Posts Tagged iPad
Recent versions of iOS have made your voice a much bigger part of the iPhone, iPad, and iPod touch usage experience. Now, it’s possible to use your voice to do many commands with Siri, and to type things out with your voice. Here’s how to use iOS’ voice actions, available on iPhone 4S & 5, iPad 3, 4, & Mini, and iPod touch 5th generation.
Siri is very easy to use. Call up Siri by holding down either the home button or the play/pause button on your headset remote. Siri can respond to a variety of commands, most of which can be seen by tapping the (i) after the “What can I help you with?” text. This shows all the commands that you can speak to Siri, including actions as diverse as sending tweets and getting sports scores.
Siri’s options can be configured by going to Settings->General->Siri. Here, it’s possible to change the language, the default info that Siri will work with, and to enable Raise to Speak.
The other big feature is the ability to type with your voice. Just tap the microphone button next to the space bar, and say what you need to say. Enunciate clearly for the voice recognition to be more accurate. If a word may have multiple possible interpretations, a blue squiggly line will appear underneath the text. Tap the word to get alternate suggestions.
Now, saying the name of a punctuation mark will generally add that in to the sentence you’re speaking. This is especially annoying if you want to talk about how awesome the Jurassic period was. In many cases, using the word “period” in a sentence will default to the punctuation, but if you see that blue squiggly line underneath the preceding word and the punctuation, then you can tap that and a new suggestion that includes the actual word “period” should be suggested. Sometimes the voice recognition will intelligently actually put down the word “period” but it varies on a case-by-case basis.
Finally, do you want to use large capital letters to get people’s attention, but just don’t have the heart to convey your anger through your fingers? Just enable caps lock by double-tapping the Shift key before enabling voice typing.
Hopefully these tips have helped you use the speech-to-text functionality of iOS.
Hey, that iPad of yours has a nice big screen. Why keep it all to yourself? Grab some friends and play some games together with them! Here’s four of my favorites.
Fingle: It’s time to get intimate with this two-player iPad game. It starts out simply enough: each person moves their finger to the dashed box on screen. Sure, we can do that! Then multiple fingers get involved. Then the target boxes keep moving. Then the targets move in and out of the other person’s hand, and action is getting incredibly touchy-feely here. Oh, and the game’s use of innuendo means that it knows what’s up. So grab a friend and be ready to become really close…or make things really awkward. Great memories or terrible memories are sure to come.
Bloop: Some of these games are fun for just two people, but here’s one for up to four people. The objective? Each player picks a color on the screen, and when the action starts, they need to tap it whenever it pops up. Oh, and the colors are rapidly popping up all throughout the game, so reacting quickly to where colors are coming up is extremely important! Expect to be shoving others’ arms out of the way all while playing this. It’s got the best facets of an iPad multiplayer game: an easy concept to pick up on and plenty of chaos that creates for memorable moments.
Released: 2012-04-26 :: Category: Games
Monkey Boxing: Sure, abstract competition is great. But sometimes friends just need to beat each other up by using simian avatars. That’s exactly what this game provides, with two players on one iPad. The two-button gameplay is easy to dive in to, and there’s enough variety to keep things from ever being monotonous. Don’t just jump in to the game, though. Make sure to customize your monkey’s outfit before fighting. Half of success is looking good while doing so. That’s a fact.
Released: 2013-04-18 :: Category: Games
Hundreds: This is something of an out-of-left-field choice in that it’s not really a multiplayer game, right? Well, what you made you think that it was explicitly a singleplayer game? Given that the game is very much based around multitouch, get some other people and try to solve some of the fiendish challenges that the game throws out. However, more independently-working fingers means more opportunities to screw up, so it really just brings a different approach to the title that can really change the game.
