Tag: Solitaire »
Tinytouchtales and Mexer have announced their new game, Card Crawl.
The game uses a mix of solitaire and deck-building mechanics to create a dungeon crawl. You'll have 5 ability cards to work with as you explore a 54 card dungeon while slaying monsters, collecting gold, and finding helpful items. Gold can be used to buy better ability cards to give you more options when designing your tactics. Each game takes no more than 2-3 minutes, which means you can play it on the go.
Card Crawl will be $1.99 on the App Store when it's released on March 12.
I profess I tend to spend a decent amount of time playing virtual solitaire these days, mostly thanks to some ridiculously early commutes. So it’s a game I’m quite familiar with, although I haven’t come anywhere close to mastering it. Why is this significant? Because Popcap is bringing their popular Facebook adaptation, Solitaire Blitz to iOS and I’m expecting to have a grand old time with it.
The rules of Solitaire Blitz are both familiar and totally new. Players still have to empty their cards into piles by following a particular sequence, but suits and linear progression don’t matter anymore. A King can be tossed on a Queen, to be followed by another Queen, then a Jack. Or it could go 2, 3, 4, 3, 2, Ace. But while this might sound like the challenge has been sucked out of the classic solo card game, the fact of the matter is it still makes for an intense game. Mostly thanks to the never pausing 60-second time limit and slots (up to four) for placing cards that have to be unlocked.
It makes for some rather frantic card shuffling as you attempt to spot anything and everything that can get tossed on a pile, attempt to plan ahead to avoid getting stuck, and search out any cards featuring a key icon that will unlock those essential extra card slots. All of this while the clock keeps ticking down. No specifics have been given regarding price yet but we can all look forward to one of the most intense games of solitaire ever this November.