Muffin Knight Review
Price: $0.99
Version Reviewed: 1.0
Device Reviewed On: iPod touch 4
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If this sounds like PC and upcoming iOS game Super Crate Box with muffins instead of crates, and RPG elements instead of simple high-scoring elements, well, ding ding ding! This game is very much influenced by Vlambeer's Super Crate Box. In the wake of the Ninja Fishing/Radical Fishing fiasco, this could have been a similarly huge controversy, but Super Crate Box developer Vlambeer has dismissed it by stating that they feel the games are different enough. While some elements like weapons are very similar if not identical, there are at least original levels, and this game's killer feature: multiplayer.
While the gameplay is great for pick up and play sessions, and the multiplayer is similarly addictive for its competitive elements, the game does have some issues. The multiplayer is currently only local wifi, for example, and doesn't appear to support Bluetooth. The controls, while able to be rearranged, are very loose, and make it easy for buttons to accidentally be pressed, which is bad when walking toward an enemy instead of away from them, since one hit means death.
While those who fell squarely on the side of Vlambeer in the Ninja Fishing/Radical Fishing debacle will likely be disgusted by Muffin Knight, there's still an original art theme, engrossing RPG elements, and the fun multiplayer as well. While Super Crate Box will be hitting iOS soon, this is a worthwhile entry in this genre, and very addictive.