Remember how ChAIR promised continuous and free updates to Infinity Blade II? Well that’s still very much a thing. The gorgeous App Store juggernaut has just received yet another significant content update and includes all of the requisite stuff we’ve come to expect (i.e. more of practically everything), as well as a couple of surprises.
The Skycages update is adding 30+ new items to the game. This includes weapons, armor, rings, and so on. New achievements, enemies, and some special new Clashmob content is also available. However, there are two major aspects that really make the “+1” version number enticing: it adds even more story elements that finally bring this particular chapter of the saga to a close, and – perhaps even more exciting – there’s a new weapon type to learn and master. No, not a new sword, a new type of weapon. The “Solar Transport Energy Blades” is a class of weapon entirely separate from the sword/shield, dual blades, or two-handed weapon and allows players to “harness the power of the sun.”
As though all of this weren’t enough, seeing as I’ve barely scratched the surface of the first update, Infinity Blade II is also getting a celebratory price cut. So the six people who haven’t gotten their hands on it yet can do so now for a paltry $2.99. Then maybe we can figure out just what the heck Skycages are together.
Lots of people have grown up on Worms, and plenty have come to love the little invertebrates thanks to their multiple re-releases on virtually every existing platform, but something’s been missing from Worms 2: Armageddon this whole time. It’s meant to be a multiplayer game through and through, but while the wealth of options has been nice (Bluetooth, Local Hotseat, WiFi) there was still one element needed to make it perfect for mobile – iOS or otherwise – gaming. Good thing Team17 is awesome.
Worms 2: Armageddon now features asynchronous multiplayer. Allow me to reiterate: Worms 2: Armageddon now features asynchronous multiplayer. This means that anyone anywhere can start, continue, or finish a game whenever they have a spare moment. No need to sit around waiting for the other person to make their move. No more forfeiting a game because someone has to walk the dog. Players can simply take their turn, then move on to something else. Perhaps another game of Worms.
The update is live now, so anyone who already owns it can jump on the App Store and start the download. Then enjoy up to 16 simultaneous games to be played at their leisure. Everyone else can download it for $0.99 and start priming those Holy Hand Grenades.
This week, Apple released iOS 5.1.1, which brings some minor bug fixes, particularly to some camera functionality and to AirPlay. Software updates have been made a lot easier since iOS 5 was released, as now small updates like these don’t require a full download of the entire iOS software. However, for users not yet on iOS 5, there’s still reasons to use iTunes to update. In this latest how-to guide, we’ll show you how to update that iOS device.
iOS 5 Software Updates
For owners of devices already on iOS 5, updating to the latest version is as simple as going to Settings, selecting General, then Software Update. iOS will send a push notification once an update is ready, and add a badge to Settings if an update is ready to be downloaded and installed. However, the news of an update usually circulates before notifications are sent out, so this process can be manually done before the notification is sent.
It’s best to charge the device while the update process is going on, so that the device doesn’t accidentally lose power during the update. If all goes right, the device will reboot, and a few minutes later, iOS will be up to date. Both my iPod touch 4th generation and iPad 2 had two separate bars pop up while installing the update, so this may be a normal part of the process. Don’t freak out.
Updating via iTunes
For those devices still not on iOS 5, or for people that find it more convenient to do this process on the computer, it is still possible to upgrade through the computer. Plug the device into iTunes. Select it from the left sidebar. Then, on the main screen, select Check for Updates. iTunes will find the latest update, and start downloading it.
There are two potential downfalls. One, what if the iTunes used for updating doesn’t have internet access? Or, if iTunes has issues downloading the software update quickly? Well, it is possible to download the software update manually and then load it into iTunes. Download the update from some source, such as this site (make sure to download the correct update for the correct device). Then, in iTunes, hold down Shift (Windows) or Option (Mac) and click on the button. A dialog box to open up a file should appear. Open up the previously-downloaded file from this point.
Once on iOS 5 (for devices that support it), this process should not be necessary. However, in cases where it may be, this is good to know how it works as well.
SPECIAL GIVEAWAY: Want your own copy of MotionX Sleep? The developers have given us a link that will send you a unique code to redeem for a FREE copy of the app. Simply click right here to enter. Offer available to US iTunes account holders only.
When I first took a look at MotionX Sleep, I was fairly impressed with all the sleep-monitoring app’s handy functionality. However, that was then. Now MotionX has added a laundry list of new features and tweaks, making it even more formidable in the world of iOS lifestyle software.
Along with a bunch of minor optimizations, a number of features have been directly improved thanks to customer feedback. MotionX Sleep now offers an “audible placement test” to make finding the best spot for the special pillow alarm much easier. The alarm itself has also had an interface tweak, making it easier to set. Sleep history and other statistics can be viewed in one, seven, or thirty-day summaries to give users better detail on their sleep habits. This info can also be shared on Facebook and Twitter as an effective way of convincing our mothers that we are, indeed, getting enough rest.
