App Reviewed on: iPhone 5
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Remember Sky Captain and the World of Tomorrow? That transforming place was badass, wasn’t it? Well, Scrap Hunt puts players in the cockpit of one such impossible flying machine, although sadly there’s no Jude Law to be found.
There’s a loose bit of context holding the action together involving aliens and various mission parameters than run the gamut from recovering fishing rods to listening to the radio, but of course it’s just a means to keep things moving. Scrap Hunt is a single-tap endless game in which players must tap and hold the screen to ascend and release to drop, all while grabbing scrap and avoiding hazards. What’s particularly different about this one is the way in which the plane will transform to tackle each of the three possible environments: in the air, underwater, and underground.
The hazards change along with the terrain, or lack thereof, to really keep players on their toes. Flying saucers attack straight down, so it’s important not to fly under them, while conversely submarines fire straight ahead and must be approached from the top or bottom. Smacking into an enemy will cause the aircraft to sprout a drill for a moment, which destroys the target and produces lost of scrap. However the drill won’t save players from mines or torpedos so they have to be careful. Scrap can then be exchanged for special upgrades that include leaving a trail of gas to disable any saucers that might have gotten past, the ability to go down in a blaze of glory after a loss, or even aiding with further scrap collection.
It doesn’t take too terribly long to run out of upgrades to buy, unfortunately. Especially if players construct the magnet early on. The various missions to tackle will doubtlessly keep people engaged for a while longer but once all the upgrades are acquired there’s very little incentive to keep gathering scrap. Although I suppose complaining about charging through the game and unlocking everything relatively fast is a testament to how much fun it can be.
Scrap Hunt is one of those “came out of nowhere but is totally fun” sort of iOS games. It’s quick to get started, easy to learn, provides plenty of challenges, and at the very least should keep players involved for a while until they unlock everything. It’s just a shame that it won’t take all that long to run out of stuff to chase after. At least not when the game is so difficult to put down.