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Ace Patrol is the latest title from Sid Meier and the team at Firaxis Games. Set during World War I, it’s the player’s job to guide a squadron of pilots in strategic turn-based gameplay. The free-to-play version features one stage from the British campaign with six single-player missions for players to engage in. If they want to play and beat the full campaign, which is three additional stages, they’ll have to purchase it for $0.99 cents. Players are given a choice of three missions to choose from at the start of the game. Missions have a wide range of objectives, such as having players attack an enemy train, protect a surveillance plane, attack an enemy bomber, and dogfight in ace vs ace action. Players are able to decide on what mission to select based on the objective or how many points it offers. Those points are multiplied depending on the four available difficulty levels and help provide better scores for the leaderboards. –Andrew Stevens
A particularly situational app, some users will look at the feature set of Infuse and wonder just why they need it when the built-in Videos app does everything they want. Infuse is for those users who want to play videos from other sources, without the need for conversion first. That covers quite a few different needs, from those wanting to watch family videos taken on a different device to those wanting to watch their converted DVD or blu-ray collection, while on the move. It’ll even allow users to view video attachments that have been emailed through. Regardless of one’s needs, Infuse is an attractive and useful app. Covering many of the more important bases, Infuse offers support for over 14 file formats, such as AVi, M4V, FLV, MOV and OGM. Plenty of audio formats are catered for too, such as the increasingly elusive Dolby Digital Plus format. Infuse works smoothly too, with little significant slowdown noticeable during my time using it on either my iPhone or iPad. –Jennifer Allen
One of the biggest constants in casinos is also a very simple concept: the house always wins. Sure somebody might hit the jackpot or win a few Blackjack hands against the dealer, but statistically (and by an overall average) the house always come out on top. Not so with Las Vegas, Ravensburger’s iOS port of the board/dice game. In this particular casino the player always wins, even when they lose. The rules of Las Vegas are fairly simple; players (and possibly AIs) take turns rolling right dice. The numbers each one lands on represent one of six casinos on the board, each with a range of cash values up for grabs. They then have to “bet” their dice by placing them in their casino of choice with the highest bid earning the pot. Conversely if there’s a tie all matching bids cancel each other out. Naturally larger bids have a better chance of winning but the toss up is that it means fewer and fewer dice each following turn. There’s a certain amount of strategy to placing each bet and it’s possible for savvy players to sneak in and grab a 90,000 casino with a single die while other players vie for the top spot and negate each other. After four rounds all the cash is added up and a winner is declared. –Rob Rich
Star Command is a sci-fi simulation game that clearly takes cues from Gene Roddenberry’s Star Trek universe. Although the game takes a few missteps in parts of its design, the whole package is so charming that it hardly matters. Anyone wanting a good Trek-like combat experience should stop reading this review and go buy it now. For everyone else, here’s how Star Command plays: Players begin by choosing a captain and a ship to command. From here, an in game tutorial gives just enough information on hiring crew members, building rooms on your ship, and how combat works, and then promptly throws you into the thick of it. Before you know it, you’ll be commanding your engineers to put out fires by sick bay while your weapons crew has to abandon their battle stations to combat enemy aliens that have beamed aboard. –Campbell Bird
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Little Red Riding Hood by Nosy Crow is a universal app that I have eagerly been anticipating for quite some time, and I can say with much excitement that this app is worth the wait.
This is a re-telling of the classic story with a few great twists along the way. A special app, Nosy Crow has added some wonderful new elements to a classic story, specifically allowing children to choose one of many paths they would rather take as Little Red travels through a forest on her way to Grandma’s, collecting numerous objects along the way as well as meeting new characters. –Amy Solomon
Zoe’s Green Planet is an interesting universal application about diversity. This is the story of Zoe, an inhabitant of a green planet with a demographic of entirely green people, seen vividly with the use of illustrations with heavy paper mache elements creating a subtle 3D effect, as well as a tactile, slightly distressed feel that I find appealing, as I do the numerous shades of green that make up the palette of this app. One day, a red space ship lands on the green planet. Inside is a red family who would like to visit other planets and makes a home on the green planet. They have a daughter who is Zoe’s age, and they go to school together and become friends. –Amy Solomon
Brains My Body is a very nice interactive app for children which teaches about basic anatomy and diversity and includes fun facts about the body. The look of this app is crisp and clean, with colorful, textured woven fabric used as the background for these activities. Also of note are the layered ambient sounds heard throughout, consisting of a beating heart, blowing wind and wind chimes – interesting choices I have enjoyed listening to. –Amy Solomon
