Version Reviewed: 1.0.0
App Reviewed on: iPhone 5
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Ooohhh! The Regular Show’s Rigby and Mordecai are in another game, and this time it’s all about tower defense. The Great Prank War pits the bluejay and the raccoon against Gene, the manager of East Pines, in a prank war to end all prank wars. But even battles that utilize whoopee cushions and tomatoes as ammunition can be stone-serious.
The Great Prank Wars begins with Gene using a time machine to zap himself back to the start of the prank wars. From there, he takes over the park and lords over the grounds with his prank machines and reams of minions. Rigby and Mordecai arm themselves accordingly and set out to do battle. Lots of fart noises ensue.
The Great Prank War is a mix of action and tower defense. The war to take back the park stretches across four seasons, each of which are divided into several levels. Players choose two characters to battle with. Rigby (a melee attacker who wields a fish) and Mordecai (a long-distance attacker with a toilet paper wand) are the starters, but others are gradually unlocked. Each park denizen has their own strengths and weaknesses. With a bit of experimentation, players should be able to find a combination that works for them.
Once the bugle sounds, players charge into the fray. There are minions to slap, but it’s more important to take down and capture Gene’s prank machines, which are capable of dispatching minions by the dozens. Once the good guys’ defenses are shored up with the help of the machines, players can concentrate on attacking the bases and bosses that need to be toppled in order for the game to progress.
The key to victory is knowing when to switch between characters. One fights while the other rests and recovers energy. If a character’s hit points reach zero, the team is knocked back to the start of the level and must fight their way upstream again.
The mix of action and tower defense presented in The Great Prank War is compelling. The in-game humor doesn’t take full advantage of its source material, but the game itself moves quickly and allows for oh-so satisfying special attacks that topple enemies like Jenga blocks.
In fact, The Great Prank War‘s biggest flaw is probably its brisk pace. It’s pretty easy to clear all four seasons within a couple of hours, though there’s some replay value for anyone determined to achieve all three stars in every level.
The Great Prank War is a solid action/tower defense hybrid that supplies decent fun for as long as it lasts. This is the only war that matters, so get out there and win it.
Tagged with: $2.99, Cartoon Network, Great Prank War, Regular Show, review, the great prank war