The Smart Sleep Cycle Alarm has also been improved by way of allowing users to adjust their wake-up window, including new sounds, and adding an optional vibration. Finally, the interface has been adjusted to make certain features easier to customize. The 24/7 Daily Step Counter can be turned on or off from the main menu, and undesired sleep recordings can be deleted straight out of the sleep log.
It’s the little improvements like these that go a long way. While MotionX Sleep was a worthwhile investment for health-conscious iOS users before, it’s even more useful now.
It’s been a long time coming. At least, it probably seems like a long time to all those disgruntled iOS users. Anyway, at long last, Plants vs. Zombies has gotten a major update that includes a number of features that many have been missing (i.e. taking issue with their absence). Read on for the nitty-gritty.
More mini-games are being added to the already robust list, including the Zombiquarium, Portal Combat and Beghouled Twist. Anyone unfamiliar with these mini-titles should know that they’re all interesting and fun in their own ways. Especially Beghouled Twist, with its hybrid of classic zombie-on-plant carnage and match-three puzzles. Of course, Portal Combat is interesting, too. The addition of reality-bending gateways that let plants fire across multiple rows (careful that the zombies don’t use them to get closer!) make for some cool overkill moments.
A new puzzle game has also been included in addition to I, Zombie (which itself has received an Endless Mode). Vase Breaker is now a particular favorite of mine as it takes the random “card” distribution used in many other extra modes and hides it underneath a grid of unmarked vases. Some may contain plants, some may contain zombies. Players have to play conservatively and smart if they’re going to have any chance of making it to the end. And yes dear iPad users, at long last the Zen Garden has also been included. Raising oddball plants like our PC counterparts is finally, blessedly, an option.
It’s not all mini-games, however. Popcap has also included support for several languages (Spanish, French, etc), as well as some new items in Crazy Dave’s shop and the expected Game Center achievements. Take note: some of the extra stuff such as bonus I, Zombie levels and the like are gated behind purchases via in-game coins. These coins are earned fairly regularly through simply playing the various modes so it’s not a big problem, but players should know that they won’t be able to jump right in to all the new stuff immediately. Worst case scenario; they get to sample the first level of a given mode or game type, then spend a few rounds of doing whatever to earn enough cash to unlock more stages.
Once this update goes live tomorrow (4/19), the iOS version of Plants vs. Zombies will finally be comparable to its PC counterpart. Both for the iPhone and the iPad. Rejoice, fellow iOS users! Rejoice and stop all the bellyaching!
2012 is still in full-swing and the Earth is still in one piece (more or less), so Bolt Creative is unleashing another catastrophe on an unsuspecting group of pygmies. Okay realistically they’re probably anything but “unsuspecting,” seeing as horrific tragedy is more common in their lives than breathing. Still, a new update has gone live and it involves nasty buzzing things. Those are always lovely.
Pocket God Episode 44: The Perfect Swarm unlocks a new door in the Apocalypse Island temple. An ominous door (okay, okay, they’re all ominous). A door leading to the lair of the Locust Queen. Inside, players can feed pygmies to the rather robust monarch or press out swarms of baby bugs to play with. Literally. This locust swarm can be directly controlled in order to smother, devour or even mutate the poor little fellas as much as anyone could want. But of course there’s more to it. As per usual there’s also a new skin pack, this time with an uber-nerd theme. I have to say, there.s something alluring about changing the moon into a twenty-sided die or switching the sand sculpture for an arcade cabinet. And even that’s not the end of it. In a similarly expectant fashion, Pocket God Comics is getting its fifteenth issue titled Gem Cell Research. Hilarity no doubt ensues.
These new updates are live now. Feel free to open up the App Store app and start downloading. Or stop resisting and buy them already. There’s also that.
Ash was one of the first RPGs I downloaded when I was a new initiate to the wonders of iOS gaming. I recall being thoroughly impressed by the quality. Well, that quality just got a boost. The original game was released with graphics licensed from RPG Maker, but SRRN Games has replaced all of it with totally original artwork. The new style shares a few basic similarities with the older one, but overall it’s a huge visual change. Especially the character portraits.
Another less obvious but still notable change has to do with the random encounters. One of the game’s initial shortcomings was that there were just so freaking many of them it kind of made getting from point A to point B a pain. This has been rebalanced, so now random encounters are a bit less frequent. They’ll still happen, and they’re still essential to not being caught in a boss battle with one’s pants down, but the decrease will go a long way to making the game more accessible and overall more fun.
Last and most important, Ash is getting an 80% prince drop for the holidays. What was once a great RPG that could be had for $4.99 is now a great RPG made slightly greater and available for a buck. One dollar. $0.99. I’d gladly recommend this game to any RPG fans at $5, but $1? That’s, like, “don’t even think about it just buy it” pricing. So yeah; don’t even think about it, just buy it.
Genera Games is definitely on to something with TouchyBooks. It’s a clever little app that more-or-less digitizes the experience found in most “board books,” letting young readers (or lookers, really) tap all over the screen to generate sounds and movement. If I were a kid, my parents would never let me hold an iPhone, but if they did this would be a great alternative to a typical bedtime story.
