Posts Tagged first person shooter

Hey Big Daddy – Bioshock is Now Optimized for the iPhone 6 and 6 Plus

Posted by on November 10th, 2014
+ Universal App - Designed for iPhone and iPad

BioShock, by 2K, is a pretty good port of the original console game to iOS. And recently, 2K updated the game with a bunch of enhancements. Now you can enjoy voiceovers in French, Italian, German, and Spanish, and get a Japanese text localization.

Feeling like you need more room in your save games? Now you can delete old saves to make way for new ones. The controls have also been worked over with better handling, and a new look inversion option is available. Lastly, iPhone 6 and iPhone 6 Plus users can now enjoy an optimized experience.

You can pick up the new and improved Bioshock for $10.99 on the App Store now.

bioshock10

via: Our Review

Glu has announced that next week they will be releasing Contract Killer: Sniper, the newest game in the Contract Killer series.

The game is a first person shooter with a huge single-player campaign and PvP to school your friends in. It will also have over 250 missions across more than 25 locations.

Check out the trailer for Contract Killer: Sniper below.

Edge of Tomorrow: Live. Die. Repeat Review

Edge of Tomorrow: Live. Die. Repeat Review

+ Universal App - Designed for iPhone and iPad
Repetition might work for the movie, but it's not a hit when it comes to the game.

Read The Full Review »

Isolani, the latest first-person shooter from DeNA and Scattered Entertainment, creators of The Drowning, is a curious game. It tries to bring a story-based FPS into the structure of games like Candy Crush Saga, particularly with recharging lives and a linear progression, as opposed to the mission-based structure of The Drowning. David Simard, a producer on Isolani with Scattered Entertainment, took some time to answer questions about the game.


Continue reading DeNA and Scattered Entertainment’s Isolani: Producer David Simard on the Interesting Free-to-Play First-Person Shooter Experiment »

Neon Shadow Review

Neon Shadow Review

+ Universal App - Designed for iPhone and iPad
Neon Shadow hits the mark at almost every turn, providing players with the authentic space-themed FPS experience they have probably been waiting for.

Read The Full Review »
Dead Trigger 2 Review

Dead Trigger 2 Review

+ Universal App - Designed for iPhone and iPad
Surviving the sophomore slump, Dead Trigger 2 aims at being the mobile equivalent of games we've seen on consoles.

Read The Full Review »
Escape From Doom Review

Escape From Doom Review

+ Universal App - Designed for iPhone and iPad
The one thing every runner lacks is a way to retaliate. Escape From Doom gives the player that armed advantage.

Read The Full Review »

Madfinger Games has recently announced the official release date for their zombie-blasting sequel, Dead Trigger 2, and it’s just a little more than a month away.

The zombie-laden shooter sequel will have a “real time” story that is affected by the interaction and performance of all its players. Each update will shuffle locations around and otherwise change up events based around how everybody performs. Neat!

source: Madfinger Games
The Drowning Review

The Drowning Review

+ Universal App - Designed for iPhone and iPad
The Drowning tries to revolutionize the mobile FPS control system, but only gets it half-right.

Read The Full Review »

Don’t Drink the Water – DeNA’s The Drowning Released Today

Posted by on August 1st, 2013
+ Universal App - Designed for iPhone and iPad

The Drowning, DeNA and Mobage’s first-person shooter with the intuitive touch controls, is out today!

We’ve been keeping an eye on it for a while now, actually. Our official review is inbound, but in the meantime why not download it and try it for yourself? See what all the buzz is about and all that?

source: Mobage, Inc.

When Deus Ex: The Fall was announced as a mobile title, the reaction could be clearly delineated into two camps: mobile gamers intrigued by this deep franchise making its way to mobile, and by ‘core’ gamers who were outraged that a new Deus Ex game wouldn’t be coming to consoles and PC. As if it had to. As if they had a right to it. As if it was somehow a lesser product for being a mobile game.

