, dodging out of the way of paparazzis, collecting gold stars and keeping to the timing of the show.

It’s quite a fun concept at first, although far from attractive to look at with its very simplistic looking catwalk and models. It’s not endless in the truest of senses, instead offering a structured approach that takes players from glamorous city to glamorous city. The key behind all of this is to keep on track.

Tilt-based controls steer the model left or right along the catwalk with tilting forward or backwards affecting the speed in which they progress. The game is quite forgiving but it’s wise to keep an eye on the speed at which the model is walking. Various gold stars litter the floor with the need to collect as many as possible. There are also obstacles in the form of snakes and people throwing things at the models in disgust. In a weird sort of way, there’s some real satire going on underneath the surface. Even more so with the presence of photographers. Hit a special star and a mini game kicks in. Players have to tap the photographers out of the way as quickly as possible so as to continue progressing. There’s an air of tongue in cheek going on here. If only it felt more interesting.

There’s no sense of danger or threat here, with Fashion Hazard merely feeling forgettable the moment you switch off, even despite the hints of originality. Challenges provide a reason to keep playing but it quickly fails to grip, even despite the upgrades that can be purchased with points. It’s all a nice idea but one that fails to make as much of an impression as other Endless Runner games.

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