148Apps Network Post
Developer: Kuuasema
Price: $2.99
Version Reviewed: iPad
Device Reviewed On: 1.0.3

Graphics / Sound Rating: ★★★★½
Game Controls Rating: ★★★½☆
Gameplay Rating: ★★★★☆

iPad Integration Rating: ★★★★½
User Interface Rating: ★★★½☆
Re-use / Replay Value Rating: ★★½☆☆

Overall Rating: ★★★½☆

I tend to be a huge fan of games with good music. I’m an even bigger fan when that music is electronic. And even better is when that music gets me in the right rhythm to play the game. Supersonic HD fits those three descriptions.

Supersonic HD is one of those tunnel ride games where the player flies through a tunnel at an automatic pace. Generally, the player collects certain items and dodges others and it’s no different with Supersonic. These sort of games often remind me of the bonus rounds in the second Sonic the Hedgehog game where he’s running in a tunnel and collecting rings. In Supersonic, the player collects diamonds while dodging mine-looking things. The mines don’t actually hurt the player; they only revert the score multiplier (gained by collecting diamonds) back to zero. In order to lose, the player must run into one of various types of walls (half-moon, x-shaped, pillar, etc).

There are two game modes: Classic and Blitz. Classic is the simplified version of the game. The player simply collects diamonds while dodging mines and walls. The goal is the get the highest score possible and compare them on the leader boards. In Blitz mode, there are added features such as shields and extra time (to add on to the time limit in Blitz mode). Players can add to their shields and time limits by buying them with credits. The game starts out with a limited number of credits and after that must be purchased with in-app purchases. For a paid game, the attempt to get extra money out of the player in order to effectively play one of its modes probably isn’t a great business model. I’ve only played Classic mode after running out of credits. Though the game does start off with a decent amount of the credits.

The theme is in space and with the see-through nature of the tunnel, the whole experience looks like wormhole travel through a Stargate (my apologies to whomever doesn’t know the reference). The electronic music adds to the space theme. I may not have enjoyed the game nearly as much without such great music. In such simple games like this, the addition of some good music can be the difference between a game lost in the millions and one of the best. Pay attention to the music in the gameplay video below.

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Posted in: iPad Apps and Games, iPad Games, Reviews

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