Cyanide Studio and Focus Home Interactive have today announced that their video game adoption of Blood Bowl is set to arrive on the iPad this July. The football-based board-game set in Games Workshop’s Warhammer world lets players form teams of Humans, Orcs, Dwarfs, Skaven, Wood Elves or Chaos and battle out on the field.
The iPad version of the game will feature a single-player Campaign mode that’ll allow players to develop their team and gain players as they progress towards conquering the Blood Bowl. For those who want to face off against other players, the game will also feature Hotseat local multiplayer and an online multiplayer mode with a massive permanent league, where players can create and develop their own teams.
Blood Bowl is set to arrive for iPad sometime in early July.
So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.
Ever since the launch of the new Star Wars trilogy back in the summer of 1999, people have been second-guessing George Lucas’ decisions as a filmmaker. With that in mind, it seems like it was only a matter of time before he threw up his arms and said, “Oh, you think you can do better?” Though that scenario may be fictionalized, the resulting application is very real: Star Wars Scene Maker. Is the application powerful enough to let fans bring balance to the Force, or will the lack of free content leave the sandbox more barren than Tatooine on a summer day? Lights. Camera. Action. It is hard to deny the allure of a big Hollywood production. In Star Wars Scene Maker, the user gets to sit in the director’s chair and design their own scene set, “A long time ago in a galaxy far, far away….” Everything from the camera angles and positioning to the actions being scripted and performed bends to the will of the director. Even the dialog can be spoken and inserted directly into the application. Simply put, the storytelling potential of this tool is virtually limitless. As long as you are willing to pay the price, of course. –Blake Grundman
Mecha Ace is an interactive reading experience centered around the interstellar civil war between the ruthless Empire of Earth and its independent space colonies. At the beginning of the book, readers will be asked whether the gender of non-playable characters will be randomized or not. What seems like a futile question actually just serves to show the sheer scope and flexibility of Mecha Ace, as this seemingly minor adjustment can easily effect how readers will react to key relationships within the game. Readers will soon come to choose minor details such as tactical strategy and custom upgrades, all the way up to character-defining moments such as justifying murder or deciding their initial motivation for joining the fight for Earth. These and other decisions really allows for a deeper connection to the story and its characters. –Lee Hamlet
The LEGO series of games have had their fair share of ups and downs, providing fans with inconsistent experiences from game-to-game. While some have succeeded in recreating the success of their console brethren, others have fallen far short of this benchmark. Can the most recent Marvel themed outing brought over from the Nintendo 3DS and PlayStation Vita make the successful transition to iOS, or will our favorite heroes be left looking decidedly less super? From the moment that the game begins it’s obvious that LEGO Marvel Super Heroes is a far cry from some of the other highly-polished LEGO games on the App Store. For starters, the fixed three quarters top-down camera proves to be a sticking point that negatively affects both the presentation and controls. Core elements of the environment like ledges are very difficult to determine from the perspective that the game implements. But who doesn’t like a little unnecessary backtracking, right? –Blake Grundman
No matter how you feel about Michael Bay’s take on the franchise, its hard for anyone with an even remotely geeky bent to not have at least a little soft spot for the Transformers. So whenever a new Transformers-related game rolls in, there’s always that small spark of hope that it’ll turn out more like High Moon Studios’ excellent 2010 console release Transformers: War for Cybertron and less like, well, pretty much every other Transformers game in the history of ever. [Editor's Note: Oh you did NOT just forsake Fall of Cybertron and the one for the PlayStation 2 based on Armada!] That’s not to say that I’m expecting a full console-style experience from a free-to-play iOS release, mind you. That would be a grossly unfair burden to shoulder Transformers: Age of Extinction with. I’m speaking more to just the general level of quality, fun, and fan service that one would hope for. And while I’m not saying that it totally falls short in all these categories, it doesn’t really quite reach them either. –Rob Thomas
