Contre Jour Review
iPhone App - Designed for the iPhone, compatible with the iPadAdd one part Limbo, one part World of Goo and a dash of Cut The Rope - get Contre Jour.
Read The Full Review »
Posts Tagged world of gooContre Jour ReviewiPhone App - Designed for the iPhone, compatible with the iPadAdd one part Limbo, one part World of Goo and a dash of Cut The Rope - get Contre Jour. Read The Full Review »
On This Episode: Who We Are: Music: How to Listen: Podcast: Play in new window | Download Apps Mentioned in this Episode: $0.99 ![]() iPhone App - Designed for the iPhone, compatible with the iPad Released: 2009-01-09 :: Category: Entertainment $1.99 ![]() + Universal App - Designed for iPhone and iPad Released: 2010-12-16 :: Category: Games $0.99 ![]() + Universal App - Designed for iPhone and iPad Released: 2010-08-02 :: Category: Books $4.99 ![]() + Universal App - Designed for iPhone and iPad Released: 2010-12-16 :: Category: Games
$4.99 ![]() + Universal App - Designed for iPhone and iPad Released: 2010-12-16 :: Category: Games
The article also presents some interesting facts about their pricing scheme, promotion campaign, and how they tailored their development process to better suit iPad gamers. Overall, the game received fairly high praises (check out our review here), but interestingly enough, a few low App Store scores complaining about difficulty prompted the developers to add a prominent level skip button. They also joke about adding in app purchases for the auto-completing of levels, but hopefully that stays a joke. Not only is the information presented in the article entertaining, it is also educational for aspiring young app developers. 2D Boy even posted a myriad of charts and graphs to back-up their claims, and to provide readers with some visual examples of their progress. With such a great start for World of Goo, we can only hope 2D boy continues to share the love for the iOS platform. PC and Wii gamers have been enjoying the goo flinging puzzler for quite a while, but World of Goo is still in its infancy on the iPad. The game features physics based construction puzzles and gorgeous 2D graphics. Its gameplay is also perfectly suited for the large touchscreen provided by the iPad. World of Goo oozes charm and deserves a look if you haven’t tried it yet. $4.99 ![]() + Universal App - Designed for iPhone and iPad Released: 2010-12-16 :: Category: Games World of Goo ReviewiPad Only App - Designed for the iPadWorld of Goo has found its perfect match -- the iPad. This physics puzzler just fits perfect with the touch interface. I can't recommend this game enough. Read The Full Review »
Well that day has finally come. 2DBoy were kind enough to send us a final build of the World of Goo for the iPad. And I’m in heaven. I had to stop playing long enough to finish this preview, but after this is done, I’m right back to it. World of Goo for the iPad is the full game that you know and love. But what about if you’ve been living under a rock. What is the game about? Well, it’s a physics based puzzle game. One where you build structures out of these interconnected goo balls. You start out not really knowing what the story is. You are just presented with a silhouetted world, the World of Goo. On the first level of Chapter 1 you are presented with a simple structure and a few goo balls roaming around. Your task is to help these goo balls escape via a vacuum tube at the top of the screen. To do this, you need to build a structure by dragging these balls, making connecting points, and thereby building structures that the free roaming goo balls can travel on. Sounds harder to understand than it really is. It’s pretty easy to get a handle on once you have played a couple levels. Take a look at the following video and it will all make sense. Seems simple enough, right? The difficulty does ramp up considerably. And alone the multiple chapters and levels you’ll encounter new types of goo balls. Some float, some are rubbery. All produce new challenges. For a little background on the game, take a look at this promo video produced by the filmmakers behind Indie Game: The Movie, an in production movie about indie game developers. World of Goo has something so many games are missing, personality, finish. It’s a great game, and it’s great to finally have it on the iPad. World of Goo in all it’s gooey glory releases on December 16th for the iPad at $9.99. World of Goo could be considered the poster child for the Indie game movement. The game caused a bit of a wave in the game industry at a time when copy protection was getting insane and prices even more insane. It was a fully formed, professionally developed game released for just $20 without any copy protection whatsoever – and it became a hit. If you are unfamiliar with the game, it’s a physics builder / puzzle game where the goal is to use the cute bouncy Goo balls to build a structure to allow them to escape. It’s elegant, well designed, and very engrossing. So engrossing that I’ve now bought 4 different copies of World of Goo and played through it on 3 different platforms. Yeah, it’s that good. But World of Goo is no spring chicken. It’s been around for a few years now, yet it seems as though the iPad is a perfect fir for it. Touch makes a perfect control mechanism to control the Goo balls and the platform is large enough now that not having World of Goo available just seemed wrong. As early as late last year, the developers of 2DBoy had told us they were working in it. We find out today that it’s finally been completed and submitted to Apple for approval. We should have it really soon now. Take a look here at a couple of the first screen shots of the game from the 2DBoy blog. We’ll let you know as soon as we know more. [Source: 2DBoy Blog] |