Deus Ex The Fall Logo Small

Make no mistake, mobile gaming is still not fully accepted by gamers. It’s a big deal, and those who have had fun with the countless number of creative titles of various scales from all walks of life will know that a fun game is a fun game no matter what platform it’s on. But there’s still a mindset that mobile gaming is still a lesser form of gaming, and the reaction to Deus Ex: The Fall exposes this ugly truth.

10760DXTF_Announce online screen 4

But what is it about this game that makes people so hostile to the very idea of mobile gamers getting a console-quality title on the go? Was it a presumption that since a new Deus Ex title was announced, it had to be for consoles? Still, the disappointment seemed especially amplified in this circumstance. It wasn’t just the garden-variety internet trolls who compalin loudly, though: it was high-profile outlets like IGN and even Penny Arcade Report were disappointed. PAR strives for a higher class of gaming coverage, so this still seems uncharacteristic of them.

What IGN's announcement article said before it was changed.

What IGN’s announcement article said before it was changed.

IGN’s staffer who wrote the subheadline disparaging mobile, a particular insult to IGN’s own mobile coverage, which has been running since back in the days of flip phones. The mobile editor actually changed the headline a day later. Still, whlie they may have a section dedicated to mobile coverage, there’s still clearly a mindset that it’s something negative.

10757DXTF_Announce online screen 1

Despite all the great experiences on mobile devices, in genres both familiar and new, still there is disrespect. is just unfair. The people that make these games are gamers, often long-time ones. I’ve spoken to many of them. The App Store has provided new opportunities that just weren’t there before. I write about mobile games, but I’ve been a gamer for almost my whole life. Mobile games are legitimate games. That the games are using new interfaces doesn’t make them any less so.

10771E3 online screen 5

The irony is that a game like Deus Ex: The Fall is exactly what will legitimize the platform: this is a deep game that’s being released for touchscreen devices. It’s not perfect – it uses the flawed dual virtual stick control method along with touchscreen interface elements, but everything about the game sounds like it will live up to what the series has been known for, just in a smaller, more mobile-friendly package. This promises to be a legitimate Deus Ex experience that can be played while waiting for the bus.

10766E3 online E3 screen 6

And while this may be coming a bit early, mobile gaming getting the ‘legitimacy’ of controllers and TV gaming is not far away. Apple just approved a controller standard, and there’s million of AirPlay-compatible Apple TV devices. On the Android side, where gamepads are already supported, consoles are already making their way out. There’s Ouya, GameStick, GamePop, and a million more.

Apple's reference specification for iOS 7 gamepads. Will this be good enough for games like Deus Ex: The Fall for the skeptical? (via Pocket Gamer)

Apple’s reference specification for iOS 7 gamepads. Will this be good enough for games like Deus Ex: The Fall for the skeptical? (via Pocket Gamer)

Because if just the presence of Deus Ex on mobile isn’t enough, what will be for those who still disrespect mobile?

So for the gamers who still disparage mobile, I say this: give it a chance. Don’t be mad that the new Deus Ex is going to be on mobile. Be glad that a new version is coming out, and that a wider audience will be able to experience it. And give mobile gaming a fair shake. It’s not all Candy Crush Saga; there are a lot of fun experiences out there in pretty much every genre under the sun. Games are games. Come enjoy these, and let go of your hate!

Gameloft’s Blitz Brigade Shoots Its Way Onto The App Store

Posted by on May 9th, 2013
+ Universal App - Designed for iPhone and iPad

Blitz Brigade – Online multiplayer shooting action! released today on iOS bringing forth first-person shooter action. Players choose between 5 classes with over 100 different weapons to use in an online battle of up to 12 players. There are also 120 training missions to complete offline, should you choose.

√ 5 classes: Soldier, Gunner, Medic, Sniper, Stealth
√ Control the battlefield in Domination mode
√ Frag everyone in sight in Deathmatch
√ Use 3 different vehicles for a tactical advantage
√ Unique taunts and kill phrases for each character
√ Voice Chat to plan in real time with teammates

Gun Commando Review

Gun Commando Review

+ Universal App - Designed for iPhone and iPad
Gun Commando recalls the original wave of first-person shooters, but is far from a perfect game.

