Ash Gets New Custom Artwork, a Few Tweaks, and a Price Drop
Another less obvious but still notable change has to do with the random encounters. One of the game's initial shortcomings was that there were just so freaking many of them it kind of made getting from point A to point B a pain. This has been rebalanced, so now random encounters are a bit less frequent. They'll still happen, and they're still essential to not being caught in a boss battle with one's pants down, but the decrease will go a long way to making the game more accessible and overall more fun.
Last and most important, Ash is getting an 80% prince drop for the holidays. What was once a great RPG that could be had for $4.99 is now a great RPG made slightly greater and available for a buck. One dollar. $0.99. I'd gladly recommend this game to any RPG fans at $5, but $1? That's, like, "don't even think about it just buy it" pricing. So yeah; don't even think about it, just buy it.