Posts Tagged iPad

How iOS 8 has Improved My iPad Experience

After a solid week of use since its debut, here are my personal impressions of how iOS 8 has refined and streamlined the way in which I use my iPad on a daily basis.

Today is Looking Good

The improved Notification Center is by far my favorite feature of iOS 8 on iPad. The now fully-featured Today screen is finally at a place where it should have been years ago: as an integral part of the iOS experience and adding a whole new spectrum of usability to iOS devices.

On an iPad, a device typically chock-full of apps and games, this feature is even more appreciated. From the lock screen I can get an overview of the most pressing news stories (via News Republic), pop culture or meme-inspired articles that are perfect for passing a few minutes (BuzzFeed), a much more attractive weather report (Yahoo! weather), buttons for launching different functions in Evernote, customizable app shortcuts with Launcher, and a shortcut to where I’m up to in the book I’m reading with the Kindle app. It acts as a real hub of activity, allowing me to view my apps at a glance rather than closing and opening each one systematically.

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Better Connectivity

AirDrop between my iPad and my MacBook (running the Yosemite beta) is also a long-awaited feature I’m happy to see added to iOS 8, and is a much more direct way of transferring files between the two. Answering calls on my iPad if my phone is on charge is also a massive plus, meaning I rarely miss those urgent calls from work when my phone is in the other room.

A combination of the new-and-improved Notification Center, the updated Spotlight search, and a rejuvenated Siri will definitely silence some of the critics that previously questioned iOS’ productivity or speed of use, as the home screens have become more of a directory than the be-all-and-end-all of the iOS experience (to me at least).

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Better Luck Next Year

I’m still waiting for the Control Center to allow for some customization in the same way that the Notification Center lets you edit widgets (for example, a button to turn off data easily) and take proper steps towards becoming a mini settings menu. Hands-free Siri is a great touch, but until Apple comes up with a way to make it work without the constant use of a charger it’s not particularly helpful unless you’re sitting next to the plug socket.


iOS 8 has taken great steps in moving towards achieving true multi-device connectivity, as well as making the whole interaction process a lot more multi-faceted. As more apps add support for notification widgets, it’ll become even more capable.

MUJO Review

MUJO Review

+ Universal App - Designed for iPhone and iPad
This match-three game has collectible and role-playing elements that make it continually satisfying to play.

Read The Full Review »

With the release of the iPhone 6, 6 Plus and Apple Watch just around the corner, Amazon has announced a special offer for their Trade-In Program. If you submit an item before October 10, that price will be locked-in for the following 45 days after that submission, with these gadgets currently worth the following amounts:

  • iPhone 5S – $400 for 64 GB
  • iPhone 5 – $350 for 64 GB
  • iPad Mini – currently at $150.75 – $261.8 based on model and memory size
  • Samsung Galaxy Gear – $71.40
  • Pebble Steel Smartwatch for iPhone – $100

This offer for the Amazon Trade-In Program is set to last for the next month, through until October 10.

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Shoot The Moon Review

Shoot The Moon Review

+ Universal App - Designed for iPhone and iPad
Stop the moon from singing an annoying song by launching rockets at it.

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Amazon Game Studios Announces Sev Zero: Air Support, a Companion to the Fire TV Game

Posted by on September 4th, 2014
iPad Only App - Designed for iPad

Sev Zero is the first game made by Amazon Game Studios to have made its way to the Fire TV, and now there’s a companion app for iPad to go alongside it.

With the iPad app, players can bring friends and family into the battle against the Ne’athu, with the player on the iPad acting as air support, sending down air strikes to take out the enemy. Meanwhile, the other player can continue the tower defense and first-person shooter side of the combat.

Sev Zero: Air Support is available on iPad now and is free to download, whilst Sev Zero is available on the Amazon App Store and costs $6.99.

Sev Zero: Air Support

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Following on from their link-up with Uber a couple weeks back, Tempo Smart Calendar has received another update that adds iPad support.

The iPad version of the app supports many of the features users can already find on the iPhone, including the ability to create and complete iOS reminders, send ‘running late’ texts and e-mails, and check flight status, including the terminal and gate information.

Tempo Smart Calendar is available on the App Store now as a universal app and is free to download.

