Tag: Tower of Fortune »
There are a lot of folks out there who take mass transportation to work on their daily commute. Kicking back and enjoying your favorite iOS game is easy enough when you manage to nab a seat, but that’s not always an option. In situations like this - one hand gripping a railing for balance, the other attempting to awkwardly handle an iPhone - having a game or two with simple one-handed control inputs can be a godsend. Which is exactly why we’re providing you with a list of some of our favorite iOS games that won’t require you to sacrifice your balance for entertainment.
Tower of Fortune
I’m still somewhat in awe of just how cleverly implemented this RPG/slot machine hybrid turned out to be. I’m also very impressed by just how much fun I’ve had with a game that pretty much boils down to the repeated use of a single button. This reliance on one button for most of the “action” (i.e. spinning) turns out to be a major selling point when you factor in situations that only leave you with the use of a single thumb.
People like town building and people like matching puzzles. Throw them together and we have an excellent mash-up of genres with the added benefit of being playable in just about any situation. I can’t tell you how many times I’ve been stuck on a crowded train and relied on Puzzle Craft’s gloriously simple interface to kill time. It sure has been a lot, though.
The Last Rocket
Looking for a game that can be enjoyed on a crowded bus but offers up a bit more complexity than simply tapping a single button every now and then? How about a complex and rewarding puzzle-platformer about a sentient missile? The beauty of The Last Rocket’s interface is that it’s all gesture-based (tap, swipe, hold, etc) and can be performed on any part of an iOS device’s screen. Making it perfect for holding on for dear life and playing a game at the same time.
Trigger Knight is another game that keeps the interface as simple as possible, thus making it ideal for packed buses and trains. Tapping the screen is all a player has to do in order to play, and it can be tapped anywhere. No buttons and no context sensitive swiping, just tap to activate various items or shops at key moments. Then hope it’s enough to get you to the next “refueling station.”