LEGO Minifigures Online looks to be a combination of the LEGO adventure-style games you’re no doubt already familiar with, along with the ability to collect and even improve a bunch of different characters. Finding stars earns you more bags, more bags means more figures, and more figures means more abilities. Plus it seems like a pretty solid reason to keep playing.
You’ll be able to get your hands on LEGO Minifigures Online later this summer. Although if you’re going to be in San Francisco on Tuesday, March 18 – Thursday, March 20 (i.e. during GDC), you can also try to swing by The Westin San Francisco Hotel for a live demo, or possibly some hands-on time.
Hipstamatic’s Oggl is one of the best options on the App Store if you’re looking for a great app to help you take amazing photos and explore those of other photographers. Recently though, Oggl got a huge update that brings more features to this fantastic photo discovery app; making it even better with the inclusion of iPad compatibility, the new “SurfMode,” and other great additions.
If you’re a fan of Oggl but would prefer to use it on an iPad, this update should be pretty exciting for you; the app is now universal and “runs beautifully on iPad” according to the update notes. Secondly, the update adds a feature called “SurfMode,” which allows you to view any feed within Oggl as a slideshow–just turn your device sideways. “SurfMode” works over AirPlay too, allowing you to “present any feed on Oggl to your Apple TV and have a live photo feed for any event or occasion.”
The update packs many more features, and if you’re interested in reading about them head over to the app’s iTunes page. You can grab Oggl on the App Store for free.
Ascension: Chronicle of the Godslayer, which actually received the honor of being a 148apps Editor’s Choice game, was recently updated to include a new “Promo Pack;” a purchasable upgrade that packs a variety of new cards. Instead of charging you outright for the game, the developers behind Ascension have decided on a free-to-play model, including a variety of packs and features within in the game that are only obtainable as in-app purchases.
Today’s update to Ascension: Chronicle of the Godslayer brings Promo Pack 4, which is said to be a “a digital exclusive ready to challenge how you play Ascension!” The update packs “3 new Heroes, 1 new Construct, and 1 new Monster,” according to the game’s version 1.6.0 update notes. This pack is the fourth Promo Pack to be released, but actually one of 7 sets of additional features which are purchasable in-game.
You can get Ascension: Chronicle of the Godslayer on the App Store for free.
Tabasco Interactive, the independent studio behind upcoming space action game Star Horizon, has yet to release a game at all if its website is to be believed. But this new dashingly beautiful 3D space shooter that they’re about to throw at us looks to be a very promising first entry into the App Store.
In a similar visual style to EVE Online (and notably without the ridiculous massively multiplayer online aspect), Star Horizon tries to set itself apart with beautiful graphics, “dynamic and intuitive handling” of your spaceship, and the ability to “write your own galactic story” among many other features. The game is on-rails, an aspect that apparently was decided on to make the game “more about pure action and not flying around trying to catch the target,” according to a post made by the developers on TouchArcade.
Expect the game to be released on March 20th with a price tag of $3.99; Tabasco says the app will be free of in-app purchases.
Doggins, a new game from indie studio Brain&Brain, was nominated for the SXSW Gamer’s Voice Award; an honor given to the best indie game as voted on by gamers on the floor of the SXSW Gaming Expo. But what makes this game worthy of such an awesome nomination?
In Doggins, you play a dreaming terrier in a battle of wits with an evil, monocled squirrel who intends on reversing the progress of humanity. The game takes you to the moon to complete classic “item-based” puzzles in the style of a “quiet adventure” focused on presenting the world and story in an immersive and beautiful way, with gesture-based controls and minimal UI.
The game is going to be released sometime during the month of March, but there’s no word yet on how much Doggins is going to cost you. The developer has made clear, though, that the game will not have any in-app purchases nor ads.
Games Insight, the development studio behind a plethora of iOS free-to-play games such as Tank Domination and Dragon Eternity, has announced X-Mercs: Invasion; its upcoming turn-based strategy game. The story sounds familiar (fighting aliens and saving the human race), but this iPad-only free-to-play game might just the refreshing change we need to see in the realm of turn-based shooters if the game lives up to the quality and fun-factor of its siblings.
The details are scant at this point; it’s not yet clear when the game will be released nor what kinds of in-app purchases you will inevitably need to buy to get the full experience. But, as is the case with all Games Insight games, the game will at least be free to download. Be on the lookout for X-Mercs: Invasion later this year.
Nozoku Rush, a game from indie development studio Chaotic Box and successor to the original Nozoku, is primed to hit the App Store this Thursday. The premise of the game, while simple, seems to be exciting and fast-paced if the below video is to be believed. Essentially, the player must tap and drag over numbers on the board, racing against to clock, to make combinations that subtract down to zero.
“Swipe tiles that subtract down to zero to clear them off the board. Set up big combos to maximize your score and dominate the leaderboards,” says the game’s official website. The game features three modes including “Rush Mode,” where the tiles fall faster as the game progresses, “Race Mode,” which pits the player against the clock, and “Extreme Mode,” which you should turn on to “crank up the intensity!”
Nozoku Rush will be available for purchase on the App Store at a price of $2.99 on March 6.
Posted by Tre Lawrence on March 3rd, 2014 iPhone App - Designed for iPhone, compatible with iPad
Learnist has released an iOS version of its popular crowdsourced information app of the same name.
The iOS app is the packaged iteration of the service: featuring shared knowledge from regular users on a wide variety of topics. The basic, tangible concept behind Learnist is that everybody is an expert in something, and collaboration makes this knowledge even more valuable.
Learnist has premium content, but is available to download from the App Store for free.
