2012 was an amazing year. It was full of new things, old things, and big changes. But of everything that came about in the past year, these are my favorite things:
“Super” Challenging Games
In particular, Super Crate Box and Super Hexagon both left me in states of constant desire, wanting to get that high score while tackling the immense difficulty both games presented. Yet there was one consistent thread in both: failure was usually my fault, the factor of poor execution rather than random chance. It makes success feel all that more empowering. The byproduct of it is constant failure, and frequent profanity usage.
The Story of Mikey Shorts
Another one of my favorite games of the year, and one of the cooler stories too. Developers Mike Gaughen and Mike Meade met on the TouchArcade forums while competing for high scores, and eventually they got together to make the kind of speedrun game that they wanted, and they absolutely stuck the landing on this one.
The indie spirit lives on
2012 was not an easy year for indie developers, and it didn’t get easier. Yet, there were still so many great games from small studios, trying to just execute a great idea or hopefully hit it big. I fear for the future of indies on iOS, but the fact that they keep on trucking is inspiring.
Getting to Attend Game Developers Conference
This was my first GDC, and it was an amazing experience. To go around and talk to the people who create the games we love to play in person is a fantastic experience. And it’s refreshing to see that even those who have hit the mobile gaming jackpot still talk with those who have not had that kind of success get. And hey, nothing makes you feel important like having a press pass and getting into exclusive events. And San Francisco is a beautiful city.
But Chicago is now my home. 2012 was a year of big life events for me, and I finally was able to make a big move, to leave Texas (where I had lived my entire life) and move out far away on my own. I live in a bustling and exciting city, I get to talk to a community game developers and writers that also live here, and the food ain’t bad either.
Note that this is a list of my favorite things of 2012 – I keep getting reminded that winter is coming and it is awful. As such, Chicago may not be on my 2013 list.
Finally, 148Apps. Being part of one of the best app review sites on the Internet has changed my life in innumerable ways. The two and a half years I have been here have opened up new opportunities for me, and allow me to pursue the things that I am passionate about as a career. So for everyone that reads the site and listens to the podcast, I thank you for your support.Posted in: Blog
Tagged with: 148apps, Chicago, game developers conference, gdc, Mikey Shorts, Super Crate Box, Super Hexagon