Random Musings of the App Store
Gameloft setting new App Store upper limit?
Gameloft's two most recent premium games, Gangstar and Modern Combat: Sandstorm (supposedly due for imminent release) are both priced at $6.99. These are certainly at the highest quality level of the App Store, so normally Gameloft would price these at $9.99. Gameloft has stated, however, that they have priced their games lower because consumers are unwilling to pay $9.99. While Gameloft is probably doing this with their best interests at heart, it could have unintended consequences for developers of AAA titles everywhere. If new Gameloft games are debuting at $6.99, other developers will be pressured to price their premium apps accordingly. While this may be good for the consumer in the short run, it could lead to deflation of app values and discourage premium game production, as you will have to sell a lot more units at $6.99 than at $9.99 to turn the same profit. It seems the guys behind Real Racing, Firemint, are the only ones with enough cojones to steadily price their game at $9.99, and (I think) it's paying off.
Geared takes over number one app spot
To my joy, a game app has finally taken, from Camera Genius (boring), the number one overall paid app spot. Chris found Geared to be a nice little game in his review, and while not to say that it isn't deserving of the number one spot, the App Store still works in mysterious ways to me. This is a game that had no hype, no big name developer or publisher, and that isn't at all the best game on the App Store, even at its price point. Perhaps a well-done lite version is the answer? In any case, congratulations to Bryan Mitchell; good work!
This week's sign of the apocalypse
This week, we know the apocalypse is coming because... there is no app of the week. It seems that since at least March, each week has brought at least one AAA title, but this past week has been something of an oddity. We saw some games that are decently fun (Geared, Ramp Champ, and Alive 4 Ever), but in the end, I decided nothing was App of the Week quality. Rather than besmirch the MMAHQ name with some mediocre apps, I sadly leave this week blank. However, I reserve the right to update this column in the middle of the week if some stellar apps make their way to the app store (Hint - think Sandstorm).
Well folks, that's it for this week. Have a great week, and hopefully app-wise, it will be more interesting than the last.