Overkill 3 is like every trope of big modern gaming rolled into one. It’s a sequel to an action-packed military shooter. It’s flashy and scripted and flaunts its sophisticated graphics. And it’s a mobile game with a heavy emphasis on in-app purchases. But does it still manage to forge its own identity within that sea of marketing points? We find out in this edition of It Came From Canada!
In its biggest break from past Overkill games, Overkill 3 is a third-person shooting gallery rather than a first-person one. Movement is automatic, so players just aim and decide when to pop in and out of cover. But now they can see their vulgar, macho, soldier hero with his scarred Mohawk head instead of just imagining him. The shift also provides a slew of new tactical options. Firing down the sights, from the hip, or from behind cover each has its own balance of safety and effectiveness. More indirect assaults, like grenades and explosive barrels, also take on new dimensions for players and their enemies alike.
But the real benefit of the pulled out camera is the wider variety of moments it’s able to present. Players get a better look at the game’s graphically detailed and impressively lit environments from desert Shanty Towns with secret Windows 95 jokes to vaguely futuristic cities. Calling in airstrikes or firing off rocket launchers also becomes more exciting when seen in their full glory. The game’s levels bounce between standard missions, wave-based survival modes, and even turret sequences for those that miss the first-person feel. But nothing justifies the new perspective more than the occasional quick-time events where players swipe the screen, causing their hero to dramatically leap out of the way of sniper fire. It’s bombastic and ridiculous in the same blockbuster action movie way other AAA games are. And given its content and fall release, Overkill 3 definitely wants to be in that company.
Developer Craneballs says the limited number of levels in this soft launch version will be expanded during later releases, but players can still get more from the experience by buying and experimenting with different tools. Equipping new armor, lovingly rendered guns, and side weapons can really change a fight, and players can level-up via repeated playthroughs to give them access to even more goodies.
The past generation of games proved people can’t get enough of modern military shooters, but will this generation prove that players have now had their fill even on mobile? Overkill 3 will have to find that out for itself when it fully launches later this year.
Posted by Ellis Spice on September 5th, 2014 + Universal App - Designed for iPhone and iPad
An update has arrived for Madfinger Games‘ Dead Trigger 2, adding a new region, weapons, and daily things to do.
The new Power-T10 region within Siberia is set to provide players with their toughest challenge thus far, with a unique hideout skin and the two new weapons hidden within – the Winchester 94 and the KSG. New Daily Missions, meanwhile, will reward players with double earnings if they take the call to arms, whilst Daily Challenges will provide players with a new special challenge to complete every day, with gold awaiting those who succeed.
Dead Trigger 2 is available to download from the App Store now for free.
Posted by Jessica Fisher on September 2nd, 2014 + Universal App - Designed for iPhone and iPad
Gameloft has been listening to their fans’ concerns about the multiplayer mode for Modern Combat 5: Blackout, and has released a big update that enhances matchmaking as well as social functions.
Now matchmaking for squad battle will only start when there are at least 2 players available on each squad. Also, the spawning system and social media interactivity have been improved. You can now change your profile name, and can delete friends and event reward messages as well.
Check out Modern Combat 5: Blackout on the App Store for $6.99, if you haven’t already.
Want to know what we thought about this hectic space combat/roguelike? Check out our Space Colors review!
Space Colors is a cool shooter/roguelike from Team Chaos. You travel from planet to planet across a huge galaxy and complete a variety of missions. One day, you may pick up a benign space crate. On another day, you may be asked to get serious about roasting alien slime.
2K Games has officially announced that Bioshock is coming to mobile. The announcement is an exciting one, although there’s also this pervading sense of worry – even anger – that some seem to have about it. So I’d like to take a few moments to try and explain why being able to play Bioshock on your iOS device ain’t so bad.
1 – Rapture in Your Pocket
Some people have asked me why I’d even want to buy a graphically inferior version of a game I probably already own for as much (or possibly more) than I could buy a “better” version for, and the answer is simple: portability. Of course it looks better on the systems that have high-end specs and lack a 2GB install cap, but I’m not about to drag my console of choice and a TV around with me everywhere I go.
Being able to play Bioshock on my phone – even if it’s not graphically up to par with the other versions – means I can return to Rapture any time I want. If I’m traveling, waiting in line, have downtime and no PC/console handy, and so on, I can simply pull out my phone and start throwing plasmids around.
2 – No In-App Purchases
This is another concern/assumption I’ve seen a lot of and it makes me sad. There’s this automatic (and severely biased/unfair) notion that mobile games must include in-app purchases. This is simply not true. There are a number of premium games on mobile that don’t offer any sort of in-app purchases, a couple of which have even come from 2K Games.
