Version Reviewed: 1.0
Device Reviewed On: iPhone 5
Graphics / Sound Rating:
Replay Value Rating:
Ever kept playing a game but not been entirely sure why? If you haven’t before, then Foodie Yama might be that first time. It’s incredibly simple and, to an extent, has no point - yet you’ll find yourself going back to it every once in a while.
It’s a game for the twitchy player, with extremely simple controls. There’s no clue as to the story behind it all but you play Foodie, a hungry green slime creature, that’s eager to eat all the fruit in sight while dodging the blades in his way. Controls are a matter of tapping left or right in order to go to the correct side of the screen to dodge any blows.
Given it’s an instinctive kind of game, you’re going to die often and in a fairly stupid way. It’s the kind of incident where you kick yourself mentally and wonder why on earth you got caught up in everything and kept tapping the wrong direction. You’ll blame the music for getting you hyped up or simply a lack of concentration for a moment. You’ll wonder just what you’d gain for playing again. Then, for some unusual reason, you’ll try again anyway. Foodie Yama is pretty generous with dishing out lives, meaning you’ll hardly ever need to wait it out. You can always buy an in-app purchase to skip past this but, seriously, that moment isn’t going to happen.
The only real point to carrying on with Foodie Yama is to acquire new fruit, which merely means more points and a brief sense of satisfaction. It’s odd how that does the trick; although soon enough the illusion fades and you’ll wonder just why Foodie Yama hooked you. I don’t know why either.