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Fowlst review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on June 13th, 2017
Our rating: starstarstarstarblankstar :: FLAPPY WELL
Sometimes shamelessly borrowing popular ideas and slapping them together just works.
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Puff. review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on March 7th, 2017
Our rating: starstarstarstarblankstar :: HUFF PUFF SHOOT
This arcade game is an elegant little package that packs a punch.
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Downwell Guide - Tips and tricks for GunBoot initiates

Posted by Campbell Bird on October 21st, 2015

Downwell is an awesome game and that's all down to a combination of the simple concept and extremely well-designed mechanics.

The thing is, it takes a good while before these mechanics sink in and you'll need to experiment with what's possible within the game's rules.

Well, 148Appsis here tohelp give you a kickstart. Here we'll guide you through the hidden mechanics and share tips to help you venture further down the well.

GDC 2015 - These are the 6 Best Games We Saw at This Year's Game Developers Conference

Posted by Rob Rich on March 11th, 2015

There were a lot of really cool and interesting games on display at this year's Game Developers Conference, which made narrowing down this list extremely difficult. Just because a game isn't featured here doesn't mean it didn't impress me, but if you happened to be in San Francisco last week and saw an iOS game you'd like to mention then by all means please do so in the comments below.

And so, let's take a gander at 148Apps' top picks from GDC 2015.


GDC 2015 - This is Why Everybody's Talking About Downwell

Posted by Rob Rich on March 6th, 2015

So Downwell. Holy crap.

Ojiro Fumoto's GDC showpiece is one part roguelike, another part Metroid, and yet another part Cave Story, which is every bit as fantastic as it sounds.

The basic idea is that you control a character who can run left and right, jump, and shoot straight down while in the air. The catch is that there's a finite amount of ammo available, and it only refills when you land. The other catch is that if you die, it's back to the beginning. Pair that setup with falling down a seemingly endless (and randomly generated) vertical shaft and being able to purchase or find upgrades and you've got the makings of one great action game. And it is a great action game; the handful of minutes I got to spend playing it made that perfectly clear.

The only unfortunate thing about Downwell is that we're going to have to wait until July to get our hands on it.