As great as the app may be, this new 2.0 update sweetens the deal immensely. Among the plethora of additions that aren’t all detailed, including a revamped design and a search feature (wow, it must have been rough without that one), are a couple of ideas that are just as smart as the app itself. First, all of the books (full copies, not free samples) can be rated by users. The Amazon-like five star rating system may seem obvious now, but it makes searching through the store a bit less of a hassle. Secondly, there’s the autoplay option. Wow. I mean, the whole narration/interaction thing is smart, but adding the choice to automatically read through a title is borderline brilliant. It’s perfect for kids that are old enough to “read” along, but aren’t quite ready to start poking at things.
Were I a parent, I’d be all over TouchyBooks. This is an awesome app for kids that are just starting to tip a toe into the waters of literacy, as well as a solid tool for helping more advanced “learning-to” readers. Anyone even vaguely familiar with browsing the App Store will find navigation a breeze, and the titles in this limited (but still fairly substantial) library are priced very respectably. Parents, check this one out ASAP.
This morning I got to sit-in on a streaming presentation by Cave World as they announced the particulars of their pending DEATHSMILES update. Options have been added, settings have been tweaked and lots of extra content has been tossed in that should keep the fans quite happy for a while. And they announced another game or something.
The update will include two new special features: First, players can unlock new costumes for Princess Tiara in iPhone Mode (eight plus her default, it looks like) by fulfilling “special conditions” such as clearing Normal Mode. The second addition is a jigsaw puzzle, similar to the one found in Mushihimesama BUG PANIC. Players can unlock pieces as they play and pick up equipment in-game and eventually put the whole thing together. What this accomplishes, aside from looking spiffy, wasn’t talked about, but it’s yet another carrot to keep players interested so it’s hardly a bad thing. As is the “hidden” BGM that can be unlocked by using some “special technique.”
In addition, special DLC weapons will be available for purchase. One of the DLC weapons, the “Golden Horn,” was shown off and looked to be somewhat of a screen-clearing powerhouse. None of these weapons (ranging in price from $2.99 – $3.99) will be required for achievements or unlocking content, but Cave fans probably won’t be able to resist using guns from Dodonpachi Ressurection in their game.
Last on the list of additions is a number of unspecified bug fixes and screen adjustment options. Now players will be able to shift the screen to the left or right in order to keep finger obscuring to a minimum, and the display can be reoriented (FINALLY) to accommodate those of us who hate holding our iPhones the wrong way. Oh come on, it’s totally awkward with the Home button on the left. Admit it.
But updates to their newest shooter aren’t the only thing they had in store. Cave World producer Masa King, clad in a French maid uniform (seriously), showed off a trailer for their upcoming social sim game: Castle Creator. Castle Creator lets players create their own castle town in feudal Japan, register their location and “skirmish” with other players when their town is big enough. There’s no specific date yet, but it is in production and should be out later this year.
Mention of a Mushihimesama BUG PANIC soundtrack CD release (featuring 24 tracks) was also made, but I think the bigger announcement was Espgaluda II HD. It was a last-minute thing, and aside from a very brief demo virtually no information was given, but iPad owners should still be getting plenty excited. It looks gorgeous.
DEATHSMILES owners can look forward to the update sometime within the next day or so.
Apple released iOS 4.3.5 today, purportedly to fix a potential security hole in the just released iOS 4.3.4. Called the man-in-the-middle bug by security site, threatpost, the exploit might have allowed attackers to intercept SSL information – that’s the system for encrypting users’ confidential and identifying information.
“Description: A certificate chain validation issue existed in the handling of X.509 certificates. An attacker with a privileged network position may capture or modify data in sessions protected by SSL/TLS. Other attacks involving X.509 certificate validation may also be possible. This issue is addressed through improved validation of X.509 certificate chains.”
Notice the wording, “privileged network position.” This means that any potential hacker would need to already be in a position to interact with network traffic and data, further narrowing the potential for actual attack. Still, it’s nice to see Apple responding to such discoveries as they come to light, and that they take the security of our devices seriously, even this close to the planned release of iOS 5.
We have discovered the cause of this dramatic drop in bars, and it is both simple and surprising.
Upon investigation, we were stunned to find that the formula we use to calculate how many bars of signal strength to display is totally wrong. Our formula, in many instances, mistakenly displays 2 more bars than it should for a given signal strength.
The reception issues on our iPhone 4 remain unresolved. Apple have called a conference tomorrow to speak to the press about the reception issue. Rumours of a total recall and Apple offering a free bumper-case are just some of the ideas floating around at the minute – all will be confirmed tomorrow.
iOS 3.2.1 for iPad sees a number of fixes, most notably improved Wi-Fi connectivity for users that reported frequent dropped connections. In addition, the update “fixes an issue that could prevent copy and paste of single-page PDF attachments in Mail”. The other minor fixes are: “addressed an issue that could cause video playback to freeze”, “improved reliability of video-out when using iPad Dock Connector to VGA Adapter” and “added Bing as an option for Safari’s search field”. The update is approximately 450MB.
The updates are free, and can be downloaded and installed through iTunes whenever you plug your device in.