Tempo_Uber_API Integration

Ninja Smasher! Review

Ninja Smasher! Review

+ Universal App - Designed for iPhone and iPad
This one-touch action platformer makes being a ninja explorer feel effortless and satisfying.

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Wan Nyan Slash Review

Wan Nyan Slash Review

+ Universal App - Designed for iPhone and iPad
Chop and slice an array of traditional and non-traditional Japanese demons in this quirky arcade game.

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Light Apprentice Review

Light Apprentice Review

+ Universal App - Designed for iPhone and iPad
This adventure game combines comic book storytelling and RPG combat to make a light, shallow, and short experience.

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One Tap RPG Review

One Tap RPG Review

+ Universal App - Designed for iPhone and iPad
This casual arcade game introduces some very light rpg elements into its fantasy-themed pachinko gameplay.

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Flick Knights Review

Flick Knights Review

+ Universal App - Designed for iPhone and iPad
This multiplayer turn-based arena-sports-combat game is goofy and random in both the good way and the bad.

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Dragon Quest IV Chapters of the Chosen Review

Dragon Quest IV Chapters of the Chosen Review

+ Universal App - Designed for iPhone and iPad
This classic JRPG has gotten a pretty wonderful treatment for mobile play.

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ROTATE – A Rotating World Review

ROTATE – A Rotating World Review

+ Universal App - Designed for iPhone and iPad
Think fast in this quick-moving, exceedingly difficult, casual arcade game.

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Epic Arena Review

Epic Arena Review

+ Universal App - Designed for iPhone and iPad
Duke it out on a fantasy battlefield in this multi-platform, multi-player, turn-based strategy game.

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Stratega RTS Review

Stratega RTS Review

+ Universal App - Designed for iPhone and iPad
Expand your web of resources in this streamlined and simplified real-time strategy game.

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Traps n’ Gemstones Review

+ Universal App - Designed for iPhone and iPad
Fight mummies, dig tunnels, and ride a runaway minecart to discover ancient secrets in this throwback exploration game.

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The Order of Souls Review

The Order of Souls Review

+ Universal App - Designed for iPhone and iPad
The Order of Souls is a free-to-play, turn-based RPG with a genre-mixing art style, interesting narrative structure, and lackluster combat.

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An update has arrived for Flexibits‘ calendar app, Fantastical 2 for iPad and for iPhone, bringing new features and bug fixes to the apps. Coinciding with the update, both apps are currently also 33% and 50% off, respectively – knocking the price down to $9.99 for the iPad and $4.99 for the iPhone.

Thanks to the latest update, events and reminders within the app now have snooze options, with contacts and locations now possible to search for and add when creating a new event. The app will also notify users on upcoming birthdays and features new event invitation notifications as well.

Fantastical 2 is available now for $9.99 for the iPad, down from its usual price of $14.99, and available for $4.99 for the iPhone, down from $9.99.

fantastical2

via: Our Review
Miniverse Review

Miniverse Review

iPad Only App - Designed for the iPad
Miniverse's biggest treats are unfortunately out of reach.

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Age of Booty: Tactics Review

Age of Booty: Tactics Review

+ Universal App - Designed for iPhone and iPad
Fight for booty in this turn-based, multiplayer, and pirate-themed strategy game.

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Super Pixelander Review

Super Pixelander Review

+ Universal App - Designed for iPhone and iPad
This arcade twist on the Lunar Lander formula is colorful, arcade-y, and chaotic.

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Monsters Ate My Birthday Cake Review

Monsters Ate My Birthday Cake Review

+ Universal App - Designed for iPhone and iPad
Monsters Ate My Birthday cake is an exemplary puzzler that represents the genre well.

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Cyanide Studio and Focus Home Interactive have today announced that their video game adoption of Blood Bowl is set to arrive on the iPad this July. The football-based board-game set in Games Workshop’s Warhammer world lets players form teams of Humans, Orcs, Dwarfs, Skaven, Wood Elves or Chaos and battle out on the field.

The iPad version of the game will feature a single-player Campaign mode that’ll allow players to develop their team and gain players as they progress towards conquering the Blood Bowl. For those who want to face off against other players, the game will also feature Hotseat local multiplayer and an online multiplayer mode with a massive permanent league, where players can create and develop their own teams.

Blood Bowl is set to arrive for iPad sometime in early July.