Goomy: to the Rainbow Land is an interestingly styled platform running game with a unique set of characters. Goomy came personified as ball that took nine different forms. Legend has it that he wants to make it to the mythical, happiness-filled Rainbow Land. However, the journey is not without dangers but of course, how could we have expected anything less? The playing area was an expansive end-to-end platform, with Goomy traveling from left to right. The traveling area was irregular in design, with land masses of different heights interspersed with deep, lethal canyons. The graphics were rich in color, with playful artwork highlighting the elements of the game. The animations were smooth, and did a good job of adding to the fun factor. A lot of time seemed to have been put into creating the six or so different playing environments. –Tre Lawrence
One of my favorite games of 2012 was undoubtedly Punch Quest. Rocketcat Games’ endless puncher’s only flaw? It wasn’t on Android yet. Well, Noodlecake Games, in their first published title after the launch of Super Stickman Golf 2, have rectified this situation. And oh how sweet it is to be playing this amazing game on mobile. Unlike most endless runners where there’s little to no combat, this is all about punching one’s enemies. It’s more of a beat ‘em up with automatic running instead of an endless runner. The fighting is surprisingly complex despite there only being three different inputs: forward punching, uppercutting, and blocking, though each has different functions based on different situations. For example, uppercutting in the air is actually a dive punch. Upgrades can tweak the way that punches work, or give them special functions. But it’s the interplay of the attacks and the way that each enemy has a particular strategy that works best – and ones that don’t work quite so well – that players need to learn and master in order to do well at the game. –Carter Dotson
Snake is one of those games everyone knows. It’s popularity was forged in the mall arcades of the 70s, and it has been ported to almost every platform. Ever. Everyone has redone it, and so any developer that touches it best come correct. Modern Snake, at the very least, excels in the area of minimalist design. I liked that there were no extraneous elements; it kept enough familiar designs, like the segmented snake, and tossed in colors and touchscreen compatibility to differentiate it from the original forms. The green worked well on the stark white playing area. The developer did well to add options to spice up what would otherwise be a one-dimensional game. There were options to speed up or slowdown game speed, to have a two-player local game, to play with or without walls and to play with on-screen directional buttons or by swiping. –Tre Lawrence
Players will not only be dealing with hidden objects that morph into other objects, but also puzzles and mini games that help solve the mystery.
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I won’t dawdle with getting this out there: I love Trial of the Clone. It made me laugh numerous times and it made me want to replay it many, many times just so I could see how things could work out differently. Like all of Tin Man Games’s other releases, it won’t be for those who want fast paced gaming, but for those who want to read an entertaining story while interacting with certain elements, it’s fantastic. The story, based upon the book of the same name by Saturday Morning Breakfast Cereal’s Zach Weinersmith, follows the tale of a clone in a distant future, as they find themselves having to undertake a special destiny. It all sounds incredibly pious and worthy but it’s merely the backdrop to some great self-referential humor and some playful digs at popular Science Fiction. Consistently tongue in cheek, not only will players find themselves having to decide what to do about the galaxy’s fate, but they’ll also find themselves having to fight angry mothers, outwitting little old ladies and getting drunk with fellow soldiers. –Jennifer Allen
Online games are lucky to maintain a fan base for weeks, let alone for months, or even years. In the case of the interstellar MMO Vendetta Online, the game has managed to feed a thriving fan base since 1998. For those of you keeping track at home, that is a whopping fifteen years! Now that the game has managed to conquer most major platforms including the likes of PC, Mac and Android, the company has now set its sights on iPad. Can this massive experience make the jump to iOS, or will the gigantic scope overwhelm the more mobile-minded gamer? Everyone who has ever complained about the lack of a significant PC-centric MMO experience on iOS now has permission to sit down. Vendetta Online has somehow managed to port its entire online platform to iPad in a way that would seem impossibly succinct given the depth of the experience, yet just as fully featured as its big brother counterparts on Mac and PC. If it sounds too good to be true, rest assured, it isn’t. Just know that depth comes at the cost of a steep learning curve. –Blake Grundman
Fish Out of Water is Halfbrick’s long-awaited next game; it’s hard to believe that their last mega-release, Jetpack Joyride is over a year and a half old at this point. It’s very playable, but may not be something with a lot of longevity. The goal is to launch three different fish across water, trying to maximize the distance they go along with the number of times they skip across the water, to try and impress the five different crab judges who score on various criteria. Most fish should be launched at a low enough angle that they go far, but won’t just fall in to the water. Some fish are wildly different – for example, Finlay the dolphin (yes, the game knows dolphins aren’t actually fish) can jump and dive out of the water, with each dive counting as a skip. However, he shouldn’t touch the bottom of the water, because that will slow him down immensely. The brothers split into multiple fish, so if used properly, they can rack up massive numbers of skips. –Carter Dotson
