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2011 Fantasy Football Calculator & Draft Kit HD

iPad App - Designed for iPad
By Kevin Stout on June 8th, 2011
Our rating: starstarstarblankstarblankstar :: FOR SERIOUS PLAYERS
2011 Fantasy Football Calculator & Draft Kit HD is one of the first fantasy football apps available for the 2011-12 season.
Read The Full Review »

NFL 2010 Conference Championship Sale

Posted by Chris Hall on January 23rd, 2010
iPhone App - Designed for iPhone, compatible with iPad
Our rating: starstarstarhalfstarblankstar :: PLAYOFF CONTENDER :: Read Review »


If any of you readers out there don't have NFL 2010 yet and have been pining for some portable gridiron action, now is your chance. Gameloft is putting its flagship football title on sale this weekend for only $0.99. Whether you want to see how your favorite team pans out or you, like me, want to see the Texans make the playoffs for once, now's your chance.

Monday Morning App HQ

Posted by Will on August 17th, 2009

Random Musings of the App Store

More stupidity from Sony

An interesting article over at PocketGamer this week reveals some measures Sony has been taking to combat Apple's wildly successful (but far from perfect) App Store and to make their virtual download service, the PSN, more appealing for both consumers and developers. Sony might be doing fine with consumers, as the reported top limit of 5 euros is less than the App Store imaginary limit of $9.99, so if consumers managed to stomach the outrageous price of $250 for the PSPgo, they should be pleasantly surprised with the game pricing. The question is, however, will there be any games worth buying. The upper limit of 5 euros is simply awful for developers. For any quality games that are worth buying to a consumer, the volume of sales just needed to break even is immense. This is one of the biggest problems of the App Store, but it has managed to get away with it - for now - because of the huge reach of the store - there are simply a massive amount of consumers who are willing to buy a lot of games. I can't imagine the PSPgo will sell as many units as the iPhone and iPod Touch combined, so I can't imagine how hard it will be for developers to turn a worthwhile profit. Just ask the Google Android - the entire Android store probably has seen less downloads than any of about 500 iPhone apps. To make matters worse though, Sony is taking huge control over the games, requiring a two week QA test and regulating release dates, further discouraging indie development. Sure, most people don't see the iPhone in the same light for gaming as the PSP (though I could recommend you a couple of titles that might change your mind), but with the new insanely powerful iPhone 3GS and help like this from Sony, Apple might just eat away at Sony's share of the portable gaming world.

Snood arrives in the App Store


Last night, Snood, a classic PC/Mac Bust-a-Move clone, was released by EA into the App Store. Despite some strange Facebook requirements, a quirky landscape interface (the game is played entirely in portrait view), and the fact that it's an EA port, Snood has made it to the iPhone in all its highly addictive goodness... with online multiplayer nonetheless! Best of all, there's not even a stupid cross-over promotional Pocket God pygmy in sight! A friendly warning: I lost many hours of productivity on this game back in the day. I've not spent enough time with the game (ok, basically none) to give it a recommendation, but we'll try to have an official 148apps patent-pending review up soon (or not...I didn't get that checked out with our editor, Chris. He might have some sort of strange anti-Snood bias).

App Store Fire Sale

It seems that in the App Store lately, everything must go! Developers have been slashing their prices to new lows, some even making their games free for a limited time. Rather than typing more, I thought I'd let our fancy boxes do the talking, so here are some notable price drops:


(Full disclaimer: I really don't like NFL 2010)

This week's sign of the apocalypse
[caption id="attachment_15880" align="aligncenter" width="300" caption="Hmm, why does this look so familiar?"]

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The game Ricky is currently sitting at the number 33 spot in the App Store. The description tells me that if I like Super Mario Bros, then "surely I will like Ricky." Well Ricky, the only thing I'm surly about is your game. Ricky is a blatant Mario rip-off (ported horribly I might add). The hills have eyes, the main character is an italian plumber, and oh yeah, the icon is the 1up mushroom. Really Apple, you saw no possible copyright infringement going on. It just makes you wonder how apps like this get through while quality games like iMech and A.D.D. are held up in the approval purgatory for months.

Apps of the Week

This week was a great game week, and while I was hoping Duke Nukem 3D would hold a spot on this list, unfortunately the controls are among the worst I've seen for a big title on the iPhone. Nevertheless, a duo of great games, one new, one old, made my list for the apps of the week.

Spider: the Secret of Bryce Manor
[caption id="attachment_15881" align="aligncenter" width="300" caption="Spider, a beautiful, elegant game"]

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Spider is simply a work of art. The main gameplay, spinning webs to catch and eat bugs, is very compelling, especially with fantastic touch controls, but what makes Spider truly great is the multi-faceted story. The story is a human one that rivals many novels, but it is told through subtle clues found throughout levels. Items of seemingly little consequence can fill in a crucial missing piece. To top things off, Spider comes with many secret area to levels plus a secret room that it will take a true adventurer to unlock.

Civilization Revolution
Earlier in this article, I mentioned the addictive nature of Snood, but that is nowhere as addictive as the classic turn-based empire building game Civilization. Once I start a game of Civilization, I literally am not capable of doing anything else until I've finished the game. The iPhone version is slightly watered down, making it more accessible to newcomers, and it does have some interface/control issues (no performance issues over here on my iPhone 3G), but it's still Civilization, and it's still awesome.