Read The Full Review »
Overkill 2 Review

Overkill 2 Review

+ Universal App - Designed for iPhone and iPad
Anyone expecting a huge, story-driven first person shooter might be a bit disappointed but that doesn't mean there isn't plenty of fun to be had with Overkill 2.

Read The Full Review »
Uberstrike Review

Uberstrike Review

+ Universal App - Designed for iPhone and iPad
Uberstrike brings fast-paced FPS action to the masses for free, and it gets a lot right with its controls, gameplay, and free-to-play model.

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Block Fortress Review

Block Fortress Review

+ Universal App - Designed for iPhone and iPad
Oh, Foursaken Media, will you ever release something that *isn't* great?

Read The Full Review »
Block Ops Review

Block Ops Review

+ Universal App - Designed for iPhone and iPad
There are tons of diamonds in the rough sprinkled throughout the App Store. Unfortunately, Block Ops is no diamond.

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Critical Missions: SWAT Review

Critical Missions: SWAT Review

+ Universal App - Designed for iPhone and iPad
It would be so much easier to enjoy this attempt at bringing a PC classic to iOS if the controls weren't such a mess.

Read The Full Review »
Modern Combat 4: Zero Hour Review

Modern Combat 4: Zero Hour Review

+ Universal App - Designed for iPhone and iPad
Modern Combat 4 is a military FPS built for mobile devices, and while Gameloft definitely brings exceptional production values to the table, it still is held back by the nature of touchscreen controls.

Read The Full Review »

Mission Europa is a Console-Quality iOS Game

The Backstory
A mining operation on Europa, one of Jupiter’s moons, has gone quiet. A team is sent to investigate and gets shot down in short order. Players control the lone survivor as he teams up with the facility’s computer in order to piece it all together and hopefully get home intact. A task made all the more difficult by the horrific cyber-zombie-demon-monsters that used to be the miners. It’s the kind of story we’ve seen in Sci-Fi horror before (Virus and Moontrap are just two examples I can think of), but it lends itself incredibly well to the interactive medium.

The Gameplay
Mission Europa (specifically the quintessential Collector’s version) is an odd duck of a RPG. It takes place entirely in first-person, utilizes both melee and ranged combat, features skills and summons that are akin to magic, contains tons of “lewts,” offers a crafting system, and has a pretty creepy atmosphere despite looking like it was rendered in crayon. Most of the time players will be wandering through the blood-stained halls, searching for a hidden item or hunting for a boss, all while fighting their way past the repurposed crew and other monstrosities. All the while finding and refining the abilities and gear that suits them best.

How does it Compare?
Because Mission Europa is an amalgamation of a number of different game types, it’s a bit like a lot of things. The gear collection, refining, and crafting is reminiscent of classics and contemporaries like Diablo or even Borderlands. The first-person combat is similar to an older Bethesda title, say like Oblivion. Meanwhile the oppressive atmosphere and disturbingly dark tones bring cult classic System Shock 2 to mind. The amazing thing is that it incorporates all these concepts, but it does them well, and even cohesively.

I could picture Mission Europa running on a PC quite easily, and it’s got the wealth of content (loot drops, crafting, creepy story, multiplayer, etc) most PC gamers crave. It would be right at home on Steam, too. Who knows? Maybe with a little push Banshee Soft might submit it to Greenlight and put my claims to the ultimate test.

*NOTE: “Console-quality” refers to the quality of the experience, not just the graphics. This is about the depth of gameplay, content, and in some cases how accurately it portrays the ideals of its console counterpart.*

$1.99
+ Universal App - Designed for iPhone and iPad
Released: 2011-03-15 :: Category: Games

Shaun Inman, creator of The Last Rocket and artist behind The Incident, has released his 7dfps game Vonneguts and Glory to the App Store. 7dfps was a virtual game jam started in part by Vlambeer’s Jan Willem Nijman of Super Crate Box fame, to challenge developers to create a fun first-person shooter in a week or less. Developers from all over the world took up the challenge, including Notch of Minecraft fame. Shaun Inman decided to do something artistic with the concept. Inspired by a passage from Kurt Vonnegut’s Slaughterhouse-Five, this game is very short, taking 5 minutes or less to beat, but it gets its point across. I don’t want to discuss too much about the game, as the surprise comes from actually playing it. The game was developed in Flixel, so it still has that style of pixel art that Inman has become known for, in a quasi-Wolfenstein style of world. The short, self-described “art game” is available now for free as a universal app.

