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Monkey Around with Jungle Rumble's Big New Update

Posted by Jessica Fisher on March 30th, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: RHYTHMIC RTS :: Read Review »

Jungle Rumble, by Disco Pixel, is a brightly colored, jungleriffic rhythm game where you must protect your tribe's most precious treasure: bananas! And the game has gotten even more manic with a fresh new update.

Now you get more levels, new mechanics, and the ability to skip to any previously played level to make your questing for medals easier than before. The graphics have also been revamped for display on the iPhone 6 Plus to the iPad Air 2.

Jungle Rumble is available now for $3.99.

iOS 7 - What We Want, Hope for, and Are Looking Forward to

Posted by Rob Rich on September 10th, 2013

Here we are, on the cusp of iOS 7’s official release. No, the early beta doesn’t count. Now that Apple’s latest mobile OS is almost upon us, the senior staff at 148Apps decided it was a good time to discuss what we’ve been looking forward to the most. With a little speculative wishful-thinking thrown in for good measure, of course.

Jen Allen is most interested in the new Multitasking feature. The ease with which we’ll all be able to close out apps is certainly welcome, but it’s the intelligent tracking that she’s really excited about. “[the fact that] it knows when I use apps most frequently will be great,” she says, “as I’m a creature of habit.”

For the unfamiliar, that means iOS 7 will anticipate when you prefer to use your apps and can update them before you even open them. Like to check Twitter every evening at around the same time? Load it up and your feed will already be up-to-date.

It’s the Control Center that’s been on Carter Dotson’s mind the most. “I love the quick settings panel. It's long overdue!” he says, “Especially since turning Bluetooth off and on is such a hassle on iOS.”

Imagine being able to access all the simple but incredibly useful features you usually have to dig through menus to find. Well, that’s what the new Control Center in iOS 7 does. By swiping up from any screen - Any screen. Even the lock screen - users can turn Airplane mode on or off, fiddle with Wi-Fi and Bluetooth, lock the screen’s orientation, access the flashlight, camera, and more. They totally had me at Airplane mode.

My own (Rob Rich) interests are fairly in-line with Jen’s and Carter’s. I’m super-excited about Control Center, and while I’m not quite as psyched for Multitasking I can certainly imagine how useful it will be. I’m also really looking forward to the Safari update, which will hide most of the extraneous interface elements until they’re needed. I’m also looking forward to the swipe navigation and the smoother Reading List browsing. Heck, even the consolidated tab view has me excited (I’m a tab browser by nature). I only hope they finally increase the tab limit for the iPhone.

Pretty much all of us are looking forward to the improvements to Find My Phone as well. And hoping we never have to use them! Still, giving users the ability to create a custom message that will display on the lock screen, even after a remote erase, brings some peace of mind. As does being able to reactivate the phone so easily (input your Apple ID and password and you’re done) if it’s returned or found. Generally being unable to do *anything* to the phone without the use of your Apple ID and password is nice, really.

I also very much like the idea behind AirDrop. We snap a lot of cat photos at home and being able to share them so easily will be a major boon. Now nothing will stop me from bombarding my wife with adorable kitties while she’s at work! Now I just need Maps to be relevant again and I’ll be all set.

We’ve saved the best for last, though. And because this list is alphabetical by last name. So, what is Jeff Scott’s most anticipated iOS 7 feature? “iOS 8.”

Nah, just kidding. He’s looking forward to the Control Center as much as the rest of us. Also “some parts of the refreshed design, game controllers, and increased security through the iCloud required login when wiping a device.”

And what is he hoping against hope for? Lots of stuff. “I want the AMOLED screen that only lights up needed pixels,” he says, “I want the 44MP camera on the Nokia 1040, multi-user stuff, greater customization options, and widgets. I want developers to be able to trick out a few, simple things, like notifications. I want iCloud to be the end-all cloud service for all of my digital needs, and the iCloud price needs to drop through the floor. But we already know none of that is coming.”

So tell us, what are you all most looking forward to? Is there anything you aren’t sure of that you’d like to see make it into iOS 7? Anything you’d prefer to see left out? Chime in below and tell us your thoughts!

Krustyland Now Open in The Simpsons: Tapped Out

Posted by Rob Rich on August 6th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarblankstarblankstarblankstar :: SOULLESS CASH-IN :: Read Review »

Get ready, Springfield: Krusty the Clown is back, and he's reopening his theme park.

The new Krustyland update for The Simpsons: Tapped Out adds even more content for players to unlock and tasks for them to complete. The park is theirs to rebuild as they see fit, so long as they're okay with not getting paid (because Krusty is cheap). They can attract new customers by raising the new Krust-O-Meter, hire mascots like Itchy & Scratchy to entertain them all, build more than 40 different amusement park rides like the Tooth Chipper, and take on a whole host of new quests.