That's it for this edition of MMAHQ. Next week, I hope to have some super secret exclusive content for you all that I've been working (or should I say waiting) on. Enjoy your week!

Monday Morning App HQ

Posted by Will on August 10th, 2009

Random musings of the App Store.

Retro Invasion

Retro games are appearing in the App Store in droves! Pac-Man Remix, Q*Bert Deluxe, and of course, the incredible Space Invaders Infinity Gene. All of these are updated in some way from the classic games. Q*Bert has updated graphics, Pac-Man Remix has updated graphics (though they are still not too hot on the iPhone) along with power-ups that sometimes feel gimmicky, and Space Invaders is a complete re-imagining of the classic game. Of these, the only game that really captivates me is SIIG. In my opinion, retro games are retro for a reason - frankly, they're boring and outdated. However, the concepts are still good, and if they're updated for modern gamers, they can turn out like SIIG. To go with these retro games, there are plenty more on the way: Snood, a classic match-3 shooting game, TAITO's Bust-a-Move, and most importantly, Pac-Man Championship Edition. Pac-Man CE, for XBLA, is, along with SIIG, one of the best re-imaginings of a retro game I have ever played and, if the controls are changed from Remix, should translate fantastically for the iPhone.
[caption id="attachment_15570" align="aligncenter" width="300" caption="Pac-Man CE, a great re-imagining of the classic game"]

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Gameloft coming on strong (maybe)

Along with NFL 2010, Gameloft has an upcoming FPS, Sandstorm, and a GTA knockoff, Gang$tar in the works. These games are particularly of note because it seems as if Gameloft is attempting to directly compete with other developers. NFL 2010 was notably released before EA's upcoming Madden 2010, and at a lower expected price point - $7.99 compared to $9.99. Sandstorm seems to be in line for direct competition with ngmoco's upcoming FPS (as yet unnamed). Gang$tar looks to have a huge advantage on current App Store GTA-a-likes with a fully roam-able 3D world. If I was a betting man (ok, I am a betting man), though, I would count on the other two games losing out. If there's two things Gameloft games have in common, with the notable exception of Castle of Magic, it's lackluster, on-screen controls, and uninspired gameplay. Gameloft seems to put all of the genre "requirements" in their games, without doing anything truly unique to make the game their own. They seem stubborn about their controls as well, always opting for mediocre on-screen d-pads or joysticks, rather than attempting any innovation for the iPhone. NFL 2010 is a solid football game with licensing, and I'm sure Sandstorm will be a decent FPS. However, neither if these titles, probably, will be great.

[caption id="attachment_15571" align="alignright" width="184" caption="Get out of my games, stupid pygmy"]

[/caption]Games requiring 3.0 software

I wanted to briefly address a common complaint springing up various places: games requiring 3.0 software or higher. Developers are excited to utilize 3.0 features and making their apps 2.2.1 compatible takes a lot of time, resources, and extra testing. Look, I know that the update is $10 for iPod touchers (whoops, that sounds weird), but that's really not a lot for a major software upgrade, and if these stubborn users don't update soon, they're going to find themselves left out in the cold for some of the App Store's best apps and games.

This week's sign of the apocalypse

First Doodle Jump, now Harbor Master; the Pocket God pygmies are invading other games! It was bad enough that I had to look at those stupid pygmies while playing Pocket God, thinking I would eventually like it. But no, that wasn't enough, now they have to ruin games that I actually play! I really want to kill a pygmy, and in a way so that they can't be magically dropped from the sky a few seconds later.

Apps of the Week

Gomi

[caption id="attachment_15572" align="aligncenter" width="300" caption="Gomi, an app of the week!"]

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Last week, I previewed Kevin Calderone's new game Gomi, mentioning the staggering amount of content. Now, the app is out, and not only is it huge, but all that content is actually worth playing! In Gomi, you clean up the world by eating pollution and the like while spitting (?) out trees and flowers. You have to eat smaller things to build your appetite, eventually building up to shopping malls and the like. The regular levels are great, the boss battles are challenging and clever, and the game is seemingly endless with 140+ levels, eight mini games, achievements, and online scoreboards. At the low price of $1.99, Gomi is a unique game and a highly recommended bargain. Expect a full review soon (sorry, I'm on vacation).

BargainBin

BargainBin is an app that allows you track other apps; creating wish lists with target prices and viewing the newest apps, updates, and price drops. BargainBin recently was updated with two major improvements: a nice UI update and a killer feature: push notifications. Now, whenever an app you're tracking reaches your desired price, you'll instantly receive a push notification without ever having to open the app. Finding the App Store's best deals has never been easier!

Well, that's it for this week, and I'm still loving writing this column! Apparently, I messed up the links for the previous articles, so commenting was impossible. This has been fixed, so hopefully this week my begging for feedback/comments will succeed!

NFL 2010

iPhone App - Designed for iPhone, compatible with iPad
By Richard Martin on August 7th, 2009
Our rating: starstarstarhalfstarblankstar :: PLAYOFF CONTENDER
NFL 2010 is a great fix for football fans who want a dose of America's favorite game on the go. This game is nowhere close to perfect, but those cats at Gameloft have cashed in a valiant first effort at bringing NFL action to the iPhone.
Read The Full Review »