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Five Nights Away from Freddy’s - 8 Games by Scott Cawthon that Don’t Involve Fazbear’s Pizza

Posted by Rob Rich on March 20th, 2015

The Five Nights at Freddy’s series is inarguably popular at this point. Regardless of whether or not you love the atmosphere or think the games are dull, the creepy-looking bear and his - I guess we can call them friends? - are a YouTube phenomenon and have spread like wildfire across the internet ever since players were first introduced to Freddy Fazbear’s Pizza. But did you know that the developer, Scott Cawthon, has released several games long before the iconic animatronics graced our screens?

Well he did. More than 30 of them are available on the App Store right now, in fact - and I’ve gone and played 29 of them. Most were either slot machines or the same gem-breaking puzzle game over and over, but several of them are actually pretty decent. I can’t say for sure if you’ll enjoy them more than Five Nights at Freddy’s but he’s made at least eight games you might not have heard of that are worth playing (although many of them haven’t been updated in a year, most likely because of Freddy’s popularity). So why not give them a try?

Buzz Aldrin's Space Program Manager Review

iPad App - Designed for iPad
By Jennifer Allen on March 20th, 2015
Our rating: starstarstarblankstarblankstar :: THE FINAL FRONTIER?
Space exploration isn't so exciting in Buzz Aldrin's Space Program Manager, but there are a lot of resources to manage.
Read The Full Review »

Buzz Aldrin’s Space Program Manager - Tips and Tricks For the Newbie Explorer

Posted by Jennifer Allen on March 20th, 2015
iPad App - Designed for iPad
Our rating: starstarstarblankstarblankstar :: THE FINAL FRONTIER? :: Read Review »

Ground control to Major Thumb:
Still not quite sure if you want to take the premium price point plunge? Check out our Buzz Aldrin's Space Program Manager review!

Have you just bought Buzz Aldrin’s Space Program Manager and aren't sure where to start? We’ve got you covered with a beginner’s guide that’s sure to see you right and well on your way to launching a manned spacecraft to the Moon.

The Basics

  • Don’t be intimidated - Buzz Aldrin’s Space Program Manager doesn’t have the friendliest of tutorials. It’s very reminiscent of an older PC game’s, which makes sense given its origins.
  • Set aside an hour for that tutorial and don’t skip over it - Maybe consider writing a couple of notes as you go along.
  • Learn what each building does - The key shows you where everything is. The Astronauts/Cosmonauts center is there for recruiting and training your keen explorers, Public Affairs is for seeing how things are going and checking your budget, while Headquarters is for managing the various programs you’ll soon be launching, such as rockets and payload R&D.
  • Elsewhere, Mission Control Center and the SET center are there for recruiting personnel, such as scientists and researchers. The Vehicle Assembly Building helps you develop physical units, while the Museum provides a place to read about the history behind everything.