Gamevil has launched a new pre-order deal for its upcoming trading card RPG game, Kaizin Rumble, which is set to release next week on the App Store. This pre-order “bonus” lets players receive a $60 dollar starter pack that includes two limited edition cards. The deal is limited to the first 30,000 users who sign up.
Posted by Andrew Stevens on December 2nd, 2013 + Universal App - Designed for iPhone and iPad
Sygic North America: GPS Navigation gets a new HUD in its latest update, helping drivers keep their eyes on the road by displaying the new heads-up display on their windshields. The HUD is available as an in-app purchase for $4.99 and features live traffic and turn-by-turn voice guidance.
“As we head into the heavy travel season, we hope our HUD will help drivers stay safe on the roads so they can spend more time with their family and friends and less time driving down heavily-trafficked and dangerous winter road conditions.” said Sygic CEO, Michal Štencl, in a press release.
•Offline maps that don’t require a cellular data connection
•3D cities and landscapes
•Multi-stop routes and Drag & Drop route editing
•Speed limit display and audio warning
•SOS/Help to find assistance nearby
•Interactive map – tap on any street, POI, or photo to choose action
•New speed cameras feature with a constantly-updated database of stationary and mobile speed traps
Posted by Andrew Stevens on December 2nd, 2013 iPhone App - Designed for iPhone, compatible with iPad
Island Escape: Impossible Ways To Die places players on an island where they participate in multiple mini-games in order to survive. This includes swiping, tilting, drawing, shaking, and tapping as they are challenged to do things like swim to safety and draw out an SOS in the sand. Players are also able to compare their successful times with friends on the leaderboards to see who is quickest.
The Inner World brings the PC point-and-click adventure title to the iPhone and iPad, offering an adventure full of puzzles and dialogue. The game features five chapters to its story with many cut-scenes for the player to experience as they dive into the handmade 2D cartoon-like animations. The game can be downloaded at the special launch price of $2.99.
Assassin’s Creed Pirates is not the Assassin’s Creed game you’d expected to come to mobile, as it’s more of a straight-up pirate adventure with boats than any kind of character-based action game. Of course, the recent console release kind of took its own path by shifting to a piracy theme, and the mobile game goes whole hog into the concept. Players take command of their own pirate ship, starting off with a small schooner but eventually make their way to becoming a pirate king while wreaking havoc all over the Caribbean.
Gameplay consists of several different phases: there’s a top-down navigation mode, where players can sail around looking for treasure and to take on other captains on the high seas. It’s possible to go into a 3D view of the action, and is necessary for some events, to try and chase down other ships. Then there’s combat, which involves trading cannon volleys, trying to dodge enemy attacks, and exploit their weaknesses.
The connection to the traditions of Assassin’s Creed seems tenuous at best, at least initially: there’s the famous iconography of the series but Edward Kenway, the protagonist of the console game, isn’t anywhere to be seen – at least early on. This is an entirely separate experience, though the game certainly could link up to AC4’s narrative at some point later on (I won’t give away any secrets). In reality, it gives off the appearance of trying to fit in thematically with the game, but in my playing of it, it seems to stand up well on its own.
As a whole, it gives off the vibe of being like Infinity Blade in a fleeting sense. A large part of it is the combat being based off of dodging enemy attacks, and then delivering timing and precision-based weapon strikes from one’s boat back at the enemy – or enemies! The ability to level up and get upgrades for the boat and crew feels like a familiar aspect too, but that’s true of most any iOS game nowadays. But really, it feels like the developers paid attention to making a game in the same sort of vein – of exploring and becoming stronger – but decided to use the concept to fit in with what the piratical theme.
Assassin’s Creed Pirates releases on iOS on December 5, and even for people who aren’t too exposed to the series this shows some promise as a high-seas adventure.
Gameloft has released new screens for its upcoming WWII tactical shooter, Brothers in Arms 3. The game is set to feature a number of levels that include both indoor and outdoor environments with varying weather conditions. It’s expected to release in early 2014.
