Posts Tagged Chillingo
+ Universal App - Designed for iPhone and iPad
He-Man: The Most Powerful Game In The Universe was updated today, adding many-an-adolescent-male’s fantasy woman, She-Ra, to the roster of playable characters. She’s got her own moves and her own “feminine take” on things, whatever that means. Enjoy the video below, but ignore the “paint the hoverbots pink” part. That’s just pandering nonsense.
· New moves and power attacks
· Two new areas of Fright Zone
· New Storyline—for the first time ever play as She-Ra
· Swiftwind attack
· New control scheme with added buttons
· Performance fixes and new playability enhancements
If you have played the first version of this game, Anomaly Warzone Earth you know that besides it’s fantastic graphics it offered original gameplay dubbed a reverse-tower defense. While there is a light story, the focus is on the great gameplay.
While there is just a light storyline, it continues in this sequel that once you finish the first game, the war is not over. It has moved from Tokyo, the scene of the first game, to Korea. In this sequel, everything has been taken to the next level, especially the graphics. Pawel gives a few details.
“We have made slight changes to the interface. In the game there are a lot of visual improvements. Lens flare, particle effects, dynamic lighting. With the first Anomaly we were unable to do these things due to [hardware] limitations. Now with the iPads we are able to implement [these features].”
Changes in Anomaly Warzone Korea include a new vehicle, new powers, and new enemies to battle. The biggest change though are new gameplay modes. In the first version the gameplay was similar from level to level. Korea includes modes that require special strategies.
Anomaly Warzone Korea will be out before Christmas this year, if at all possible. Developed by 11Bit Studios from Poland, and published by Chillingo. Hit the jump for more screens from the game.
iPhone App - Designed for iPhone, compatible with iPad
Thirty years after Mattel dominated TVs and toy chests with all manner of hokey and impossible men and monsters, The Most Powerful Man in the Universe is getting his video game dues.
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Raindrops keep falling on my head…
On This Episode:
- “Beatnes7 (Theme to The Portable Podcast)” by The Eternal – Download on iTunes here:
- “Nanocarp” by The Eternal
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Released: 2012-10-11 :: Category: Games
Theological discussions aside, I imagine it would be pretty tough to build a massive sea-going vessel and then stock it with two of every animal in the world. I also imagine it would be rather difficult to catch up with said super-sized ship once it’s set sail, but that’s exactly what happens in Chillingo’s Catch the Ark.
Noah and a few of his animal buddies have been left behind. Rather than mope around and wait for the floodwaters they decide to get proactive and attempt to chase down the biblical boat. The gameplay, which is still admittedly in fairly early form, takes place on an endless river. Players must guide the tiny raft back and forth in order to avoid obstacles and snag some coinage. These coins can be gathered and used to purchase new dinghies or special power-ups to give their future runs a better chance at success.
I have to admit I was pretty impressed by Catch the Ark, even with the game in such an early form. The visuals are incredibly stylish and colorful, the controls are responsive, and the little detail of animals hanging on the small boat representing “lives” is just brilliant. It’s also worth noting that, at least in this early build, it avoids many of the pitfalls typically associated with Bible-related games. Which is to say it’s more about the game than the Genesis.
Catch the Ark is still too early in development to have an official release date or price, but it’s definitely coming. And it seems like something worth keeping an eye out for.
Ever since I found myself transfixed by Wayne and Garth’s adventures in creating their own personal rock-a-palooza, I wondered what it would be like to start one of my own. Reality being what it is, coupled with me being barely in my teens at the time, meant that it wasn’t something I could actually do. At least it wasn’t. Now that Chillingo is getting ready to release Pocket Festival that young man’s dream can very much become a reality. Okay a virtual reality but sometimes you take what you can get.
Pocket Festival puts players in charge of their own personal Lollapalooza, Woodstock, Warped Tour, or whatever else they might want to call it. They can build tents for concert goers. They construct the stages and book the bands. They pick up litter for experience points (!!). And, as expected, more experience unlocks more gear, which can be purchased with coins and used to earn more coins to buy more gear. Most notably there are also daily quests that are changed, you guessed it, daily and offer players a number of rewards for various tasks.
This freemium rock-fest will be available soon. And you won’t even have to wait in line for a week to get tickets!
Imagine a twisted game show in which contestants have to navigate their way through a maze full of hazards in order to earn some potential big bucks. Possibly even their freedom. Okay, not that game. What I’m talking about is Chillingo’s Man in a Maze. It’s a bit less bleak.
For starters, the Man (pictured) is always grinning like a goof. That’s pretty much the tone to expect from Man in a Maze: goofy and lighthearted. In between levels players can potentially spin a large, Price is Right-style wheel for bonuses or even use gems nabbed within a stage to purchase upgrades. Of course the stages themselves can be a bit more punishing than the bright and colorful themes might make them appear.
In my brief time spent with the game I saw a number of variations to the maps, which required completely different strategies. At it’s core, Man in a Maze functions much like a fairly typical maze chase game. Players guide the hapless grinning fool around with a finger drag and attempt to snag gems, avoid enemies, and possibly nail them with a fancy ball or two.
All the family friendly (and universal!) game show of death shenanigans will be coming to the App Store this winter.
What do you think of when I mention fur underwear, lots of muscles, and a really big sword? Okay, it calls a couple of different pop-culture icons to mind but what if I include flowing blond locks and an alter-ego that wears pink tunics? Couldn’t be anyone other than He-Man, could it? Well it is. And The Most Powerful Man in the Universe is getting The Most Powerful Game in the Universe at the end of the month by way of GlitchSoft (Destructopus, Star Marines) and Chillingo.
The developers have teamed-up with Mattel in order to bring the App Store an interactive celebration of the iconic 80’s action figure’s – I mean action hero’s – 30th anniversary. Hem-Man: The Most Powerful Game in the Universe is quite possibly the first iOS Tap n’ Slash, too. Players will tear through several different environments and over 25 levels throughout Eternia as they attempt to thwart Skeletor yet again. The game features destructible environments, un-lockable and upgradeable attacks, hidden artwork, a very tongue-in-cheek sense of humor, and a surprisingly clever control scheme. I didn’t get the chance to play around with it at all but it looks pretty intuitive with the left side for the screen used exclusively for movement and the right for jumping, attacking, and a bunch of special moves.
The glorious homage to one of the manliest toys ever to have graced the 1980s – with its self-referential humor, giant boss battles, and promise of more content in the form of new playable characters and levels in the future – is due out in the App Store at the end of the month, specifically October 25th. I wasn’t able to get a solid price point but it should go for between $0.99 and $1.99. Very soon we’ll all HAAAAVE THE POWEEEEEER! Make sure to use it wisely.