Science Museum Splash! is a new interactive app for iPad and iPhone that young children will find quite engaging as they explore this water-themed activity by filling a bathtub full of water and having lots of fun dropping different items into the tub to explore whether they will float or sink. A few novelty animals are included, as well as the ability to change the color of the water and also to customize the background colors seen within this app. I appreciate this application because, universally, children really enjoy playing with water. Yet parents can sometimes do without the wet mess that comes along with this type of exploration. This app also gives children the vantage point of being able to see the toy or other object’s effect within the water – be it popping back to the surface or falling to the bottom, which children can’t visualize as well when they are in the bathtub themselves. Although this app is no substitute for playing within a water table or playing during bath time, it allows children to explore the physics of water in the comfort of their own bed or when out and about if they choose. –Amy Solomon
Other 148Apps Network Sites
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:
Winning Kick feels good to play not only because it’s a bit of fun, but also because 50% of all proceeds from the game go to the Charity Ball, a organization that provides soccer balls to kids in developing countries. This is a great idea. Luckily, the game is enjoyable as well. Winning Kick is simple yet effective. It is less a soccer game and more a game of timing. The game starts with one of the players with the ball. An arrow moves quickly back and forth. The idea is to tap to pass the ball when it is aimed at another player so they receive it. In this way the ball can be worked towards the goal player by player, avoiding the keeper as well. Once a goal is scored, the ball is given to a random defender and the cycle starts again with the goal to set the highest score. –Allan Curtis
Monsters Ate My Birthday Cake is a Kickstarted puzzle collaboration between SleepNinja Games and Cartoon Network The game is self-described as being like Legend of Zelda, and that specific description is apt. The 2D stylings are whimsically implemented, with cutscenes and dialog boxes used to move the gameplay along. The intro action kind of plods along, but as soon as one gets through that, the backstory catapults us into the digital quest. Our protagonist is a young boy named Niko, who, upon wanting to experience the renown glory of cake for breakfast on his birthday, finds that his cake has been stolen by the Boogin King and his cohorts in a fit of “cakelust.” Accompanied by his trusty canine companion, Niko looks to save all treats by looking to best the Boogin King. In practice, this is done by solving puzzles presented in the leveled series. It starts off simple enough to highlight the controls: tapping and dragging to guide the movement of our hero. –Tre Lawrence
I blinked and I missed it. England’s run in this year’s World Cup has been close to shambolic and to be honest I missed a lot of it. Mainly because I was playing Flick Soccer Brazil. The setup’s simple. A ball, a goal and a keeper. The aim is to swipe at the football and then as the ball’s mid-flight you swipe at the screen again to apply some extra dip, lift or swerve. This sounds easy but there’s a real skill to swiping at the ball just quick enough to get enough height on the shot so it reaches the top corner. Even a fraction too much velocity to your swipe and the ball will end up in row Z. –Matt Parker
Swipe Tap Smash takes after the NES’ Super Smash Volleyball, which is one of those games that perhaps has been played by millions through random cartridges floating around. It was a pretty neat game, one that feels underrepresented by modern developers recreating retro games. But now, someone has, as an endless arcade game. The title perfectly describes how it is played. One of the volleyballers sets the ball, the other sets it up high for a smash, which the player then swipes toward the ball, tapping to smash it on time. Each successful ball hit to the other side is worth a point in the game’s endless mode. A trick mode is available where various criteria, including hitting the ball quickly, and knocking over both opponents with a powerful smash, can award the player more points for their individual shots. –Carter Dotson
German developer Headup Games recently announced that they are partnering with Funatics Software to bringing the studio’s browser-based MMORPG, Cultures to the iPad. But this isn’t just any run of the mill port: the iOS version of the game will be optimized to make best use of everything that a touch-based gaming platform has to offer. Take that, PC Master Race!
Featuring aspects of world-building, boss battles. and looting opportunities aplenty, Cultures is currently on schedule for a summer launch on the App Store. Stay tuned for more details in the coming weeks.
I only found out about the Wikipad recently, but when I did my first thought was “Wow it would be great if this were also available for iOS devices.” And it is! Well, sort of.
Gamevice is a specially-designed control pad that attaches to the iPad Mini, effectively turning it into something like a handheld gaming device. I had the opportunity to play around with it at E3 last week (I’d have said something sooner but I was sworn to secrecy) and I was genuinely impressed. Even though the model I was using wasn’t the finalized product it still worked quite well, and tearing across the highway in San Andreas was as responsive as it could be – seeing as I was using a truck at the time, anyway.
