Version Reviewed: 1.0
Device Reviewed On: iPhone 4
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Apache Overkill reminds me of the kind of shoot em up games I used to play as a kid on my Commodore 64. Apache Overkill has much better graphics and it doesn't take hours to load from a cassette tape (remember those?) but the same basic gaming principle is there. You fly through the air shooting at everything that moves, racking up the best high score possible ad infinitum. In the case of Apache Overkill, you scroll across the screen automatically but you can move around the screen independently too. Firing is a matter of just keeping your finger on the screen and your right hand's fingers deal with special weapons such as missiles, laser beams and nuclear weapons. In each level, you'll face up against a few mini bosses that provide a challenge before moving onto the next stage.
It all works just how you'd expect and it is fun for a time. There are a few irritants though. One thing is that if you take your finger off the screen, you stop firing which isn't overly convenient if you simply want to move your finger across the screen or get a clear sight of what's going on. While there are 99 levels to traverse, there's only actually four different backdrops to look at and things do get a little repetitive after a while.
It's fun of course and the game can go on a pretty long time; you just might find your attention span waning. It's a game that makes clear sense in free web based form (it's a conversion of a Miniclip.com game) but a little more depth would have been nice for a paid iPhone game. More than one difficulty level or even another mode of some kind would have helped. There is at least Game Center support which offers both leaderboards and some very tough achievements to gain.
Apache Overkill is a fine game and one that you'll enjoy for a little while but you might find yourself longing for a bit more substance to your gaming experience.