Might & Magic: Duel Of Champions is a digital card battler, much like Wizards of the Coast’s Magic 2013 or Gameloft’s own Order and Chaos: Duels. There are some subtle differences in the mechanics of the basic ruleset, but the idea is the same: lay out artistically rendered cards on a grid, using warriors, spells, and events to outscore an opponent, dropping hit points of the enemy Hero card to zero. Duel of Champions works similarly. Players get a deck of cards and an initial hand of randomly dealt creatures, events, spells, and fortunes to lay out on the grid. The virtual game space is laid out left vs right, with the player taking the spot on the left. Turns proceed in phases that are less linear than, say, Magic 2013, in that players can increase resources, play cards from their hand, or utilize special cards in any order. Instead of resource cards, here, players increase either Might or Magic via the Hero card, which is chosen for them initially by the specific deck they pick during setup. –Rob LeFebvre
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Mystery Math Town is a wonderful new math app that will engage both children and adults. I am really impressed with this app, as players here guide a friendly ghost who has agreed to help release fireflies that have been caught in jars hidden among rooms and outdoor spaces of wonderfully stylized houses – per the plead of their firefly mom as seen in an introduction to this creative math application. To do so, one will need to gather numbers that are to be used in math problems that one will come across in order to enter or leave any of the rooms of outside spaces connected to the house, be it by simply crossing over a threshold of a door, climbing up or down stairs or a ladder or even levitating outside the house as well as other unique ways of coming and going. –Amy Solomon
Sid the Science Kid – Sid’s Slide to the Side is a fun and educational application which delivers an episode of the terrific PBS kids’ show of the same name, developing into an interactive, animated storybook appisode that reads much like a traditional storybook which includes optional narration as well as illustrations often animated, allowing readers to propel the story with the tap of a finger, bridging the gap between an illustrated storybook and an interactive application, also including two mini-games as well. Parents who do not know of Sid the Science Kid are missing out on a great educational science-based show, bright and colorful, about Sid and his friends from school who learn about science in ways children will find most engaging. –Amy Solomon
Dr. Panda’s Beauty Salon is a charming new app in a series of delightful role-playing applications for children that let them explore different characters such as a doctor, chef in a restaurant, farmer and now a worker at a beauty salon for animals. Fans of these Dr. Panda apps as well as those new to this genre will delight in all that this salon has to offer their animal clients, many of whom have starred in previous applications, as well as a few new faces. –Amy Solomon
Simple games will always find a home with me. Blocks Party, come on in. Blocks Party is a game with an easy premise. You guide a rolling ball on a track with plenty of bonuses and obstacles to the end as fast as possible. Now, it’s the type of obstacles — coupled with the breadth of control options — that really made the game such a compelling option for me. The colors were sharp, allowing for the visual separation that made playing a quick-reaction game of this type possible. It was a rich fantasy environment, with beautiful pastels outlining the sky, the ground and everything in between. The green foliage that showed up in most screens evoked memories of the Dorothy prancing down the Yellow Brick Road. –Tre Lawrence
I can speak from personal experience, and I am sure that many of our readers can as well, but there is nothing more nerve-wracking that bringing a smartphone along in a place that can get messy. Be it out in the garden, in the shop, on the lake, or in the kitchen; smartphones take a beating and, for the most part, bounce right back up. I am not talking about falls but more spills and general debris that can accumulate on phones in dirty environments. Picture someone working on a car who has grease and oil on their hands, but still needs to answer their smartphone to answer an important call. Usually they will have to completely clean their hands or bite the bullet and dirty their screen, but now with an incredibly simple and inexpensive KickStarter project that decision will become obsolete. Smart Bags are honestly nothing more than reinforced and fully biodegradable sandwich bags which are tailored to fit around conventional smartphones. People have been doing this for a while but never has their been bags that are disposable and offer the ability to conform to specific brands. Because the plastic is thicker and anti-static the risk of damage is incredibly minimal and any user should feel more than safe bringing their phone with them to the beach or out camping during a misty, muddy afternoon. The plastic still allows use of the phone without the threat of a scratched screen or water damage, and its thickness prevents the bunching and sticking that is common with regular sandwich bags. –Joseph Bertolini
I like simple games, and if there is one nice thing that accelerometer-equipped devices have spawned, it is the proliferation of cool labyrinth games like Crazy Labyrinth 3D, that continually seem to push the envelope. Pleasantly. Crazy Labyrinth 3D is really nice to look at. I loved the graphical three-dimensional representation of the playing area. I could practically smell the wooden surfaces, and liked the glow of the ball and shadows of the barriers. The animations were sharp and responsive; even the slight rebound of the ball looked remarkably real. It looked like the developer spent valuable time and effort on the interface, and I, for one, loved it. –Tre Lawrence