Have you just bought Buzz Aldrin’s Space Program Manager and aren't sure where to start? We’ve got you covered with a beginner’s guide that’s sure to see you right and well on your way to launching a manned spacecraft to the Moon.
The Basics
- Don’t be intimidated - Buzz Aldrin’s Space Program Manager doesn’t have the friendliest of tutorials. It’s very reminiscent of an older PC game’s, which makes sense given its origins.
- Set aside an hour for that tutorial and don’t skip over it - Maybe consider writing a couple of notes as you go along.
- Learn what each building does - The key shows you where everything is. The Astronauts/Cosmonauts center is there for recruiting and training your keen explorers, Public Affairs is for seeing how things are going and checking your budget, while Headquarters is for managing the various programs you’ll soon be launching, such as rockets and payload R&D.
- Elsewhere, Mission Control Center and the SET center are there for recruiting personnel, such as scientists and researchers. The Vehicle Assembly Building helps you develop physical units, while the Museum provides a place to read about the history behind everything.