ChAIR has unveiled Infinity Blade III: Kingdom Come, the final update for Infinity Blade III. The update will provide a new environment, new enemies (including a new dragon to face off against), and dozens of new items to collect.
Alongside this announcement of the final update, ChAIR has also released a trailer to celebrate four years of Infinity Blade being shown off on the Apple stage, with footage from the update sprinkled throughout.
The ‘Kingdom Come’ update for Infinity Blade III is set to arrive on September 4, with the game available on the App Store now for $6.99.
2KDenmark has announced that they will be releasing their new Shopping app, Heap, next month on September 1.
Heap is a shopping companion app that allows you to create shopping lists, get suggestions, and reorder items easily. The app uses high quality pictures to make it easy and fun to fill your shopping list, and the app is customizable. You can choose your language, color scheme, and even add your own pictures. Planning a party? You can share your shopping list with friends via SMS, email, and eventually the cloud.
Check out Heap on September 1 for free on the App Store.
Livescribe has announced a partnership with Moleskine, and unveiled a series of notebooks that work with the smartpens. As you write the pen captures your notes and transcribes them to digital format that can be used on your computer or mobile device. The Livescribe 3 smartpen connects to iOS devices via Bluetooth and users can access their drawings and notes through Livescribe+, which is already available on the App Store.
The Livescribe notebooks have an expandable inner pocket containing two bookmarks printed with smartpen buttons and controls, and all of the traditional Moleskine bonuses like great paper, rounded corners, a ribbon bookmark.
“There’s something magical about writing on paper with a pen, it opens up your imagination and allows you to expand your thinking beyond the constraints of a keyboard,” said Gilles Bouchard, CEO of Livescribe. “With these new Moleskine notebooks and a Livescribe smartpen, you can tap into that inspiration, and store everything on your digital devices, too.”
GlobeIn, the site that brings handmade crafts from over 38 countries to your doorstep, now has an app – appropriately named GlobeIn.
The app allows you to buy directly from artists all over the world and read about the stories behind each product. The service offers things such as jewelry, clothing, home goods, and more. GlobeIn also offers the “Subscription Box,” which sends you 3 unique products every month.
You can pick up GlobeIn for free on the App Store.
So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.
Take the perennially popular Match-3 genre, combine it with a well-loved TV show, and what do you get? Doctor Who: Legacy. That’s all you need to know about it, really. If you enjoy Match-3 games and Doctor Who, you’ll enjoy this. Don’t expect much innovation, though. This is a puzzle game we’ve all played before. Divided up into seasons, you’re able to take The Doctor and his relevant trusty companion on an adventure through time and space by, well, matching gems to defeat Daleks and Cybermen. Yes, it’s a curious use of the license but it kind of works. Deviating from the typical Match-3 path you can move gems anywhere on screen, thereby setting up some great combos. Doctor Who: Legacy keeps it fairly light and easy, but it’s still quite satisfying to take out an enemy in one move. Also, there are special attacks to inflict on your foe that are very loosely Doctor Who-esque. It’s all very typical of the genre but less so of the show. –Jennifer Allen
Oscar winning actor, all-around Hollywood nice guy, and now app creator? Is there anything that Tom Hanks can’t do? It appears not. Hanx Writer taps into the actor’s love of old-fashioned typewriters and attempts to bring the nostalgia to your humble iPad. It’s a pretty cool typing app too, even if it’s not going to replace more modern fare. Replicating the typewriting experience, you’re given a form of typewriter for free with more available via in-app purchases. It brings with it the right noises for when you’re typing, as well as the choice to remove the delete key for the true authentic experience. After so many years of not hearing the ‘proper’ noise of keys being hit on a keyboard, it’s kind of cool to hear Hanx Writer replicate those noises from years gone by. –Jennifer Allen
The Blob have arrived, and all who stand against them will be reduced to ash. Their fleets – massive, terrifyingly organic ships – arrive with the catastrophic finality of a lightning strike, decimating anything in their path. The civilized races of the galaxy respond the only way they know how: they form and break alliances, taking the disastrous arrival of the Blob to grab for power. And so the fleets arise, intent on nothing less than total victory. Star Realms started as a deck-building card game of titanic popularity, and this digital adaptation attempts to successfully capture the fast-paced, simple-yet-engaging gameplay of the physical version. For the most part, it succeeds overwhelmingly. Players take turns drawing cards from their ever-increasing decks in order to gain Trade, Authority, and Combat. Trade is spent on new ships, authority acts as the game’s hit points, and combat is used to destroy your opponent’s outpost and damage their Authority. –Andrew Fisher
