Posts Tagged ‘flight control’

Fare City: First Shift


Details: :: Download app on

Are you looking for a highly polished, stylized Flight Control type game with a taxi twist? Then Fare City is for you.

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Flight Control 1.3 Update Adds Peer to Peer Cooperative Multiplayer

June 29th, 2009

Firemint has just released a 1.3 update for their extremely popular Flight Control game that adds the ability to play cooperatively with a friend over bluetooth. Flight Control has sold over 1,000,000 copies on its way to becoming an App Store classic.

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Flight Control is a deceptively complicated game in which you must guide planes and helicopters to their proper landing places by drawing paths with your finger. The game starts out very simply with very few vehicles on screen at a time, but quickly ramps up in difficulty as more planes and helicopters of varying speeds appear on screen simultaneously. If anything collides, the game is over. When Christine reviewed the game, she gave it a perfect five stars.

In previous updates, Firemint has added new maps and online leader boards via the Cloudcell service. Now, in order to utilize the new 3.0 software for the iPhone and iPod Touch, Firemint has added bluetooth play so you can share air traffic controller duties with a friend. No wifi is required, as you simply need two devices with bluetooth capabilities (note: only the iPhone 3G, iPhone 3GS, and iPod Touch 2G can use bluetooth).

In this new mode, you and your friend share a cumulative score for a game. Each person has a complete map on screen (you can either use the same map or different maps), but can only land planes of a certain color. If a plane appears on screen that you cannot land, you have to direct it to the side of you screen, which will cause it to appear on your partner’s screen. This makes the game even more hectic, as you have to manage planes that both normally appear on your screen and those redirected by your partner all while trying to communicate with your partner.



Flight Control
Our Rating: :: HIGHLY RECOMMENDED
Category: Games / Strategy
Released: 2009-03-06
Price: $0.99

Real Racing Revs Up

June 4th, 2009

n47894899291_5835I got a pleasant surprise in my inbox today, and I hardly slept last night for playing it so much.

Hot on the heals of their great update to Flight Control, Firemint have submitted to the app store a completely different game, Real Racing. Possibly the best racing game we’ve ever see on the iPhone, it’s coming really soon and I’ve got a final build ad-hoc copy. I’ve commented before about how great of a game this is. The final version is even better. It has amazing fit and finish and looks even better than the previous versions I’ve seen. Well done Firemint!

The racing game features 12 tracks, 26 cars, and five different game modes. The most interesting feature, to me, is the asynchronous multiplayer mode. Very well done, and a ton of fun to play.

If you’re on Twitter, you can follow the game specific Twitter account, or become a fan of the Facebook page.

No word yet on price, we’ll see that when the app goes live. And we’ll have a full review ready for when the app goes live. That is if I can stop playing it. For now, check after the jump for the official trailer video, more screen shots, and the official app description.


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Flight Control Lands A Huge Update

June 3rd, 2009

The once #1 paid application in the App Store just came out with it’s 1.2 update today and I have to applaud it in every way, this is what an update should be.

Firemint has added two more airfields to play on with a total of five new aircrafts with that go along with these levels. Both levels add a new spin on the game. The “beachside resort” contains the red plane, the larger red plane, and the helicopters from the previous level but with the addition of a yellow seaplane that lands in a water-runway. This level has two helicopter pads and throws a lot more helicopters at you, changes the game quite a bit.img_00012

The “aircraft carrier” level contains all new planes: two different red planes (one of which is
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In Search Of The Next ‘Flight Control’

May 15th, 2009

I don’t know if this problem has hit your village as of yet, but Flight Control is (still) haunting my dreams. Ever since Christine Morris put five stars on the review I’ve been hooked. I admit, the day I hit 100, I thought that I was the best in the world… and boy, was I wrong.

My feeling of invincibility was dashed after I was sent a youtube link (watch it here) of a guy landing 6000 planes in a row. 6000! Every morning now I wake up screaming, “6000! No way!”, leaving the people I live with in a constant state of panic. In light of this, I am attempting to move on to something that will redirect my focus, in turn giving me a whole new set of nightmare inducing dreams.

Just this morning, I found what could be the answer to my call. The game is called Parachute Panic, and it may just have the slick style/substance that I have been searching for. Parachute Panic, made by FDG Entertainment (known for the Bobby Carrot series), looks fantastic, even in its alleged “early alpha” build. Check out the video, watch it in Hi-Def, and tell me, honestly, if you think my sleepless nights will be coming to an end.

According to the developer, the game should appear on the app store late May/early June. Enjoy!

Firemint Games Provides Flight Control Sales Numbers

April 29th, 2009

flightcontrol

Firemint Games, the developers of the 148Apps five star rated game Flight Control, have just released their sales figures for the app while it held the #1 spot in the iTunes App Store. The period covered stretches from March 24th to April 25th 2009, which is a sizable amount of time for an app to hold that position.

Here’s some of the information from the report:

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Firemint Detail Pending Flight Control Update

April 15th, 2009

Flight Control from Firemint has been at the number 1 paid app in the iTunes App Store for an amazing 18 days straight. We reviewed it a few weeks ago and found that it owes it’s perfect score to the fantastically sticky game play, originality, and great difficulty progression. A pretty simple game that keeps the players coming back to beat their or others high scores.

Firemint today announced planned updates for the app that includes online leaderboards and automatic save game. That app update is expected to be out by April 24th. Details below from Firemint:

  • Online highscores – by far the most requested feature, Flight Control will receive online leaderboards with a simple but clever design, to cater for many of the different ways people are playing. Firemint will use its cloudcell.com technology to go beyond a simple list of names and high scores and offer location based leaderboards and a skill based ranking system. Cloudcell.com has already been used in I-Play’s Fast & Furious game and will also be used in Firemint’s upcoming title Firemint Real Racing.
  • Save game – if the app exits mid-game (for example, closing with the Home button or receiving a phone call) the player will be able to pick up exactly where they left off.

Firemint also teased us with mention of future updates that might hold new airports and aircraft.



Flight Control
Our Rating: :: HIGHLY RECOMMENDED
Category: Games / Strategy
Released: 2009-03-06
Price: $0.99

We’re looking forward to this update that will let us see some of the amazing high scores out there. Let us know in the comments what your high score is and check out our review of Flight Control where reader Perry has commented with some great suggestions on improving your score.

Flight Control


Details: :: Download app on

This game is an action / strategy game where you have to plan the flight paths of the airplanes coming into the landing strip. Sounds easy hmm? Don’t be too confident, this game is addictive, fun and difficult to land all the planes!

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