Posts Tagged iphone
Expert App Reviewers
So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.
Stop me if you’ve heard this one before. In WinterForts players split their time between managing a growing home base and using their resources to fund strategic skirmishes against the computer or other players online. If it’s not broke don’t fix it, and considering the massive success of Clash of Clans, WinterForts decided that formula definitely did not need fixing. Players send workers off to gather raw materials outside the city’s walls, train soldiers and erect defenses to stave off barbarian hordes, and patiently wait as freemium restrictions throttle everything from upgrading buildings to digging up “tightly packed” snow floors. –Jordan Minor
When I first caught wind of Smash Champs, an animal-based fighting game from Kiloo, I was excited. I’m from the old school: I remember when fighting game developers pit all sorts of fauna against each other in mortal combat, including dinosaurs (Primal Rage) and were-beasts (Bloody Roar). How disappointing to learn Smash Champs has almost nothing to do with fighting. Instead, it’s a Fruit Ninja-style game that lets players “train” their champions, but forces them to sit on the sidelines while battles are carried out automatically. –Nadia Oxford
The town of Twisty Hollow has been contorted by odd ordinances passed down by the burg’s self-appointed mayor. Simple tasks are suddenly herculean thanks to these mix-ups. How is a firewoman supposed to slaughter a pig? More importantly, how is she supposed to slaughter a pig using a fishing pole? It’s the player’s job to restore order from nonsense. Each level of Twisty Hollow takes place on a multi-tiered wheel, and on each layer there’s a person, a tool, and an object. Matching up the butcher with a knife and a pig makes bacon, which can then be given to a demanding customer. Matching up a fisherwoman with a fishing pole and a worm makes a fish, which can likewise be given to a customer. –Nadia Oxford
War is hell. The most grave sin against living things is to commit violence against a nation when there is no just cause, and – wait, Dino on Fire is a war game featuring dinosaur soldiers? And armed dragons? Lecture over. Get in line and grab a rifle. Dino on Fire is a Clash of Clans clone with a scaly difference: Instead of commanding barbarians and the like, the player gets to push dinosaurs around. That’s pretty cool. There’s an additional, albeit small difference: Battle tactics depend more on commanding dinosaur heroes than directing smaller, faceless soldiers on where to attack. –Nadia Oxford
I have always been a fan of Duckie Deck apps, as the use of bright colors, upbeat music and fun sound effects are always present within their applications. The presumably watercolor stains seen on the teeth within With Teeth as well as the textures within the mouth really make this app stand out for its level of polish. I equally appreciate all the different hands that one grooms within Hungry Clipper as both my son and I have spend time clipping in order to see who may be next. Gotta Go includes details that make this a kids’ app honest about what may happen when using the toilet to poop. Although some families may not appreciate most vivid sights and sounds included within, parents are doing their children no service to pretend these bodily functions don’t exist as seen within other potty training apps, making Hygiene Essentials an interesting bundle to possibly download, keeping in mind that each of these apps can be downloaded individually as well. –Amy Solomon
Other 148Apps Network Sites
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:
After a stupid exclusive deal with Amazon, The Wolf Among Us is finally out on Android. Was it worth the wait? The Wolf Among Us is a game by Telltale Games, a developer we all know and love thanks to the awesome series The Walking Dead. The Wolf Among Us is also a episodic game. Now it is out on Android, you can get the first part for free and buy the rest of the parts via in-app purchase. In the game, we follow Bigby Wolf, none other than the Big Bad Wolf, in his quest to uncover the truth behind a gruesome murder. We won’t go in to too much details here, because of spoilers. –Wesley Akkerman
Remember Monkey Boxing? Wanna see those action junkie primates battle in vehicles Mario Karts-style? Here comes Monkey Racing. Graphically, it looks good, is effective with color without being overdone. Sound is cheery, animations are smooth, and the different locations are designed well. Per gameplay, it flows pretty well; the karts work well as the main racing attraction of the game. It feels a little bit like more entrenched racers, but feels sufficiently different that it doesn’t feel like a clone. It comes in two modes, single and multiplayer, and there are also three different levels to play: easy, normal and hard. –Tre Lawrence
Speakers are big business, and Edifier has a good reputation in that specific sector. It has a host of offerings, portable and not much so, but for the most part, the name invokes quality. As such, we can’t really pretend to be unexcited by the opportunity to take a look at its Prisma Encore Sound System. The review package Edifier sent us was sizable, and hinted at the goodness inside. The review box came with several pieces: three main pieces in black finish with silver accents, and several smaller accessories. The main unit is the subwoofer, and there are two satellite speakers; there is also a power cord, adapter, 3.5mm male-to-male audio cable, a remote with battery and documentation. –Tre Lawrence
And finally, a few words from our friends at AppSpy: You look nice, is that a new outfit? It really suits you! Anyway beautiful, you should get on over to AppSpy because this week we’ve been finding out how to make all sorts of Minecraft-themed cakes, gawping at real life fighting robots controlled by your mobile, and seeing all the stupid stuff you can do in Strung Along. It’s all in our weekly round-up.