The Simpsons: Tapped Out Krustyland update is live and awaiting your remodeling skills right now.

Legends of Ooo - Adventure Time gets Another Episode

Posted by Rob Rich on August 5th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarhalfstarblankstar :: ALGEBRAIC :: Read Review »

Oh my Glob! It's finally happened: Legends of Ooo - Adventure Time (no longer "Big Hollow Princess") has received a new episode titled "The Library of Doom." Lumpy Space Princess' secrets have been stolen, and it's up to Finn and Jake to recover them in an all new adventure featuring new original voicework for BMO, Finn, Jake, Flame Princess, and LSP. This is exciting news, especially since the only real problem people had with the original release was its length.

It's made all the more exciting when you consider that "The Library of Doom" is currently free for a limited time. That's right, if you already own Legends of Ooo and have beaten it to the Nightosphere and back, you can get your hands on the latest installment for free. If you don't already own it, it's $0.99. Stop stalling.

Summoner Wars is Getting a Price Overhaul, Along with a New Expansion

Posted by Rob Rich on August 2nd, 2013
+ Universal App - Designed for iPhone and iPad

One of Playdek's most popular iOS card games, Summoner Wars, is going through a few changes this Monday (8/5).

The most immediately noticeable difference will be the price; or rather the inclusion of one. Playdek is removing the freemium model and making the base game $0.99, with online play available right out of the box, so to speak. A "Lore" menu is also being added so that players can look up background and strategy information, and a new AI opponent is being included for those more interested in solo play.

The expansion will be available through an in-app purchase of $2.99 and includes two new armies: the Benders (pyromancers) and the Mountain Vargath (goatmen). The former focuses on controlling the actions of their rivals, while the latter is all about brute strength.

Both factions and new base game features will be available on Monday.

Rising Tides Hit Kingdom Rush Frontiers

Posted by Rob Rich on August 2nd, 2013
iPhone App - Designed for iPhone, compatible with iPad

The sea devils are running amok in Kingdom Rush Frontiers' latest (and free) update, titled Rising Tides. Players can look forward to dominating three new maps, fending off six new enemy types, and calling upon two new heroes: Karkinos the Crab Man general and Kutsao the monk.

Ironhide Game Studios' latest batch of content is available right now, ye land-lubber!

XCOM: Enemy Unknown Receives First Big Update, Adds Second Wave

Posted by Rob Rich on August 2nd, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: VIGILO CONFIDO :: Read Review »

2K Games just released an update to XCOM: Enemy Unknown that addresses a few issues and adds even more replayability to the already very replayable campaign. In addition to the expected minor bug fixes, improved touch controls, and better use of system memor, they've also included a new option called Second Wave that allows players to adjust the following:


Damage Roulette: Weapons have a wider range of damage.
New Economy: Randomized council member funding.
Not Created Equally: Rookies will have random starting stats.
Hidden Potential: As a soldier is promoted, stats increase randomly.
Red Fog: Combat wounds will degrade the soldier’s mission stats.
Absolutely Critical: A flanking shot guarantees a critical hit.
The Greater Good: Psionics can only be learned from interrogating a psionic alien.
Marathon: The game takes considerably longer to complete.
Results Driven: A country offers less funding as its panic level increases.
High Stakes: Random rewards for stopping alien abductions.
Diminishing Returns: Increased cost of satellite construction.
More Than Human: The psionic gift is extremely rare.

Get to it, Commander!

Rdio Updates With Music Sync, Second Screen Functions

Posted by Rob LeFebvre on November 28th, 2012
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarhalfstarblankstar :: STILL WAITING FOR SPOTIFY :: Read Review »

Rdio, one of my favorite streaming music services, has just updated its iOS app with a new interface, the ability to sync music across devices and apps, and--excitingly--a second screen feature that lets you control other Rdio apps (like the one on your computer, for example) from your iOS device. So cool!
Discover your next favorite song with Rdio, a service for streaming unlimited music—on-demand and ad-free—on your iPad, iPhone and iPod touch. With over 18 million songs available and more added every week, you can immediately listen to popular hits, new releases and old favorites. When you’re in the mood to hear something new, follow friends, artists and tastemakers and let their favorites find their way to your ears. Build a playlist—solo or in collaboration with friends—then sync everything to your device for offline listening.

It's Halloween, Must Be Time For Game Sales and Updates, Spooky Style!

Posted by Rob LeFebvre on October 30th, 2012

It's Halloween Night tomorrow, and of course it's time for the little ones to head outside and trick or treat, as well as time for the rest of us to celebrate some scary fun of our own. What better way to gear up for an evening full of apple bobbing, costume wearing, or several other activities of horror-themed debauchery than to grab a few Halloween-flavored games?