Despite marketing positioning it as a turn-based strategy game, Assault Vector feels more like a re-skinned version of some sort of hyper-future checkers where all the other pieces are out to murder you. Players move their ship around a hex-based “sector” of space, trying to either destroy all of the opposing spacecraft or make their way to the green exit gate. Destroying the enemy ships nets you the opportunity to upgrade your own, while making it to the exit space just guarantees safe passage to the next board – without any benefits beyond surviving another day. The player and the enemy fleet alternate turns, moving one hex at a time. Each enemy ship has a firing arc, which can be viewed in red by tapping that specific ship. Most of these are along straight or diagonal lines, but the occasional ship has a circular danger zone surrounding it on all sides. Enemy ships are destroyed by moving into one of their bordering safe hexes, allowing the player’s ship to get the first shot off. Jumping into a hex that’s on the firing line, on the other hand, gets the player’s ship blasted instead, shaving off a point of health. But the player has a couple of other tools on hand to assist, each one usable once per sector. The Hyper Jump allows for one single move of a greater distance than the usual one hex. Similarly, the Neutron Cannon allows one enemy ship to be attacked from a far away, rather than the usual point-blank range. –Rob Thomas
In space, no one can see a ship explode into hundreds of really cool colors. Wait – colors still show up in a vacuum, right? It’s not like sound, or – eh, never mind. What’s really important is that Space Colors by Team Chaos is a fun, fast-paced shooting game that looks great right here on good ol’ Terra. Space Colors is primarily a shooter, but it contains some mild roguelike elements, too. Players travel from planet to planet, each with a randomly-generated mission. There may be asteroids to dispose of, or crates to collect, or enemy forces to trade gunfire with. When players emerge victorious, they’re allowed to move on to the next planet in the system. –Nadia Oxford
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If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:
Simple games often thrive on phones. The format just suits simple games that can be played for minutes or even seconds when there’s a quiet moment or passing a phone between friends, trying to beat each other’s record. Freaking Math takes simplicity and files it down into something even more simple that simple. The result is a pretty damn simple game that looks like it took a few minutes to make, but is addictive, tough and a bit of fun. Freaking Math is aptly described by its title. It makes you say freaking a lot and it is math. A series of sums appear on a colored screen that may be correct or incorrect. They are always very simple, elementary math level problems, such as 1+1=2 or 2+3=4. There is a tick and a cross button and the object is to tap the button to say whenever the sum is correct or not before time runs out, much like the little known 1977 Atari 2600 game Basic Math. Easy right? The catch is the time limit is literally one second. Taking more than one second to answer the sum or answering it wrong ends the game and displays the high score. The game is hard so games rarely last more than a minute and the game has a distinctly Flappy Bird-ish vibe to it, what with its super simple presentation and short game length. –Allan Curtis
I’m an emotional mess, and it’s all because of Unpossible. On paper, it’s a racing game, but it goes a bit beyond the basic paradigm. It starts from the intro screen, with the dazzling blue interspersed with dark undertones. The background cityscape is bathed in moonlight, and the electric feel is almost tangible in the way it invokes the night. The raceway is a blue-lined dark, tubular affair that extends in seemingly unending fashion over barren land. –Tre Lawrence
Brave Tribe is another freemuiem citybuilder, but this one tells the story of a small Celtic village completely surrounded by Romans who like their food and a good fight. If this sounds familiar it sure is. The opening cutscene has a lot of homages to a certain heroic little Gaul and there is even a Monty Python reference squeezed in there. All this personality pretty much disappears when the game begins though. Taking control of a nearly featureless village, the player must build it up into a stronghold capable of supporting stronger warriors and defeating the encroaching Romans. Fighting off the Romans is as simple as tapping on them a few times though at least after the player has waited an hour or two to produce swords. A few basic quests provide direction and additional things to tap on. –Allan Curtis
And finally, this week the guys on Pocket Gamer subjected Peter Molyneux to a grilling, celebrated the return of Flappy Bird‘s creator Dong Nguyen with a harsh review, experienced disappointment at Clash of Clans clone Star Wars: Commander, and told everybody about Humble’s latest charity mobile bundle. Read all of this, and more, right here.