BeaverTap Games is having a limited time sale on its two games, Mikey Shorts and Mikey Hooks. Mikey Shorts is now available for free while Mikey Hooks has its price cut in half to $0.99.
Both titles received Editor’s Choice, and in our review of Mikey Shorts, Carter Dotson said, “Mikey Shorts is a speedrun platformer designed to appeal to both casual players and hardcore gamers that succeeds thanks to its fantastic controls.”
Often, incoming emails can feel like things to do – important items just kind of floating around the inbox until they’re finished. Want to add these emails to the iOS Reminders app so that they can be dealt with in an important place? Well, this is possible by using IFTTT. Here’s how to do just that.
First off, download IFTTT and register an account with the email address that you primarily want to forward items from. Now create a new recipe, which is what IFTTT calls the actions that it executes.
For starters, let’s choose the Mail option. You can choose to forward all mail from your registered email address to the IFTTT trigger email address, or only emails tagged with a certain hashtag.
For the second part of the recipe, choose iOS Reminders. By default, this will add the email subject as a reminder to a list called IFTTT. However, that is an option that can be changed from the IFTTT recipes menu.
Tap on the recipe to open up its options, then tap Edit Recipe. From here you can configure what the reminder title will be, which list it will be added to by manually entering the name of the list, and what, if any, priority the reminder will have. Tap the blue plus sign next to an option to add in specific dynamic text like sender, body text, and more.
Now, if you use Gmail you should use the Gmail channel when setting up your recipe. This adds more options for what can trigger the IFTTT recipe. This can include emails from certain senders, emails with certain labels, starred emails, and more.
What the label trigger can do is make it easy to manage emails using Mailbox. Create a list in Mailbox with the title of your choice. Let’s say it’s Reminders. In IFTTT, have the label that the recipe is added to be [Mailbox]/Reminders. Now, whenever you add an email to that list in Mailbox, that will trigger IFTTT to add it to Reminders.
Now, you have a convenient spot to do things like send replies to emails once they are cleared from reminders. You can create a recipe in IFTTT to send emails when a reminder is completed in that list, but you might want to send more personal replies. Still, it is an option.
Hopefully this helps you get your inbox under a bit more control by utilizing IFTTT’s powers of automation!
HeroCraft has released an announcement trailer for their upcoming turn-based card collecting game, Warhammer 40,000: Space Wolf. Players will build their own decks and lead their squad into tactical combat by using the cards they collect. This free-to-play title is expected to be released sometime around Q2 of 2014.
Quarriors! is a strategic dice collecting board game being adapted for the iPad that offers single player gameplay, along with 2-4 player online multiplayer. Players take the role of a mystical warrior who must deliver Quarry to the empress to claim an award, but enemies will send creatures to destroy their Quarry before they can deliver them. This means that players must summon their own creatures to protect their Quarry from their enemies. Below is a trailer for the upcoming strategy title.
A concluding update has arrived for Day II of Bandland, known as The Night. It offers 10 single player levels, 30 new missions, and 7 achievements. It’s a completely free update that comes with lasers and vehicles to drive. This update brings the total amount of levels available to 80, so those who have yet to purchase the game can now have access to all of this content for only $3.99.
Syllable is a speed-reading app that helps users read faster, and it’s been updated with a new look and feel for iOS 7. It has also received a number of changes in this latest update which include: readability support, the ability to move text up and down, an increased number of fonts, the ability to share and open links, a background fetch option for articles, and more.
What to do with all of that post-Thanksgiving holiday time? Search for the latest and greatest apps, of course! Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.
