It’s time to step up and start your spooky adventure with our guide to Seekers Notes: Hidden Mystery
So you’ve just downloaded Seekers Notes: Hidden Mystery, and you obviously want to hit the ground running. Well you’re in luck because you just so happen to be reading our very useful guide to playing.
First released in July last year, the game has been revamped to include an all new “dark square” setting to explore, and a shiny new rewards chest to win – not to mention now being available on loads more platforms including iOS, Android, Mac, Windows, Amazon, and in the near future even Facebook.
So if you’re new to the game and want a heads up on what to expect, or you’re a veteran player in need of a little refresher – we’ve got everything you’ll need to help you start off strong.
General Game Play
Taking place in Darkwood – a mysterious city that’s shrouded in secrets and plagued by a terrible evil, you’ll have to step up to the mark and be the saviour they so desperately need.
Exploring over 28 creepy locations, you’ll have to hunt for hidden objects that’ll get you closer to unearthing the secrets of the city, and free the townsfolk from the horrible curse that’s trapped them within the city walls.
In your quest to save the town, you’ll have to befriend the locals to trade and receive useful items, and battle the terrifying monsters that terrorise the city, to progress in the game.
While the city was already in the midst of a monstrous epidemic, the night of Halloween eve grands the ghouls even more power, but luckily for you there are ways of vanquishing them.
Although every monster you banish will earn you rewards and points that’ll help you progress, the higher the level of monster, the more you’ll get out of vanquishing them. Just remember that every monster has a unique banishing item, so be on the look-out for any you might find.
With the level one banishing items being fairly common place, you’re sure to collect a few lying around on your travels, but if need be you can still trade with the locals. However the higher the level monster, the harder you’ll have to search for the banishing items – with level 3 objects only being attained through trading with specific people.
While the lower level monsters will only earn you 100 -300 coins and a maximum of 3 energy points each, those on level 3 will get you 600 coins and at least 6 energy points.
To get the items you need to banish these monsters, you’ll need to speak to the Blacksmith, (who will craft the Neptune’s Horn and Silver Fang items to banish the Fire Elemental and Werewolf Leader), the Fortune Teller (who’ll give you the Greek Fire needed to get rid of the Clot of Dark) and the Inventer (they’ll help you dispose of the Gremlin Leader and Medusa by giving you the Electrical Net and Mirror Shield items).
The Fortune Teller will help you dispose of the Clot of Dark monster by crafting Greek Fire.
As for the Gremlin Leader and Medusa, you’ll need something a tad more scientific. Speak to the Inventor to obtain an Electrical net and Mirror to drive these evil beings out of Darkwood.
Almost everybody in Seekers Notes will have something useful to trade for, so always make sure to stay on everyone’s good side to find those all important banishing items.
This article is sponsored as part of Steel Media Preferred Partner's.