And from Pocket Gamer: This week Pocket Gamer picked 18 mobile games to get excited about in November, offered a contentious take on Simogo’s new game, told you all about Seabeard, and hinted at a juicy big game coming next week…
+ Universal App - Designed for iPhone and iPad
Bossa Studios has updated
the completely realistic Surgeon Simulator, allowing iPhone and iPod Touch owners the chance to say ‘Shhhhh. I Doctor Now’ on their devices for the first time.
For those of you unaware of Bob and his many unfortunate surgeries, Surgeon Simulator challenges players to complete a variety of transplants – including heart, double kidney, and eyes – with control of your surgical instruments down to your nimble fingers. Being a physics-based game however, your fingers will likely end up being more clumsy than nimble, with flying objects and a dead patient usually being the end result.
Surgeon Simulator is available to download for iPad, iPhone, and iPod Touch now for $5.99.
I still own an iPhone 4S, and the arrival of iOS 8 and the new iPhone 6 line pains me.
First off, I should explain that I’m not some half-committed neo-Luddite with a knee-jerk fear of new technology. I actually picked up my iPhone 4S on the day it launched – it was shiny, new, and top of the line. It was like basking in the glow of a new relationship, where everything is perfect and you’re so in love. Then, a few months later and through no fault of my own, the person whose family plan I was a part of flaked out and I found myself bereft of service and unable to afford the deposit required to spin my old number off to its own line. My still-relatively young significant other then began its new life as an extra beefy iPod Touch.
I was phoneless for the next couple of years, then eventually acquired a prepaid on a different carrier because it was both cheaper and I wouldn’t be locked to a contract. After enduring months of terrible service (including not being able to get a signal at home, within almost-literal spitting distance of the second-largest city in the state’s downtown area) I finally found out that not only did my old carrier offer prepaid service, but they had just recently allowed the iPhone 4S to be activated on it. I was elated. I could have my phone back again!
But our rekindled romance was short-lived. Once the thrill of having a signal anywhere I went wore off, I immediately began to feel the immense weight of my three years away.
In the interim, Apple had launched and fully iterated the iPhone 5 and and was gearing up to move along to the impending iPhone 6 and the concurrent launch of iOS 8. As I worked my way back into the world of iOS devices, I began to feel increasingly like a relic from a bygone age. Most new apps were not only optimized for iPhone 5 and up, but an increasing number just flat-out wouldn’t run on my old hardware at all. And with each new iOS update, that hardware – already rapidly spiraling towards obsolescence – ran just a little bit worse. Also, my prepaid plan won’t support the 5 series phones at all.
And so, I’ve begun to eyeball the postpaid world once again.
Now mind you, even if I had the money I wouldn’t have been one of those people who obsessively acquires each new phone the second it comes out. I’ve always believed in getting my money’s worth out of a device before moving on. In fact, if I had upgraded a year or so back to, say, a 5s, I could likely be singing a completely different tune at this point. Maybe I wouldn’t yet feel that an upgrade was in order. Sadly, that’s not the case.