Mobile ports of big-name, AAA games tell us one very important thing: mobile ports of big-name, AAA games are possible.
Just about anyone who doesn’t immediately write-off mobile as a gaming platform (perhaps they were bitten as a child?) will admit to thinking things like “I wish this was on iPhone/iPad, then I could play it whenever I want!” With each successive port of a big-name game, the more likely we are to see more of them. It doesn’t have to be big AAA games, either. There have already been ports of other less ‘mass-appeal’ favorites like The World Ends With You and Dragon Quest VIII, and in the case of the former the port is even arguably (not really arguably) better than the original.
Posted by Ellis Spice on August 1st, 2014 + Universal App - Designed for iPhone and iPad
A tournament has begun for Dead Trigger 2, challenging players to slaughter better than the rest of the world. Dubbed the ‘Slaughter Master Tournament’, the winner will receive an iPad Mini, with positions up to 10,000th set to receive varying amounts of in-game Gold.
In order to take part, players will need to be Tech-Level 5 and pay up 20 Gold. In the challenge itself, boosters and second chances aren’t allowed, but players can pick any weapon and equipment they like. Players get three attempts, with their best being the only one that will count.
Dead Trigger 2 is available now and is free to download. The tournament should be available to play in-game now, and ends at 11:59 PM PDT on Monday, August 4.
Posted by Ellis Spice on July 31st, 2014 + Universal App - Designed for iPhone and iPad
Back in March, Radiangames had to take down its neon-tinted arcade shooter Super Crossfire from iTunes, due to a trademark clash with an online F2P FPS. For those to you who missed out on the game, don’t despair, as an updated version will be making a welcome return to iTunes soon with a new name - Super Crossfighter.
Alognside various minor fixes, this updated version of the game has rebalanced victory points and upgrades, with enemy shots designed to be more visible. The game now also supports iOS7, MOGA, and Bluetooth controllers during gameplay, with iCade support also improved. Alongside this release, all of Radiangames’ iOS library will on sale from now through Sunday evening, cutting the price of each game down to $0.99.
Super Crossfighter is set to fire its way onto the App Store sometime soon at the time of writing, where it will be free for a couple of days so owners of Super Crossfire can get their hands on it. After this period, the game will go up to its usual price of $1.99.
Posted by Jennifer Allen on July 16th, 2014 + Universal App - Designed for iPhone and iPad
There’s a huge new update for popular zombie shooter, Dead Trigger 2, and it’s bound to excite fans.
It brings with it substantial content additions including tournaments, a continuation to the story based campaign, new weapons, and new environments to explore.
The tournaments side of things allows you to participate in a different challenge each week to show just who the best fighter out there is. Starting with the Purgatory Arena, you can expect new environments as well as new traps such as the Impaling Spikes and Gallows Ropes.
With a plethora of new regions, environments, and weapons to check out, it’s the ideal time to try Dead Trigger 2.
The game is free to download from the App Store now.
From Swiss developer Kuuluu, the game takes place in a not-too-distant future where the Earth has become a barren desert due to exhaustion of the planet’s resources. The little remaining resources are controlled by an elite minority and ‘Hybrids,’ a race of genetically engineered bio-mechanical androids. It is your role to travel through hostile wastelands and fight these Hybrids, taking their resources, equipment, and crystals (the currency of the Resistance).
In the end, Linkin Park Recharge – Wastelands is available for the iPad now for $2.99.
The Overkill games have been pretty darn popular, so a third official release (not counting Overkill Mafia because it’s not really a part of the main series) isn’t too much of a shock. What is a bit of a shock is the fact that Craneballs is dropping the first-person perspective in favor of an all-new third-person approach.
A new perspective isn’t the only big change, either. It’s also going to be a cover shooter with interactive cutscenes and “a greater level of variability.” With ten environments, 50+ levels, and all those guns it certainly seems possible.
Overkill 3 will be releasing in the Summer/Fall of this year and will be free-to-play.
First bits of game info:
* Change to TPS to showcase the character and armor/gun upgrades directly in the game
* Boss battles – against drones, robots & vehicles
* Machine gun nest missions for pure “letting of steam”
* Night missions – they look great thanks to Unity with its lighting possibilites
* Plenty of guns and sophisticated gun upgrading (not entirely unexpected from an Overkill title)
6 Wunderkinder’s To-Do List and Task app, Wunderlist, now supports Dropbox. To synch your Dropbox files to Wunderlist, just tap the paperclip icon in the Detail View, select Dropbox, and choose your file. With Wunderlist you can Assign, Comment, and prioritize your Dropbox files and they automatically update across all your systems. You can pick […]