With iOS 7 came much better support for third-party gaming peripherals, and the MFi (Made-for-iPhone) controller seems to be all the rage lately among accessory makers. Mad Catz is one of many manufacturers that plans to release more controllers for iOS 7 devices, and Engadget reports that the company recently unveiled its latest development: the C.T.R.L.i.
The controller is the first from Mad Catz to natively support iOS 7 and, while it’s still in active development, Engadget had the opportunity to experience the peripheral and confirm that it’s indeed in fully-playable condition. The device features a “spring-loaded mount” to holster your iOS device, and said mount is attached with a screw – meaning users who wish to use the controller with a device too big for the clip can remove it altogether.
Although many MFi-type controllers have been known as of yet to be expensive and of low build-quality, Mad Catz hopes to break that trend this Spring with the C.T.R.L.i. The device is expected to launch for $80 and come in black, white, blue, red, and orange variations.
We’re getting the 148Apps Live train started back up in a big way this week! At 4:00pm EST (3:00pm CST, 1:00pm CST, 9:00pm GMT), Kepa Auwae of Rocketcat Games will join 148Apps on Twitch to chat up Wayward Souls – formerly known as Wayward Saga, and as the spiritual successor to Mage Gauntlet. We’ll run through a fresh build of the upcoming game, and chat about what’s gone into the development of the game. And of course, you can ask your questions as well in the Twitch chat.
Posted by Tre Lawrence on March 3rd, 2014 + Universal App - Designed for iPhone and iPad
Warner Bros has just released LEGO Legends of CHIMA Online, which, as the name hints at, is an online multiplayer adventure with solo play options.
The game is based on the LEGO CHIMA universe, where animals take on human characteristics and the eight animal tribes fight to control CHI. Folks familiar with the toys and/or cartoon will find many familiar elements. It allows the player to select from one of four tribes, and to customize a warrior to battle the other four tribes; it also allows one to create weapons and outposts, and to perform trades and alliances with other online players. There is also the ability to pick up a paused or interrupted game from other online portals.
LEGO Legends of CHIMA Online is available for free on the App Store.
“iOS in the Car,” which was unveiled with iOS 7 last year, is now officially known as CarPlay. The iPhone in-the-car integration setup is revving up for launch later this year, and vehicles from Ferrari, to Mercedes-Benz, to Volvo will premiere CarPlay as early as this week.
In essence, CarPlay is exactly what we’ve all expected it would be: a streamlined, driver-friendly implementation of iOS 7 for your car’s infotainment system. In addition, CarPlay integration brings a deeper Siri experience; including the addition of a voice control button on the steering wheel, and the ability for the voice assistant to send, read, and reply to your text messages.
According to Greg Joswiak, Apple’s vice president of iPhone and iOS Product Marketing, “CarPlay has been designed from the ground up to provide drivers with an incredible experience using their iPhone in the car.”
The experience focuses on making the use of iOS 7 safer and easier in the car, with CarPlay including many smart features that will make getting to your destination a breeze. For example, CarPlay can take a peak at your iOS calendar and email inbox to provide predicted directions, as well as remind you of appointments and the like.
Check out Volvo’s promotional video for CarPlay below.
Only One, a game that received a relatively positive 148apps review, was recently updated with many new features; including a new “Ultimate Power,” new in-game music, and updates to the main character’s nimbleness.
The “Ultimate Power” is actually an in-app purchase, which, according to the app’s update notes, “now defines the full game experience.” Depending on how you feel about in-app purchases this could be a great or a horrible addition. The app’s reviews, which have typically been near perfect on the App Store, have definitely been a taking a hit since the addition of this feature. “Would have been 5 stars if I hadn’t had the ultimate power shoved in my face,” notes one disgruntled iOS user.
The newly added song, as well as the ability to move the character around on-screen a bit easier, are also welcome additions to this great fight-your-way-to-the-top game. You can download Only One off the App Store for free.
Fixer Studios is a newly announced collaborative effort spearheaded by Christopher Langmuir, Avery Alix, and Eric Olson. Unlike most development houses with a relatively fixed stable of people, Fixer is a bit more flexible; with a group of thirty industry veterans that rotate in and out of projects. It makes this work by keeping Fixer in the cloud, and utilizing satellite offices.
It’s first project, Sinister Dexter, is a mystical turn-based ode to pen-and-paper game Spellbinder. Per the informational release, “wizards engage in one-on-one turn-based duels where strategy and foresight are key to emerging victorious. Players choose choreographed recipes of hand gestures culled from their spellbook to cast powerful magic on their opponents. Each turn, players carefully choose the specific order of hand gestures needed to cast their desired spell.”
No official publishing date has been set yet, but this is one that is probably worth keeping an eye out for.
Gitchsoft, a self-proclaimed “little known shop in Ottawa, Canada,” is partnering with entertainment super-house Marvel Entertainment to develop a game based on Uncanny X-Men comics for iOS. The game will be based on the 1980 story arc Days of Future Past, and looks to be a bit different from other games currently on mobile.
If the enthusiasm of the developer is anything to go by, this is a game well worth waiting for. According to Marvel’s VP of Game Production, TQ Patterson, Glitchsoft is a partner worthy of bringing these characters to mobile life. “Glitchsoft came to us with a pedigree of rock-solid game development, strong production values, and a passion for the Uncanny X-Men franchise that was impossible to ignore,” he said. “It’s these sorts of qualities that we look for in a partner, and we couldn’t be more excited to bring our version of ‘Days of Future Past’ to mobile.”
The target date for release, according to the teaser website, is May 2014.