Now, after an arduous process that took several hours the other night, my iPhone 4s groans under the strain of running iOS 8. Some features are nice (the integrated Siri song ID via Shazam, the pull-down text message reply from the lock screen) and work more or less as intended. But beyond that, things chug and sputter along slowly and hiccups, glitches, and freezes are far-too frequent. I know some of this is inevitably the bugs that accompany any initial roll-out of new operating systems, but I would be extremely surprised if a fair chunk of it wasn’t due to the fact that I’m running it on a three year old phone that just doesn’t have the muscle to properly support it. And if I thought I was being left behind before with the iPhone 5 app optimization, well it’s about to get even worse.
And that’s to say nothing of the new hardware itself. I got to put my hands on it a few days ago and I was pretty impressed. I feel like the size issue has been overstated by a lot of people. Despite being a pretty big guy I have surprisingly small hands, but even the iPhone 6 Plus didn’t feel too gargantuan for me to hold reasonably. And despite the fact that it’s an ounce heavier than my 4s, it actually felt lighter. And then there’s the fact that the regular iPhone 6 actually is lighter, despite being considerably bigger. The recently reported bending controversy doesn’t especially concern me either as I don’t wear super-tight pants. And even if I did, I’d most likely normally stash the phone somewhere else, like a jacket pocket or my messenger bag, rather than forcing it uncomfortably into somewhere it would have problems fitting in the first place.
While I loved (and still do love) my 4S, I just feel that our relationship has run its course. We had some laughs together and created some great memories that I will always cherish, but I think it’s time that we move on and see other people.
But soft, what light through yonder window breaks? It’s the iPhone 6 and the iPhone 6 Plus, both of which hit North America on September 19.
As might be expected by this point, the iPhone 6 is an expensive chunk of technology. You need to talk to it softly, pat it gently, and reassure it as necessary. Here are six tips for taking good care of your new friend.
Also included: Blatant suggestions on what not to do with your phone, regardless of whatever that “fwd: fwd: fwd: READ THIS APPLE FANS!!!” email suggests.
How to Clean your iPhone 6 or 6 Plus
DO: Use a soft, dry cloth. Like most open-face electronics, the iPhone 6 collects fingerprints as efficiently as a 12-year-old collects Pokemon.
DON’T: Use a scouring pad. Or a rock. Or your cat’s fur. Do not spit on your screen and rub it in your shirt. Do not hand your iPhone to your child, for handing anything to a child is the exact opposite of cleaning it.
How to Charge your iPhone 6 or 6 Plus
DO: Use the provided Lightning cable. Plug it into a USB port, or use the prong extension to plug it into a wall socket. Proceed to twiddle your thumbs for the next hour or so.
DON’T: Use your microwave. Not unless you want to risk killing yourself in an inexplicable quest to own a stinking, molten chunk of plastic, aluminium, and circuitry. Seriously folks, just because a press release is written in Myriad typeface doesn’t mean you should do what it says.
How to carry your iPhone 6 or 6 Plus
DO: Purchase a protective case for your device; preferably an amusing retro tribute that resembles a Game Boy or an NES control pad. Keep your iPhone in a bag or purse pocket that’s separate from coins, keys, and gremlins.
DON’T: Stick your iPhone 6 in your back pocket, as aluminum and bum-heat don’t mix favorably (the validity of this rumor has yet to be debunked or verified by Snopes, but when is it ever a good idea to keep electronics in your back pocket, anyway? Hint: Never).
How to share your iPhone 6 or 6 Plus
DO: Be generous about letting your friends examine your iPhone 6. Understand their need to do so; touching an object is the most primal way of memorizing its texture, shape, and curves. You should probably stop any attempts to sniff or taste the iPhone, however.
DON’T: Hiss and rear back when your friends reach for your iPhone. Or, if you must do so, at least try and prevent your eyes from flashing yellow and constricting into cat-like slits.
ALSO DON’T: Hand your iPhone 6 to your child. We’ve already discussed why.
How to eat with your iPhone 6 or 6 Plus
DO: Sit your iPhone up at the table, put a bib on it, and offer it a scone.
DON’T: Smear peanut butter between two phones and take a bite.
How to properly show off your iPhone or 6 Plus
DO: Lift up your phone slowly and carefully while humming the “Sunrise” theme from 2001: A Space Odyssey. Before presentation, review your position with the Earth’s sun so that its rays may catch and glint off the sexy aluminum backing.
DON’T: Drop the bloody thing.