Wikipad is planning to release two versions of the Gamevice around during the holiday season later this year: one that can act as a battery back-up for the Mini, and one that uses its own power source. Both will be available in white.
Posted by Ellis Spice on June 18th, 2014 + Universal App - Designed for iPhone and iPad
Facebook has announced an upcoming update for the Facebook for iPad app, with the main new feature being the introduction of a new channel for games and entertainment within the app for American users. This channel will be found in the new right-hand column when the iPad is used in landscape mode, and will provide users with a selection of iPad games they already play, which can be started up from within the app, and other games they may want to play according to their popularity with the user’s friends and the whole of Facebook.
This new right-hand column will also feature birthdays and events alongside sections for trending topics, which will display the most talked-about topics on Facebook at the time, and trending videos, which will display videos popular with the user’s demographic.
The Facebook for iPad app is available for free on the App Store now.
Posted by Ellis Spice on June 9th, 2014 iPad Only App - Designed for iPad
Prepare to get political, as Positech Games have brought their political strategy game, Democracy 3, onto the iPad. Democracy 3 allows players to become the ruler of a country, giving them the power to fully control political policies and take the country in any direction they want to. Whilst raising taxes to sort out climate control or legalising the death penalty may sound like good ideas at the time, players will also have to try and please as many of the 21 different voter groups the game’s virtual voters fall into. Annoy them enough and you may get voted out at the next election – if you manage to survive that long, that is.
Democracy 3 is available for the iPad now for $9.99.
Digital Tribe Games has announced Stronghold 3: The Campaigns, an iPad version of the PC Real-Time Strategy (RTS) classic. As with the original, the blend between city building and RTS remains, with the key to the game being the castle that must be designed, managed, and defended. Players will need to run a medieval economy, devise personalized tactics, and launch sieges – as well as defend against them – in order to succeed.
Melanie Mroz, VP of Business Development at Digital Tribe Games, had this to say of the upcoming title:
The Stronghold franchise was met with great success and acclaim on PC and is a perfect fit for the iPad. Fans and newcomers alike can enjoy the trademark real-time castle-building gameplay anywhere in the world, and the talented developers have spent a great deal of time, effort, and care to optimize and fine-tune the game specifically for this platform.
Stronghold 3: The Campaigns is set to arrive on the App Store sometime in late June.
A team of former Google employees has announced Osmo, a set of creative-minded toys that interact with the iPad to try and give kids ages 6-12 richer play experiences. By using an accessory that connects to the top of an iPad, around the front-facing camera, kids can use a variety of pieces, including Tangram, Words, and Newton, to play games that stimulate the mind and use the real-world pieces to interact with what’s on the iPad screen, such as using objects and drawn lines to interact with objects to create physics-interactive structures.
Previously, the game only ran upscaled on the iPad – now iPad owners get native Retina Display support and no windowing. The game is still free of in-app purchases, but has been updated for all users with added sound and animations, and a rebuilt scoring system.
You can download the now-universal Blowfish Meets Meteor for $2.99.
Cipher Prime’s Inake is coming to iPad on May 1, as exclusively revealed yesterday on our Twitch channel.
This dubstep-fueled action-puzzle game is, according to William Stallwood of Cipher Prime, who joined up for the stream, pretty much a straight-up port of the PC version – in a sense. Some tweaks have been made to the game that will come to the PC version on May 1 as well, but ultimately it’s the same game with the same content. The difference is in the way it’s played: the game supports full multitouch controls on the iPad, so it’s a new approach to a familiar game.
Check out the video below of me going through the first 25 levels, which took some practice to get that far:
Watch some of the special levels, available in Challenge Modes:
Posted by Rob Rich on April 16th, 2014 iPad Only App - Designed for iPad
For a while we just had to sit back while PC gamers got to enjoy it. Then they teased us with a soft launch. Now the wait is finally over – Hearthstone: Heroes of Warcraft is available on the US App Store!
This is normally where I’d speak a bit about how neat it looks and how popular it is, but it’s freaking Hearthstone. You deserve a medal for sticking around this long rather than going straight to the App Store to download it. But don’t worry, I won’t keep you.
You can grab Hearthstone: Heroes of Warcraft for the iPad now, for free.