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AERENA – Clash of Champions Review

AERENA – Clash of Champions Review

+ Universal App - Designed for iPhone and iPad
Take down enemy airships in this area-combat, turn-based, and steampunk-themed strategy title.

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Star Traders 4X Empires Elite

Star Traders 4X Empires Elite

+ Universal App - Designed for iPhone and iPad
This 4X strategy game has surprisingly deep systems, but it all feels as cold and lifeless as its deep space setting.

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Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Star Wars Scene Maker

 
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Ever since the launch of the new Star Wars trilogy back in the summer of 1999, people have been second-guessing George Lucas’ decisions as a filmmaker. With that in mind, it seems like it was only a matter of time before he threw up his arms and said, “Oh, you think you can do better?” Though that scenario may be fictionalized, the resulting application is very real: Star Wars Scene Maker. Is the application powerful enough to let fans bring balance to the Force, or will the lack of free content leave the sandbox more barren than Tatooine on a summer day? Lights. Camera. Action. It is hard to deny the allure of a big Hollywood production. In Star Wars Scene Maker, the user gets to sit in the director’s chair and design their own scene set, “A long time ago in a galaxy far, far away….” Everything from the camera angles and positioning to the actions being scripted and performed bends to the will of the director. Even the dialog can be spoken and inserted directly into the application. Simply put, the storytelling potential of this tool is virtually limitless. As long as you are willing to pay the price, of course. –Blake Grundman

Mecha Ace

 
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Mecha Ace is an interactive reading experience centered around the interstellar civil war between the ruthless Empire of Earth and its independent space colonies. At the beginning of the book, readers will be asked whether the gender of non-playable characters will be randomized or not. What seems like a futile question actually just serves to show the sheer scope and flexibility of Mecha Ace, as this seemingly minor adjustment can easily effect how readers will react to key relationships within the game. Readers will soon come to choose minor details such as tactical strategy and custom upgrades, all the way up to character-defining moments such as justifying murder or deciding their initial motivation for joining the fight for Earth. These and other decisions really allows for a deeper connection to the story and its characters. –Lee Hamlet

LEGO Marvel Super Heroes: Universe in Peril

 
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The LEGO series of games have had their fair share of ups and downs, providing fans with inconsistent experiences from game-to-game. While some have succeeded in recreating the success of their console brethren, others have fallen far short of this benchmark. Can the most recent Marvel themed outing brought over from the Nintendo 3DS and PlayStation Vita make the successful transition to iOS, or will our favorite heroes be left looking decidedly less super? From the moment that the game begins it’s obvious that LEGO Marvel Super Heroes is a far cry from some of the other highly-polished LEGO games on the App Store. For starters, the fixed three quarters top-down camera proves to be a sticking point that negatively affects both the presentation and controls. Core elements of the environment like ledges are very difficult to determine from the perspective that the game implements. But who doesn’t like a little unnecessary backtracking, right? –Blake Grundman

Transformers: Age of Extinction – The Official Game

 
Transformers: Age of Extinction

No matter how you feel about Michael Bay’s take on the franchise, its hard for anyone with an even remotely geeky bent to not have at least a little soft spot for the Transformers. So whenever a new Transformers-related game rolls in, there’s always that small spark of hope that it’ll turn out more like High Moon Studios’ excellent 2010 console release Transformers: War for Cybertron and less like, well, pretty much every other Transformers game in the history of ever. [Editor's Note: Oh you did NOT just forsake Fall of Cybertron and the one for the PlayStation 2 based on Armada!] That’s not to say that I’m expecting a full console-style experience from a free-to-play iOS release, mind you. That would be a grossly unfair burden to shoulder Transformers: Age of Extinction with. I’m speaking more to just the general level of quality, fun, and fan service that one would hope for. And while I’m not saying that it totally falls short in all these categories, it doesn’t really quite reach them either. –Rob Thomas

Science Museum Splash!

