Posted by Rob Rich on April 3rd, 2014 + Universal App - Designed for iPhone and iPad
Everyone’s favorite (or not, because of free will and all that) bug-themed action defense game has received a sizable new update from the “Man Gods.”
In addition to the various tweaks and balancing changes (listed below), an entirely new game mode with over 20 missions has been introduced. Turret Defense places a much heavier emphasis on building turrets and making use of pathways in an effort to stop waves of enemies from noshing on your food supplies. It also includes a new hero (the Garden Beetle), new power-ups, and makes use of the newly-introduced Laser turret.
Assuming you haven’t already (why the heck not??), you can grab Bug Heroes 2 off the App Store for $1.99.
• Added a new turret: Laser!
• Many higher star missions made easier
• Balanced turret upgrade prices
• Balanced stun scroll effect on high rate of fire heroes
• Fly Bandito and Army Ant Cavalry abilities have unit caps
• Sniper Turret bullets move much faster, but they no longer target heroes in versus mode
• Revamped mission system to allow many more mission choices and options at once
• Fixed an issue with versus local multiplayer
• Miscellaneous bug fixes
Bug Heroes, the dual-stick shooter and tower defense hybrid, went freemium earlier this year, with in-app purchases for additional playable characters, new levels, new weapons, and new enemies to fight. However, developer Foursaken Media has decided that due to what they preceive as animosity toward free to play and freemium games being what they describe as “money suckers,” they have released a new version of Bug Heroes with all in-app purchases included. Bug Heroes Deluxe includes all current in-app purchases at the same price as the total of all in-app purchases in the original version of Bug Heroes, totaling 20 characters, 11 environments, and over 50 enemies. People who purchase Bug Heroes Deluxe will get all future IAP content added to regular Bug Heroes for free.
With the current move toward games supported by in-app purchases, this is an interesting move back toward the traditional model of premium apps by Foursaken Media, though even their IAP model of selling content without any kind of consumable content stands out. This is something rare in this day and age, but could appeal to ‘core’ gamers who have a general disposition to in-app purchase content, and would rather get all content at once.