It was actually hard for me to review JLOOP’s Gravitations directly from the standpoint of it being a “normal” game. That’s because the missions are in themselves created by those playing. There are no preset levels here. Instead, Gravitations allows players to create, manage, and edit their own missions for eventual playing by themselves and others. Launching Gravitations for the first time, one can just feel the level of polish that has gone onto it. Backed by a “War of the Worlds”-style soundtrack that sets the tone for mystery and discovery, from the game’s start screen players will be able to choose from a carousel of options; including visiting the ship hangar, entering explore mode, builders’ contests, taking a class at the flight school, seeing what shared missions are available, or even creating missions. –Arron Hirst
There’s an increasing number of apps out there aimed at smoothing out the process of creating one’s own apps. While some simplify the coding process such as Codea, others help with different parts of the app making process. Demonstrate is one such app, allowing users to add hotspots and transitions to their previously constructed screenshots. It’s a fairly specialized tool that requires backup from other sources, but it’s potentially quite handy. Best of all, it’s free to download. An in-app purchase opens it up further in terms of how many screens can be used but the free build should be sufficient for many small projects. One sample project is included to explain how to use the app but it’s a pretty straightforward process. Users pick out a screen from their Camera Roll or Dropbox account before dragging and dropping hotspots onto the relevant place. Then it’s a matter of linking another screen to the hotspot in order to demonstrate the order of the app. –Jennifer Allen
There are not many 3D roleplaying hack n’ slay games out there in the iOS market, and admittedly this is the first action-packed adventure that I’ve come across in some time that hooked me in right from the opening scene. Tiger & Chicken tells the story of a chicken with a whole lot of courage, who after getting separated from his female friend, decides one day to finally leave the Shaolin temple that he grew up in as an orphan and take it upon himself to track her down and rescue her. –Lucy Ingram
Icycle: On Thin Ice is the latest platformer from Chillingo. While the game itself is beautifully displayed and has a unique sense of humor, it unfortunately feels too “floaty” and imprecise in the control department to really be a stand out title. The first impression that Icycle: On Thin Ice makes cannot be overstated. The game is simply beautiful with its stylized vector look, bright colors, and cool-looking design. On top of this, it tells a strange but charming story of a naked man named Dennis as he navigates a frozen landscape looking for love. Between both the visuals and the humorous storyline, there is a lot to like about the game conceptually. –Campbell Bird
The dawn of a new era in iOS gaming is on hand with the launch of the first MFi gamepads from MOGA and Logitech. However, things are far from ideal right now, as the MOGA Ace Power shows. I was most excited for MOGA to toss its hat into the iOS gamepad ring – the MOGA Pro is my favorite Android gamepad without a doubt, and a wonderful controller for playing games with. So, with MOGA having the first “extended” MFi gamepad boasting a full complement of buttons (four face buttons, two shoulder buttons, two analog triggers, a d-pad, a pause button, and two analog joysticks) I was excited. However, the limitations of the MOGA Ace Power and its high price tag make it only for early adopters. –Carter Dotson
Castle of Illusion, a modern remake of the Sega Genesis platforming hit, has made a surprise landing on iOS after launching on console and PC not long ago. It’s certainly a welcome addition to the platform. This is a 2.5D platformer in that it does contain mostly 3D characters along a 2D plane, but moments where 3D movement is possible do pop up and are parts of some of the game’s cooler moments – like a puzzle where players must discover if tiles they’re running on are fake or not by looking into a mirror. So no, it’s not just a straight-up paint job on the original game. It’s been modernized, but it still has enough of that classic flavor to it. This is not just in looks: many of the original enemies and bosses are still here in some form, but the game has the trappings of a kind of late 8-bit and early 16-bit platformer. There’s that feeling of rigidity to the way that levels are arranged and laid out that makes it have just enough of an old-school feel while feeling loose and new. –Carter Dotson
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If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:
Siegecraft Defender pays another visit to the well-worn tower defense genre. Does it stand out among the throngs of similar games on Android? Siegecraft Defender plays pretty much like other tower defense games. There is a portal that constantly spits out enemies in waves of varying amounts. Somewhere else on the battlefield is an area that must be defended. To stop the enemies the player builds fortifications featuring towers and walls to create mazes of fortifications designed to slow down enemies as much as possible so they can be picked apart by the defenses. Each tower has a different effect on enemies. –Allan Curtis