To help, we've pulled together a list, with the help of the kind folks over at Touch Arcade and Pocket Gamer, of spooky sales, awfully-free apps, and spooktacularly updated apps and games for your viewing and downloading pleasure. Don't blame us, though, if you binge on too many apps and end up feeling nauseous. Consider yourself warned.

UPDATES:

Chillingo Sale


[appsale:507067914,0.99]
[appsale:494242260,0.99]
[appsale:485277994,0.99]
[appsale:518022424,0.00]
[appsale:520828554,0.99]
[appsale:546298662,0.99]

Other Sales


[appsale:540348847,0.00]
[appsale:544385071,0.99]

See the rest of the sales after the break

iOS 6 is Nigh, Here's a Roundup of What to Look Forward to

Posted by Rob Rich on September 19th, 2012

iOS 6 Roundup


Last week, Apple announced the iPhone 5, much to the surprise of everyone I’m sure (that's sarcasm). The new phone has some pretty nifty features, but not everyone will be waiting in line for days in order to get their hands on one. Those of us who don’t want to trade-up just yet still have a way to scratch that “new Apple gadget” itch, however: iOS 6. This new iOS will be compatible with most older devices, including the iPhone 3GS (Yay!) and above, the fourth generation iPod Touch and up, and the iPad 2 and later. So while I might not be able to get my hands on a 5 just yet, I can still feel special when my phone starts to do new and exciting things!

iOS 6 - Plenty of changes to some old favorites

Before we get in to all the major changes and new features I want to take a moment to go over some of the smaller tweaks to the apps many iOS users can’t live without. The camera has gotten a bit more attention this time around. Users can take panoramic photos now with their iPhone 4S/5 and iPod Touch 4th/5th generation, up to 240 degrees both horizontally and vertically. They have simply to sweep the camera along using a predefined motion and the device and software takes care of the rest. Then, said photos and everything else on the camera roll can be shown off to friends quickly and easily with the Photo app. Video chatting with friends and family via FaceTime has also gotten much simpler now that the app can work over a cellular network and Wi-Fi is no longer required--provided the carrier allows for that sort of thing, naturally.

Even the Notification Center has been revamped with Twitter or Facebook posting allowed directly from the notifications window and the option to quiet those irritating 3am notices, thanks to the new Do Not Disturb feature (more on that later). Last, but certainly not least to the accident prone, Find My Phone has been updated to include a Lost Mode which allows users to remotely lock their misplaced phone with a 4-digit code and display contact information for honest folks to use in order to return the lost device. This goes hand-in-hand with Find My Friends, an app that uses GPS to keep track of friends and family, even going so far as to issue alerts when certain individuals have left or reached specific destinations. It sounds weird, but think of it in terms of the kids leaving school and getting home. Pretty nifty, I know, but this is just the beginning.

iTunes, App Store, iBookstore - Refurbishing the storefronts


iTunes, the App Store, and the iBookstore are also getting adjustments by way of some slightly revamped storefronts, Facebook integration (“like” items in the store or view items that friends like), and a new preview feature that automatically keeps track of any apps/music/books that you browse through. You can view this list from within any of the three stores--and across any of their iOS devices thanks to iCloud--and make purchases from it directly.

Infinity Blade II Gets Skycages! Whatever Those Are.

Posted by Rob Rich on August 3rd, 2012
+ Universal App - Designed for iPhone and iPad

Remember how ChAIR promised continuous and free updates to Infinity Blade II? Well that’s still very much a thing. The gorgeous App Store juggernaut has just received yet another significant content update and includes all of the requisite stuff we’ve come to expect (i.e. more of practically everything), as well as a couple of surprises.

The Skycages update is adding 30+ new items to the game. This includes weapons, armor, rings, and so on. New achievements, enemies, and some special new Clashmob content is also available. However, there are two major aspects that really make the “+1” version number enticing: it adds even more story elements that finally bring this particular chapter of the saga to a close, and - perhaps even more exciting – there’s a new weapon type to learn and master. No, not a new sword, a new type of weapon. The “Solar Transport Energy Blades” is a class of weapon entirely separate from the sword/shield, dual blades, or two-handed weapon and allows players to “harness the power of the sun.”

As though all of this weren’t enough, seeing as I’ve barely scratched the surface of the first update, Infinity Blade II is also getting a celebratory price cut. So the six people who haven’t gotten their hands on it yet can do so now for a paltry $2.99. Then maybe we can figure out just what the heck Skycages are together.

Fix Corrupt App Store Binaries That Crash On Launch

Posted by Rob LeFebvre on July 5th, 2012

Marco Arment, the developer of Instapaper, noticed a curious thing last night - Instapaper was crashing on launch after an update from the App Store.