Bottom Line: The Phonejoy bluetooth game controller is a slick little attachment that accommodates all sorts of devices and orientations.
It’s important to note before I get too deep into this thing that the Phonejoy is currently not available as an MFi controller. It does work with iOS games that still support the iCade, however, and there’s the added benefit of being able to use it with Android devices as well. But if you’re on the fence, it’s something to keep in mind. At least until an MFi model might become available.
The Phonejoy uses a similar button layout to most console controllers, with four primary face buttons, four shoulder buttons, two analog sticks (left and right), a start and back button, and a digital pad. It’s also very well put-together. The plastic doesn’t look or feel cheap like with some mobile controllers, the buttons are solid, and the sliding mechanism on the inside uses what looks and feels to be some pretty nice springs and metal plates. The surfaces on the analog sticks are a teensy bit slippery, but they don’t move very far so you thumbs aren’t really likely to slide off.
An official Phonejoy app is available that lists compatible games and tells you how to properly connect everything. I’m not entirely sure why the directions on pairing the Phonejoy – hold B and the Back button until the light turns red – couldn’t be included in the written instructions, other than to drive downloads of the app I suppose, but having the list is handy. Unfortunately some of the games don’t seem to work quite right anymore (Terra Noctis was something of a distaster, truth be told), but there are still several that I’ve tested that play incredibly well with the physical controls. Stealth Inc., Metal Slug 3, pretty much anything by Orange Pixel, and a whole lot more all work perfectly.
There’s no hardware connection required to use the Phonejoy (it uses bluetooth), so all you have to do to set it up is set your device in the middle and turn it on. The controls will connect wirelessly, and the force of the springs will keep a firm grip to make sure nothing slides out of place – both in a vertical and horizontal orientation. As an added bonus, since you never have to physically hook anything up you can just use the Phonejoy like a regular wireless controller if you prefer.
Adapters may also be connected to your device that will allow you to use headphones or charge it while you use the Phonejoy. Both came packed in with the Pro Gamer set I received ($89.90), along with a portable tablet stand and travel case for the Phonejoy itself, but you can also purchase them separately if needed. The only problem is that the power adapter is micro USB only, so no charging while playing for iOS users. The headphone extension will works just fine, though.
If it weren’t for the lack of MFi options, the Phonejoy would be an easy recommendation. Although even without them it’s a solid controller that works very, very well with the games it is compatible with – and that list is still pretty long.
Doggins, the adventure game from husband and wife team Brain&Brain that stars a terrier and a villainous monocled squirrel, was previously only available for iPad users.
That’ll change this Thursday however, with the app set to let iPhone users play when it becomes Universal. Alongside letting those with smaller devices play, the app will also get some minor fixes, a new icon, and a slightly refined final puzzle.
Doggins will become universal this Thursday, but is already available on the App Store for the iPad for $3.99.
Posted by Ellis Spice on August 25th, 2014 + Universal App - Designed for iPhone and iPad
The second chapter of SkyGoblin‘s The Journey Down series has today arrived on the App Store. The Journey Down: Chapter Two continues the story of Bwana and co in St. Armando as they continue to look for his lost father. Along the way, whilst running from pirates and the law in the Underland, they’ll discover a dark conspiracy which shrouds the fate of Bwana’s father.
To celebrate the release of Chapter Two, The Journey Down: Chapter One is also available this week for the grand price of nothing, giving players a chance to play the first chapter before they play the second installment in the story.
The Journey Down: Chapter Two is available on the App Store now for $4.99, whilst Chapter One is currently free and will be for the rest of this week.
Afterlight, the photo editing app, has been updated to version 2.5.
The update adds an interesting new feature that lets you create your own filters under the Fusion section. Using adjustment tools, filters, and textures you can mix and match settings to create a custom filter. The created filters can be as simple as a color change or as complicated as a 20+ step fusion. You can name your it, and go back to edit it as you like. Afterlight has also squashed some bugs and made a few improvements.
