Posts Tagged ossian studios

The Shadow Sun gets a New Update, Goes on Sale for the First Time Since its Release

Posted by on April 17th, 2014
+ Universal App - Designed for iPhone and iPad

The Shadow Sun, an RPG action game from Ossian Studios that we had an opportunity to review late last year, has just received an update. The new build brings in a pet dog companion, improved camera system, a new icon, and some bug fixes.

As an added bonus, The Shadow Sun is currently on sale (for the first time since release) for $4.99 on the App Store.

shadow

via: Our Review
The Shadow Sun Review

The Shadow Sun Review

+ Universal App - Designed for iPhone and iPad
The Shadow Sun is a bit awkward to play and needs some polishing, but look beyond that and it’s actually an incredibly competent action-RPG.

Read The Full Review »

Shadow Sun, an upcoming RPG from former Neverwinter Nights developers, has received its first official trailer that gives viewers a glance at the soon-to-be available gameplay. The game was originally set to release this summer, but Ossian Studios had a lot of finalizing to do. Thankfully, we should be seeing the game in the very near future.

Ossian Studios is very familiar with RPGs, having developed two games for the Neverwinter Nights franchise. Therefore I’m eager to hear more about their just-announced RPG for iPhone: “The Shadow Sun,” a 3-D RPG that obviously draws from genre classics. CEO Alan Miranda writes that The Shadow Sun will “bring together the high adventure of classic D&D, combat inspired by Fable, Zelda, and The Witcher, and the fear of otherworldly horrors of H.P. Lovecraft.”

The Shadow Sun’s world and plot is hinted at in this snippet:

This is a world in which magic is wielded by only a few, where a cataclysm a millennium ago still fuels hostilities between the civilizations that remain, and where much of the lands beyond the fringes of human settlement remain a deadly unknown. It is also a world that has felt an alien touch upon its sun, shrouding it in ever-increasing shadow with consequences that are only now becoming horrifically apparent.

The game is rich in promised features that will feel familiar to any RPG fan: the ability to become a hero or a villain, combat featuring both magic and traditional weapons, fighting companions who may join you in your journey, and of course a story packed with “intrigue” and “shocking surprises.”

The real question is how well Ossian will fit these elements together while creating a game (and a story, for that matter) that still manages to stand out. I’m still longing for a real, complex 3D RPG experience on my iPhone…perhaps The Shadow Sun will be another step in that direction. Expect to see it sometime in late 2010.

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