Whenever a shiny new gadget comes out, the same question runs through my mind: “Will this become an indispensable part of my tech arsenal, or will it be a glorious waste of money?” Things rarely seem to fall in between – either they change everything, or they change nothing.
Sure the idea of the Apple Watch is intriguing, but as I started my research into the device, the first hurdle I ran into was held in the first image I saw of it; the thing is huge and ugly, with a huge and ugly price tag to match.
I have a lot of mobile devices: my iPad, my phone, and my Shine fitness tracker. Investing in something that boils all of those things down into a single fashion accessory might sound appealing at first but the reality is that, as a part of my daily wardrobe, it just doesn’t fit. In order to be able to have a functional touchscreen, the smallest possible face for the Apple Watch is 38mm. That’s kind of large for someone like me who has small wrists. Sure, it would let me reenact scenes from Dick Tracy (and that’s cool enough to merit serious consideration), but with its metallic 90s style Casio band and massive face it just looks plain silly. If Apple wants to not only become a part of my lifestyle but a part of my appearance, they are just going to have to try harder. Yes, I know they offer other bands, but the current iconic design is neither formal nor cool, and that just won’t do.
In truth, though, I haven’t worn a watch for several years now. With so many devices that keep time already taking up valuable room in my pockets, I haven’t felt the need to wear one. Once again the point would be to minimize the amount of stuff I carry, and in that regard the Apple Watch is intriguing – especially as more apps become available for it.
But appearance aside, the biggest hurdle for getting excited about the new Apple Watch is that price. At $349, it’s unreasonable as a substitute for a bunch of tech gear I already own. Also, considering it needs to paired with an iPhone, which I do not presently own, the Apple Watch would be useless to me unless I bought one of those, too.
At the moment, the Apple Watch really doesn’t offer anything truly new to justify itself. Perhaps after the watch is released and a few generations pass I’ll find it a more worthwhile investment. By then the price may drop and my old gear will be out of date and in need of an upgrade anyway. Until then, I think my Dick Tracy impressions will just have to continue to rely on my good old (free) imagination.
I’ve been living with my iPhone 4S for the past two years or so, and if I was living in a world where I wasn’t bombarded with new phone announcements and people of the general public caring enough to upgrade constantly, I wouldn’t think my phone was obsolete. It’s a great feeling phone that does everything I want it to – plus a lot of stuff I don’t care to do. It’s not perfect, but neither are iOS 8, the iPhone 6, or the iPhone 6 Plus, so why spend the hundreds of dollars every year or two?
I’m not even going to attempt to answer that question. I’m merely using it as a rhetorical device to illustrate that the past two years of announcements of Apple hardware and services have not moved me to throw money at them, and here are a few reasons why.
Continue reading Why I Don’t Want to Upgrade to the iPhone 6 – or iOS 8 for That Matter »
Expert App Reviewers
So little time and so very many apps. What’s a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.
Kapsula isn’t an easy game by any means, but it is an appealing one. It combines the obvious mixture of racing and Match-3 gameplay, because that’s a partnership that we’ve all been waiting to see! It sounds odd, but it works by relying upon some very fast reactions and quick decision making. You control a car as it races across some futuristic-looking landscapes. The visuals are quite crude but they match the theme well, adding a kind of beauty to such simplicity. Controls are a matter of tapping on either side to move around and that’s as complex as Kapsula gets. The tricky part is moving at the right time. While racing along, various colored gems called kapsulas (hence the name) appear. Drive alongside one and you snag it to the side of your car. The trick here is to match it up with another of the same color to earn points. –Jennifer Allen
There’s no shortage of endless runners on the App Store. Good endless runners, though? Now, there’s a trickier thing to find. Spider-Man Unlimited is one of those rare delights, made all the rarer by the fact it uses a popular license and still manages to be enjoyable. It’s a narrative led running game, which means it’s split into two parts. There’s the Endless mode that lives up to its name, but there’s also the more structured story mode that offers up some reason to run. Divided up into issues, issue 1 involves you tackling the Green Goblin while issue 2 pits you against the Vulture – with future issues coming soon. –Jennifer Allen
