App Reviewed on: iPhone 4
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I've never had a dog for a pet. I had a cat once, or at least when I was at university someone else's cat decided that our flat was its daytime residence for a while. Unfortunately that stopped as soon as I started playing chase with her. Cats are more into doing whatever the hell they want and apparently that doesn't ever include being chased. Ever.
I still don't have a pet dog to play chase with sadly, but at least I'll always have Dog Chase. With Dog Chase I can guide one of three young puppies as he sprints through a park, all carefree and canine-like. The pup automatically runs down along the screen, but I can move him left and right by tilting my iPhone held horizontally. The aim is to keep the dog away from other animals - including those chasephobic cats - and of course away from your everyday park obstacle, a stick of dynamite. Meanwhile make sure he's picking up bones and tennis balls along the way to score some points. Collecting items quickly one after another earns combo points, but it does require some pretty quick tilting, even on the slower Easy difficulty. But to really rack up the big points and the leaderboard rankings, keep that doggy running until he crosses a checkpoint.
Dog Chase is seemingly intended as a quick and breezy distraction; each pup only has two lives, both of which are taken away by those dynamite sticks, so games only last so long even on the easiest of difficulties. It's not the deepest game, obviously, but the tilt controls are graceful enough, the pups are cute enough, and as quick and breezy distractions go it's plenty enjoyable. Also, it's only 99 cents. And let's face it, real dogs don't come cheap. That cat that visited me at university didn't cost me much money (I think my housemates fed her), but she was crabby after all the chasing so she wasn't particularly amazing value for money. Dog Chase, however, isn't at all crabby and and for 99 cents you could do far worse.