 
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Science Museum Splash! is a new interactive app for iPad and iPhone that young children will find quite engaging as they explore this water-themed activity by filling a bathtub full of water and having lots of fun dropping different items into the tub to explore whether they will float or sink. A few novelty animals are included, as well as the ability to change the color of the water and also to customize the background colors seen within this app. I appreciate this application because, universally, children really enjoy playing with water. Yet parents can sometimes do without the wet mess that comes along with this type of exploration. This app also gives children the vantage point of being able to see the toy or other object’s effect within the water – be it popping back to the surface or falling to the bottom, which children can’t visualize as well when they are in the bathtub themselves. Although this app is no substitute for playing within a water table or playing during bath time, it allows children to explore the physics of water in the comfort of their own bed or when out and about if they choose. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Winning Kick

 
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Winning Kick feels good to play not only because it’s a bit of fun, but also because 50% of all proceeds from the game go to the Charity Ball, a organization that provides soccer balls to kids in developing countries. This is a great idea. Luckily, the game is enjoyable as well. Winning Kick is simple yet effective. It is less a soccer game and more a game of timing. The game starts with one of the players with the ball. An arrow moves quickly back and forth. The idea is to tap to pass the ball when it is aimed at another player so they receive it. In this way the ball can be worked towards the goal player by player, avoiding the keeper as well. Once a goal is scored, the ball is given to a random defender and the cycle starts again with the goal to set the highest score. –Allan Curtis

Monsters Ate My Birthday Cake

 
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Monsters Ate My Birthday Cake is a Kickstarted puzzle collaboration between SleepNinja Games and Cartoon Network The game is self-described as being like Legend of Zelda, and that specific description is apt. The 2D stylings are whimsically implemented, with cutscenes and dialog boxes used to move the gameplay along. The intro action kind of plods along, but as soon as one gets through that, the backstory catapults us into the digital quest. Our protagonist is a young boy named Niko, who, upon wanting to experience the renown glory of cake for breakfast on his birthday, finds that his cake has been stolen by the Boogin King and his cohorts in a fit of “cakelust.” Accompanied by his trusty canine companion, Niko looks to save all treats by looking to best the Boogin King. In practice, this is done by solving puzzles presented in the leveled series. It starts off simple enough to highlight the controls: tapping and dragging to guide the movement of our hero. –Tre Lawrence

Flick Soccer Brazil

 
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I blinked and I missed it. England’s run in this year’s World Cup has been close to shambolic and to be honest I missed a lot of it. Mainly because I was playing Flick Soccer Brazil. The setup’s simple. A ball, a goal and a keeper. The aim is to swipe at the football and then as the ball’s mid-flight you swipe at the screen again to apply some extra dip, lift or swerve. This sounds easy but there’s a real skill to swiping at the ball just quick enough to get enough height on the shot so it reaches the top corner. Even a fraction too much velocity to your swipe and the ball will end up in row Z. –Matt Parker

Swipe Tap Smash

 
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Swipe Tap Smash takes after the NES’ Super Smash Volleyball, which is one of those games that perhaps has been played by millions through random cartridges floating around. It was a pretty neat game, one that feels underrepresented by modern developers recreating retro games. But now, someone has, as an endless arcade game. The title perfectly describes how it is played. One of the volleyballers sets the ball, the other sets it up high for a smash, which the player then swipes toward the ball, tapping to smash it on time. Each successful ball hit to the other side is worth a point in the game’s endless mode. A trick mode is available where various criteria, including hitting the ball quickly, and knocking over both opponents with a powerful smash, can award the player more points for their individual shots. –Carter Dotson

99 Bricks Wizard Academy Review

99 Bricks Wizard Academy Review

+ Universal App - Designed for iPhone and iPad
This puzzle game combines Tetris with physics, magic, and a healthy dose of charm.

Read The Full Review »
Uppercup Football Review

Uppercup Football Review

+ Universal App - Designed for iPhone and iPad
Minefields, pinball bumpers, bowling balls, and pumpkins are all fair game in the weird and wacky soccer puzzle game.

Read The Full Review »

German developer Headup Games recently announced that they are partnering with Funatics Software to bringing the studio’s browser-based MMORPG, Cultures to the iPad. But this isn’t just any run of the mill port: the iOS version of the game will be optimized to make best use of everything that a touch-based gaming platform has to offer. Take that, PC Master Race!

Featuring aspects of world-building, boss battles. and looting opportunities aplenty, Cultures is currently on schedule for a summer launch on the App Store. Stay tuned for more details in the coming weeks.

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PlunderNauts Review

PlunderNauts Review

+ Universal App - Designed for iPhone and iPad
PlunderNauts is a very flashy, neon-saturated space pirate game, but what else does it have to offer?

Read The Full Review »
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