Ninja Warrior Temple understands that the way of the ninja is never an easy one. It takes skill and insight bordering on the supernatural: a perfect melding of body and mind. But while its clever designs show its mind is in the right place, the slippery controls suggest the body still needs work. Ninja Warrior Temple is a textbook “masocore” game where players take on super short but devastatingly difficult platforming challenges. While early stages use fairly formulaic layouts like “jump over spikes in an incredibly tight time window,” the game soon reveals its smarter tricks. –Jordan Minor
The Nightmare Cooperative is a dungeon-raiding puzzler and strategy game that forces players to think on their feet while taking multiple factors into account at once. Taking place over 12 levels through 4 zones, players must navigate their team over a checkered game board via up and down swipes that control the whole team at once, moving past deadly enemies and fiery pits. Of course, there is the option to fight back by either bumping into enemies repeatedly or by pressing the special ability button. Enabled by the collection of potions, each character class has their own special ability – including healing, brute strength, and long-range weapons – that will help with getting their teammates and themselves to the exit in one piece. –Lee Hamlet
As readers can imagine, my son is fortunate to have a chance to test a variety of educational apps that I download as part of my review process. Typically for him, this is alone-time when he chooses not to have a lot of interaction with others as he becomes deeply involved with an app of his choice. Gro Flowers, an app from a favorite developer of ours – Gro Play – is a unique case, as my boy invites me into his world while working with this application. It’s a lovely combination of art and ecology, allowing children to decorate their own flowers to later be pollinated by bees that also produce honey in need of being caught as it drips from the hive. Do shoo away bug spray bottles with a tap, keeping the bees safe and happy. I would first like to point out that Gro Flowers, along with other Gro Play apps, allows multiple players to explore and interact at the same time – working together decorating flowers as well as dragging bees to like-flowers in the interest of pollination, as well as collecting honey and discouraging the use of pesticides, making this app a lovely exercise in cooperation that my son really enjoys sharing with others. The pacing of Gro Flowers, also like the other Gro Play apps, is a little on the slow side compared to arcade games some children play with these days, but I do admire this choice. It allows my son to slow down as well – a lovely nod to the time it takes nature to grow a field of flowers or create honey one drop at a time. –Amy Solomon
Other 148Apps Network Sites
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:
Appointment With F.E.A.R casts the player as a hero with powers of their choosing out to stop an evil meeting of the minds as the criminal organization known as F.E.A.R meet in three days to hatch an evil plot to take over the world. Players begin by picking their powers. What powers they have affects the story great deal. They may be able to fire energy blast from their hands or simply be a Batman like gadget genius with no actual superpowers besides being clever, among others. A few of these feel a bit half-baked though. The engineer type doesn’t really get enough chances to use his gadgets and the mind reader doesn’t get to really read minds, more just use their physic skills to hurl objects at enemies and so on. –Allan Curtis
There is no shortage of puzzle games in all of the app stores, including the Google Play Store. But finding that must play puzzle game, might be a challenge. Don’t look any further, because we’ve found one. Puzzle games and app stores: it’s like a combination made in heaven. And why wouldn’t it be? Most of those puzzle games are easy to understand, offer a great challenge and have some pretty user-friendly interfaces for us to enjoy. A good puzzle game has all of the above mentioned elements and I’m glad to say that the game Help Me Fly vg fits right in to the description of a good puzzle game. It even has some solid looking graphics that are easy on the eyes. –Wesley Akkerman
The new Angry Birds Stella game just came and that can only mean one thing: it’s time to give the birds a swing again. Only this time, we’re swinging female birds with more tactics at their disposal. With every new Angry Birds installment I always ask myself: what did Rovio do this time to not make me think this game is just like the one before? The gravity mechanic in Angry Birds Space was a first for me, thinking the developer actually did something to improve the basics of the game. And now, I’ve got the same feeling. Angry Birds Stella is, to be very direct, a new Angry Birds game that builds upon the basics of the core of the franchise and really offers something new. –Wesley Akkerman
And finally, Apple made headlines on Pocket Gamer, too. The guys have got tech and size comparisons for the new iPhones, and thoughts on the Apple Watch’s gaming potential. Plus, a preview of Space Age, along with reviews of Goblin Sword, Phantom Rift, and more. Read everything right here.