You can check out Afterlight for $0.99 on the App Store.
Posted by Jessica Fisher on August 25th, 2014 iPhone App - Designed for iPhone, compatible with iPad
Steller, by Mombo Labs, is a story sharing app that turns your photos into a cohesive tale of your life and adventures – and the app has recently received a big update.
Now users can search for stories using keywords and hashtags, as well as make comments and @mention their friends. The interface has been updated to allow you to Pinch and zoom, and now includes a new Explore section and Most Viewed stories category. For extra privacy, you can also block users from viewing your profile and stories.
You can download Steller for free on the App Store.
Fans of the Legend of Grimrock series will be happy to hear that Almost Human Games is working on an iOS version.
According to the website, “The game isn’t just a direct port from the PC version of Legend of Grimrock. We have always felt that the game wouldn’t work on touch screens straight out of the box but needed a few custom mechanics to get the benefits of the touch interface.”
There is no set release date as of yet, but at least we know it is in the works.
Megapop has released a huge update for Trolls vs Vikings, adding over a hundred new dynamic levels, with the addition of Valhalla. Alongside this the game also features player levels, a new region to play in, and a new spell system.
The look of world map has also been overhauled, along with new graphics, tips, and music added throughout to improve the user experience. Shop items have also been made cheaper after feedback from players (including from our review), with the Normal mode tweaked to give a smoother experience and the Hard mode made slightly easier than before.
Trolls vs Vikings is available to download for free from the App Store now.
This weekend marks the 20th anniversary of the King of Fighters franchise, with the original arcade King of Fighters making its début in Japanese arcades on August 25, 1994. To celebrate this historic milestone, SNK is having a big sale on the App Store, knocking the price of ten games down to $0.99.
With a brand new Star Wars trilogy on the horizon, prepare yourselves for Disney and George Lucas’s space fantasy throwback to be more omnipresent than ever before. So it should come as no surprise that new adventures in that galaxy far, far away are coming to mobile as well. The latest example? Star Wars: Commander. We check to see how strong the Force is with this upcoming strategy game in this edition of It Came From Canada!
As much as its creators try to deny it, Star Wars: Commander is Clash of Clans with the Star Wars license. Players begin as independent Tatooine mercenaries who have unfortunately gotten on the bad side of powerful gangster Jabba the Hutt. So to survive, players can either join the Empire as it continues conquering the galaxy or make friends with the Rebels heroically struggling for freedom. Whatever they choose, players then begin building their base and taking on missions.
At their headquarters, players can upgrade new structures and droids to help bolster their forces. Depending on what faction they choose, hero units like Han Solo or giant death machines like AT-ATs will be at their command. With these units, players take on the light real-time strategy missions that make up the game’s single-player campaign. They can also ally with other players or launch offensives against them. However, that means they must remember to keep their own base safe as well by constructing defensive walls and turrets along with deploying strategic air strikes. The missions themselves are brief, easy, and mostly just focus on destruction, but it’s lame how any units brought in can never be used again even if they survive. It leads to needlessly conservative play.
But again, all of this will be familiar to Clash of Clans players. This is mostly just an elaborate Star Wars skin. However, it is hard to deny how great a skin that is. The character models, sound effects, and musical cues are not only fantastic, but almost overwhelmingly nostalgic for the original trilogy.
If this is all part of the master plan to get people excited about Star Wars again, it’s working. Star Wars: Commander is currently in a soft launch phase and will coming to a galaxy near you very soon.
Star Trek Trexels, by YesGnome, is hitting warp drive with this new update. Now players can play with the officers, missions, guest stars, and the ship hull from Star Trek: The Next Generation.
YesGnome has also redesigned some of their combat scenarios and now the Holodeck allows you to replay them in all their glory. Star Trek Trexels also now has social functions that let you invite your friends to join your crew and a gallery, which allows players to share images and unlock collectible scenes. Along with some bug fixes and doors that now go “Swoosh!,” it looks like YesGnome has been working hard to give fans more of what they want.
You can pick up Star Trek Trexels for free on the App Store.