"Last night, within minutes of Apple approving the Instapaper 4.2.3 update," he said on his blog, "I was deluged by support email and Twitter messages from customers saying that it crashed immediately on launch, even with a clean install."

Even though Apple had reviewed the update, and it must have worked for them, every clean installed copy Arment downloaded and installed exhibited this behavior. Instapaper wasn't the only app, either.

Here's what he says is typical of such behavior:

Characterizations of this issue:


  • The app crashes immediately on launch, every time, even after a delete and reinstall as long as the corrupt file is being served by the App Store.

  • It doesn’t even show the Default.png before crashing. Just a split-second of a partial fade to black, then back to Springboard.
  • It may only affect customers in some regions.
  • If updating from iTunes, some customers might get a dialog citing error 8324 or 8326.

  • Mac apps might show this dialog:
    “[App] is damaged and can’t be opened. Delete [App] and download it again from the App Store.”
    The console might show: AppleFairplayTextCrypterSession::fairplayOpen() failed, error -42110

Obviously, this is a fairly serious issue, and - according to Arment - has already been fixed by Apple. If you have similar issues with some updated apps today, Ament says, "The only fix for people with bad copies, once good copies are being served again by the App Store, is to delete and reinstall the app."

In addition, he warns app developers against releasing non-critical app updated for the next couple of days to be sure the issue is resolved.

More as the story updates - stay tuned.

Source: Marco Ament

Updated Bejeweled Blitz Ports the Full Facebook Experience to iOS

Posted by Lisa Caplan on June 14th, 2012

Bejewled Blitz, PopCap’s incredibly popular timed variant of the classic match-three game Bejewled made its way from Facebook into the App Store late last year. The game broke iOS ground, being the first universal iteration of the archetypal puzzle and is integrated into the new Bejewled and Bejewled HD, which are similar to the PC/Mac game Bejewled 3. Now PopCap has given the iOS version a Facebook-style makeover that allows gamers to play without Facebook friends or linking their accounts.

This new “universal” mode in version 1.2 now has Game Center integration with worldwide leader boards. More importantly to fans, the iOS version now also has all the Facebook special perks like daily spins, rare gems, the ability to get multiple bonuses, and stats for as long as you keep playing. There will even be weekly tournaments against PopCap’s iconic characters as well as lots of in-app purchases in place of Facebook credits.

The Bejewled franchise has sold more than 50 million units so far, and this iOS fermium version should only help with what must already be an impressive bottom line.




Worms 2: Armageddon Makes Fans’ Dreams Come True

Posted by Rob Rich on June 12th, 2012
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarhalfstarblankstar :: YAY :: Read Review »

Lots of people have grown up on Worms, and plenty have come to love the little invertebrates thanks to their multiple re-releases on virtually every existing platform, but something’s been missing from Worms 2: Armageddon this whole time. It’s meant to be a multiplayer game through and through, but while the wealth of options has been nice (Bluetooth, Local Hotseat, WiFi) there was still one element needed to make it perfect for mobile – iOS or otherwise – gaming. Good thing Team17 is awesome.

Worms 2: Armageddon now features asynchronous multiplayer. Allow me to reiterate: Worms 2: Armageddon now features asynchronous multiplayer. This means that anyone anywhere can start, continue, or finish a game whenever they have a spare moment. No need to sit around waiting for the other person to make their move. No more forfeiting a game because someone has to walk the dog. Players can simply take their turn, then move on to something else. Perhaps another game of Worms.

The update is live now, so anyone who already owns it can jump on the App Store and start the download. Then enjoy up to 16 simultaneous games to be played at their leisure. Everyone else can download it for $0.99 and start priming those Holy Hand Grenades.

[itmsapp: 355524910]

Play God and get Extension Packs in Scribblenauts Remix Version 2.0

Posted by Lisa Caplan on June 6th, 2012
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: SPARK OF GENIUS :: Read Review »

As E3 gets underway, expect lots of new games and major updates to existing ones. One of the first in the latter category is to the hugely popular create-any-object puzzle and sandbox game Scribblenauts Remix.

Earlier today, Warner Bros. Interactive Entertainment launched version 2.0 which comse with what they describe as a "free playable “God” Avatar". There is now also a World Pass extension pack which hosts worlds six, seven and eight, making up a total of 30 new puzzles. The extension pack is available as an in-app purchase for $.99, but if you already bought the furst extension pack these new worlds are included as a free upgrade.

Another new IAP, “Mystical Creatures” gives players nine unique avatars to choose from including Baba Yaga, Kappa and Doppelgänger. You can take on these mysterious identities instead of always playing as Maxwell. You can now also gift the app directly from inside the game, instead of going through the App Store.

I’m unclear on what, exactly, the new avatars do, besides add a cosmetic change, but the World Pass will add a lot of replay value. If you’ve updated and upgraded already, let us know what you think of the new features in the comments.