+ Universal App - Designed for iPhone and iPad
The update also includes a lot of other upgrades, including the ability to change font sizes, switching between the mage’s spellbook and priest spells is easier, and of course some bug fixes. NPCs have been updated as well. Now if they are blinded they will roam around until they happen upon someone to attack. Also, Drizzt Do’Urden finally has his classic scimitars to closer represent his character in the Forgotten Realms book series.
There are plenty more improvements to explore in the game. You can check out Baldur’s Gate: Enhanced Edition for $9.99 on the App Store.
So, the new iPhones have been announced and we’re all excited, right? Well, maybe not entirely. It’s a funny thing being a self-confessed fan of a company and its products. While I don’t see myself as a blind fan to Apple, over the years I’ve happily owned 2 iPads, 1 MacBook Pro, and 3 iPhones. I’ll no doubt end up with another iPhone at some point soon too, but that hasn’t stopped me from feeling a little disappointed by the news of the iPhone 6 and iPhone 6 Plus.
Much of it, I suspect, is down to wanting something life-changing again. The original iPhone, for me at least, was life-changing. Besides eventually leading me to a position where I’m writing this very article, it felt amazing to own one. The sheer potential of what I could do with it was amazing. I think every new iteration, I want that feeling again. Maybe I just expect too much.
As someone who prefers their phones smaller, I’m at a tricky crossroads. The iPhone 5 is big enough that it’s caused a permanent dent in my jeans’ pocket. Its camera is good enough that I’ve taken photos just as the sun is setting and it’s still somehow made it look like much earlier in the day. I do want the speed boost, though. I’m impatient. I like things to react as quickly as possible.
The other features? Not so much.
The iPhone 6 and 6 Plus are set to be thinner and offer a better HD display, which is great. It’s not a deal-breaker, though. I’ve got an iPad Mini Retina which covers that, if not quite as well.
Camera wise, things are looking better. At least when it comes to the iPhone 6 Plus’ optical image stabilization, which looks fantastic. The iPhone 6’s improvements, however, are good but not awe inspiring. I want something I can show off to others and they can immediately see the difference and think ‘wow, I want one of those’. It looks like I’ll have to go for a bigger phone in the form of the 6 Plus if I want that.
Touch ID and fingerprint technology is great, but much like the contactless payments via Apple Pay, it’s not something I can see myself using every day. It’s just a nice quirk. A little bit like Passbook.
The biggest delight to come from this for me is the battery life. My iPhone 5 needs charging every night now and was never great two years ago. It’ll be good to not be so reliant upon my charger again. Still though, where’s the wireless charging? Now that’d feel futuristic and it’d be so practical, too.
It’s a tough one to call. Besides better battery life and multi-user support (seriously, where is that? I want to be able to switch to a guest account, hand my phone to my young cousin, and not be worried that they’ll dig around in the wrong places), I’ll admit I can’t list a plethora of things I want to see in my phone – but then I never can. That’s why I don’t work in research and development. Those exciting changes are what I’ve enjoyed about new iPhones. Being told a new idea that’s made me think “I never thought of that. Awesome, I can’t wait.”
I’ll eagerly buy an iPhone 6 or iPhone 6 Plus at some point in the future because I want the speed boost, but I’ll be honest: what I really want is something that I can point out to folks and yell “See? See how awesome that is!” and I don’t feel like I’ve got that this time around. Instead, I’ve got steady but a little bit safe. Is it a matter of “if it ain’t broke, don’t fix it?” Maybe, but I’ve still got that itch for revolution rather than evolution.
The big reveal has finally happened. Apple has officially made known that they’ve got a watch/health tracker-thing in the works, and it’s called the Apple Watch.
The Apple Watch seems like an interesting combination of iPhone and fitness device. On the fitness side of things, LEDs (visible light and infrared) and photosensors along the back are used to track your pulse and other vitals. An accelerometer is used to track your movement, and GPS and wifi will track your location.
It comes with two fitness apps already installed – Activity and Workout – to help you monitor your activities. Activity seems like a clever (and rather pretty) way of monitoring how much time you spend standing, moving, and exercising throughout the day. Workout, meanwhile, is all about setting goals, tracking progress, earning awards for completing exercises, and generally displaying real-time stats on your workouts.
