Posts Tagged Sushi Mushi

New Sushi Mushi Update Brings a New Look, New Levels, and New Game Pieces to the Match-3 Monsterfest

Posted by on January 22nd, 2014
+ Universal App - Designed for iPhone and iPad

Match-3 monster sushi battler-thing Sushi Mushi has recently been updated to include a fair number of new elements.

First, two new game pieces have been added; rotten sushi (ick) and bombs (ka-boom!). There are also now 60 new levels, bringing the total offering up to 160. The visuals, music, and sound effects have received some updates as well. Oh, and there’s a new medieval world to explore. And some new multiplayer matches that allow you to face off against random opponents for the fun of it or try to battle for gate keys.

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Sushi Mushi Feeds Players A Monstrous Update

Posted by on March 1st, 2013
+ Universal App - Designed for iPhone and iPad

Sushi Mushi, the monster feeding multiplayer game, has released a “monstrous” update that adds a number of options such as time extenders, take-out surprise boxes and new specials. Players will also notice rule changes along with various other updates.

Full List of Updates Available on the App Store

Various Features
• Six additional new monsters
• Many more fortunes
• Revised Game Score synopsis screens – now easier to understand.
• Every 24 hours, you can ‘nudge’ your opponent to play their turn.
• Better matchmaking for Random Opponents for more challenging games.
• Share your successes and fortunes via Twitter and Facebook, and receive coins/rewards when you do so.
• Facebook pictures of opponents within the Lobby for players who have signed in using Facebook.

Rule Changes
• Removed defensive and offensive moves to simplify strategy. What you collect you eat, and the more you collect the better.
• Color and Shape rolls still in game with bonuses for each.
• Shape rolls, formerly Rob Rolls, give more points.
• Bonus points for each bite collected above the minimum of 3 pieces of sushi.
• Removed Dragon or Super Dragon Rolls

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