Okay, I have no idea what to say about Bitter Sam, content-wise. It’s a game with very simple and understandable mechanics, but when you actually try to understand what the hell is going on in there, your thoughts start to hurt a bit. It’s about a strange furry creature that kinda looks like a man in a suit, and is not more than three inches tall. He is literally hanging by a thread, held by some crazy scientists, descending into some dangerous caverns with unclear intentions. I frankly can’t fathom what is going on in there, but Bitter Sam is living up to his name, being quite a miserable little bastard throughout. Seriously, the dude is so utterly soul-crushed that he actually smiles when he dies. He’s being on an emotionally-destructive level of the first several minutes of The Land Before Time, and the game is being quite schadenfreudian about this. Despite the main hero being sadder than a rock star’s 28th birthday, it’s really fun and casual. –Tony Kuzmin
I’ll be honest: I’m somewhat cynical of soccer sims. It seems most long-term sports management games have been done. Still, it takes a game like New Star Soccer to change my mind, and change my mind it did. The game provides an abbreviated player development ladder based around The Beautiful Game. It connects gameplay, skill development/career and more into a pretty nice simulation package. –Tre Lawrence
And finally, this week, Pocket Gamer went hands-on with Angry Birds Go and Assassin’s Creed Pirates, picked out its most anticipated games of December, welcomed Skulls of the Shogun to iOS, and reviewed Final Fantasy IV: The After Years and Icycle: On Thin Ice. All that, and loads more, in PG’s weekly wrap-up.
This article is sponsored as part of Steel Media Preferred Partners.
Reduced in price from $19.99, Polaris Office from Infraware is on sale for $0.99 right now. A Universal app, Polaris Office opens all standard Microsoft Office documents, on any iOS device. More from the developer:
POLARIS Office is a mobile office solution that allows users to view/edit MS Office documents on iPhone/iPad. Users can view/edit text files and view .pdf and .hwp files. POLARIS Office supports convenient features for mobile users such as direct opening of email attachments, cloud service, file manager and more.
View and edit MS Office documents / View .pdf and .hwp files / Interoperability with cloud storage services (Google Docs, Dropbox, Box.net, more cloud services will be available later) / 15 templates / 18 2D/3D charts / 80 figures / 300+ functions / Camera mode that allows photos to be directly applied to documents / Direct opening of zip files / Slideshow mode / Rotated animation effects for slideshows / Pointer and memo for slideshows / Slide note
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David Titcher is a special kind of writer. Primarily aimed at a younger audience, he is a WGA award nominated screenwriter of movies that comprise of action-packed adventures and spellbinding mayhem. Around the World in 80 Days is one of his most famous works to date, and now David Titcher has taken a step in a slightly different direction with the release of his new interactive eBook Johnny and the Doomsday Machine.
The story follows twelve year old Johnny Fremont, a young Indiana Jones-like character who escapes a relatively boring school trip and teams up with an arch-nemesis in order to save the world. From Albert Einstein’s house to Morocco and back to London, Johnny travels all over in order to stop the ten most ruthless guys anyone could possibly bump into from blowing up the world with a device called a “Doomsday Machine.”
Produced in an eBook format, the novel is packed with a whole multitude of various features; including educational quizzes, clever animation, picture galleries, and more interactive elements that bring the story to life and merge with the text to truly create an experience like none other. Amusingly, Johnny and the Doomsday Machine even opens to Albert Einstein greeting readers with a warm welcome.
Perfect for kids of any age, Johnny and the Doomsday Machine utilizes interactive features such as quizzes, animations, videos, and various games to keep the story light and interesting for a more enriching experience. In turn, this manages to engage the reader with the book and keep them hooked by the option to participate with the story.
Visually, the book is pleasantly and elegantly presented with an easily readable text face and some interesting pictures. Graced with a lighthearted tone and a unique narrator, kids will most certainly find the book a delightful experience. All of the quizzes throughout are separated by three different distinctive styles to target the three main types of learners; visual-based, audio-based, and text-based, with each of them designed to be educational in the most enjoyable fashion.
Johnny and the Doomsday Machine is perfect for those who want to give their child an enriching reading experience as well as the gift of learning something new in a completely unique fashion. Children will love the interactive elements of the eBook, and without a doubt it will keep them happily entertained for countless hours as well as give the freedom to read over again should they want to.