You’ll also be able to use the Apple Watch to monitor your heartbeat, and send the details to friends if you’d like – which totally isn’t weird or creepy at all.
The more app-focused side of the Apple Watch is also intriguing. Rather than having you rely on a touch interface (it’s still there, of course, just not the only option), Apple has included what they’re referring to as a “digital crown.” Despite the awkward name, this knob allows users to select apps, scroll through data, and magnify images without having to touch the screen. Seems like it could be mighty handy for a device with such a small screen. Meanwhile the display itself can actually measure force, which could lead to some interesting interface options in the future.
Siri will also be available on the Apple Watch (of course), allowing you to send messages, search for specific locations, etc, just by holding down the crown – much like we already do with the Home button on the iPhone. Then there’s WatchKit: a new development kit made specifically for the Apple Watch. Basically there’s a lot of potential in this little thing.
Perhaps the coolest feature of the Apple Watch, however, is the way you can customize it. You won’t have to pick between a handful of colors and settle for the default look. Instead, you can select from a wide assortment of bands (in several colors) and buckles, and can easily customize the face in much the same way as your iPhone’s home screen (i.e. designs, colors, etc).
The only real hurdle is the price: $349. The Apple Watch is definitely a cool piece of tech, and probably well worth the money, but that’s a lot to ask for a watch/fitness tracker – even if it is from Apple. Even the iPhone 6 Plus starts at a lower price point ($299)!
The Apple Watch will be available starting early 2015, and will require an iPhone 5/5s/6/6 Plus.
What do you think about the Apple Watch? Will it be a day-one buy, or do you think you’ll wait to see what other people think? Are you just not interested? Is it too expensive? Chime in below!
Much to nobody’s surprise, Apple has officially announced the iPhone 6. Not just the 6, though. An even fancier (and costlier) model, the iPhone 6 Plus, is also on its way.
So, what’s this new iPhone all about?
To start with, it’s sleeker than the 5 and 5s. The entire phone is rounded off, with no real corners to speak of. It holds more of a charge – or is at least said to – for a 50% increase in energy efficiency. It’s also even thinner, with the iPhone 6 Plus coming in at 7.1mm and the iPhone 6 at 6.9mm – both narrower than the 5s’ 7.6mm. In other words, you’ll be even more likely to freak out and think your iPhone fell out of your pocket now.
The screen is “ion-strengthened,” and uses a new Retina HD display that shows the full sRGB color range. The iPhone 6 has a screen size of 4.7”, with a 720p Retina display at a resolution of 1334×750 – and 326 pixels per inch. The iPhone 6 Plus is, naturally, bigger and fancier. It sports a 5.5” screen at 1920×1080, 401 pixels per inch, and uses a 1080p Retina display. Both phones use the new A8 chip, which will result in even faster processing and graphics when compared to the 5s. Couple that with Metal, and it’s going to be interesting to see where iOS gaming goes from here.
And how about the service? Apple says the iPhone 6 will have wifi speeds that are significantly faster than the 5s, using 802.11ac. It will also have faster LTE, and supports over 200 LTE carriers. Perhaps most interesting is the addition of wifi calling, which will come in handy for those awkward moments when you lose cell service but still have a wifi connection. Don’t laugh, this actually happens to me a lot.
The iSight camera is still alive and well inside the iPhone 6, along with several enhancements. It now utilizes a new sensor (it can judge distance and elevation now), ƒ/2.2 aperture, 1.5µ pixels, and clocks in at 8MP. The new iSight also incorporates Focus Pixels, which are typically found in high-end DSLR cameras. Heck, the thing can even detect when subjects are smiling and blinking while in Burst Mode, and will automatically recommend shots based around that info.
The iPhone 6 will be available in silver, gold, and space gray, and sell for $199 (16GB), $299 (64GB), and $399 (128GB). The iPhone 6 Plus, meanwhile, is available in the same colors and will sell for $299 (16GB), $399 (64GB), and $499 (128GB). Both models’ prices include a two-year contract, and both will be available for sale on 9/19 – preorders begin on Friday, 9/12.
So what do you all think? What iPhone 6/Plus features are you most excited about?