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2012-07-03 :: Category: Games

Dead Trigger Review

Dead Trigger Review

+ Universal App - Designed for iPhone and iPad
Zombies! Shooting! Shooting zombies! Well, at least it's fun.

Read The Full Review »

Like Counter-Strike, but just wish that it could be played while on the morning commute, or wherever else you think is an appropriate place for some of the most amazing technology in the world? Well, Studio on Mars is currently working on Critical Strike Portable, a Unity-based cross-platform first-person shooter inspired by that multiplayer classic for iOS. The game will start about the same: two teams, pitted against each other on different types of maps, trying to out-deathmatch each other with their preferred loadout of weapons. Additional game modes such as a zombie survival mode will also be available. Controls similar to other touchscreen FPS games like N.O.V.A. 3 will be used here.

It will be possible for iOS players to not just take on other iOS players online, but also Android gamers, and even those playing on the web. While the iOS version is scheduled to come out soon – possibly by the end of the month, the game is currently playable on the web and Android.

Wolfenstein 3D, the hit classic first-person shooter, is celebrating its 20th anniversary. In celebration of the 20th anniversary, there are all kinds of perks and free stuff for fans.

Most important of the awesome offers for the anniversary is a price drop for the iOS version of the game, Wolfenstein 3D Classic Platinum. As of May 9th, the game dropped from $1.99 to free. The game won’t be free permanently. It’s only on sale for a limited time.

An addition, there’s now a browser version of the game launched at Bethesda’s website and on the Wolfenstein Facebook page. Upon writing that last sentence, I was immediately distracted by about a half hour of playing Wolfenstein in my browser.

I immediately downloaded the iOS version of Wolfenstein when I heard it was free. I grew up with the game. It was the first first-person shooter I ever played. It may have been the first computer game I ever played. Those looking for some nolstagia over the weekend are in for a treat.

$1.99
+ Universal App - Designed for iPhone and iPad
Released: 2009-03-27 :: Category: Entertainment

N.O.V.A. 3 Review

N.O.V.A. 3 Review

+ Universal App - Designed for iPhone and iPad
N.O.V.A. 3 is Gameloft's latest first-person shooter, and it's quite a looker, but does the technical expertise lead to a fun game underneath?

Read The Full Review »
Combat Arms: Zombies Review

Combat Arms: Zombies Review

+ Universal App - Designed for iPhone and iPad
It might be colorful and pretty, but Combat Arms: Zombies feels more stiff than those shambling bullet-sponges.

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Legendary Outlaw Review

Legendary Outlaw Review

+ Universal App - Designed for iPhone and iPad
Legendary Outlaw is an ambitious western-themed shooter, but it's going to need a lot more polish before it earns that "legendary" status.

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Modern Combat 3: Fallen Nation Review

Modern Combat 3: Fallen Nation Review

+ Universal App - Designed for iPhone and iPad
Modern Combat 3 isn't without its share of flaws, but it's still hands-down the best military FPS on the App Store to date.

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Mission Europa Collector’s Ed. HD Review

Mission Europa Collector’s Ed. HD Review

+ Universal App - Designed for iPhone and iPad
It most certainly doesn't look like much, but Mission Europa Collector's Ed. HD is a role-playing loot monger's dream come true.

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Contract Killer Review

Contract Killer Review

+ Universal App - Designed for iPhone and iPad
Contract Killer is a first-person shooter that has you playing as a sniper assassin tasked with taking out a variety of targets.

Read The Full Review »
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