Magicka casts a universal spell that makes the game available to play on the iPhone. Originally the game was only available on the iPad, but now users can enjoy the same wizarding gameplay on their iPhones as well. Better yet, for players who don't wish to play alone the game supports cross-platform multiplayer that allows iPhone users to play games with those on iPads, Androids, and PCs.
Magicka is now available for free, allowing you to experience multiple levels of spell casting fun, all at no cost. In our review, Rob Rich mentioned, "Anyone who hasn’t experienced the insane spell slinging yet absolutely needs to download it to their iPad and start playing immediately."
Those of us who focus on mobile and mobile games probably haven't heard much about Paradox Interactive, a hard-core PC game company from Sweden. They make some of the most loved PC games in the strategy and RPG genres and have been around for 14 years. They have decided to take a polar bear plunge into the icy waters of mobile games in 2013 and have introduced a couple promising looking titles for the iPad.
First up is Magicka - Wizards of the Square Tablet. This lightweight, and lighthearted RPG arcade game is a genre-bender, and that many times works well on mobile. Magicka is a one to four player game where each player is a wizard in a series of co-op quests. While the game has some free-to-play type elements in it, like gathering coins and buying upgrades, currently they don't plan on releasing it as free to play. The plan is to release it this spring as a straight pay to download title.
We mentioned that Magicka is rather lighthearted. This comes from the fast paced, quick spell slinging nature of the game. With four players and a number of enemies on the screen, and sometimes a huge boss, it leads invariably to misdirected spells. So, basically, it's easy to kill other wizards. But, it's also easy to revive them. This is where the fun comes in with players screaming at each other to bring them back to life and, perhaps, "accidentally" killing the yellow wizard, repeatedly. I may have experience with that as I played the yellow wizard.
Magicka is a true cross-platform iOS and Android title where players can play on either device in the same realtime multiplayer game. Local multiplayer is currently supported, with internet multiplayer to be included if the response time is satisfactory. Magicka should be released in the spring. We hope to get our hands on a beta build and have a more in-depth look at Magicka soon.
Next up is a bit more of a hard-core title, Leviathan: Warships. Warships is a futuristic navy battle, turn based multiplayer game where you outfit your navy and go into battle at sea. It's an asynchronous turn-based multiplayer game where you can have multiple games going at the same time. Something we've repeatedly seen works very well on mobile platforms.
While this game is much more of a core gamer strategy title, it can also be played in more of a quick arcade manor. The depth is there if you want to get into it. You can get deep into the strategy of how you move, how you utilize your different ship types properly, and how you outfit your armaments. It can be strategized to the point that it's a chess-like game of planning, attack, and defense. Or you can just charge in, missiles firing, and try to surprise your opponent. Either way, it will be hard not to have fun with this game.
Leviathan: Warships will also support single player games and allow you to mix and match a number of single and multiplayer games going on at the same time. Take a look at the announcement trailer below for an idea of the gameplay. While no iPad specific screens are shown, the plan is to make gameplay is as close to this as they can possibly make it.
In my short time with this game, I was really impressed by it. I look forward to getting a preview build of this as well so I can really spend some time with it playing the different modes and testing out the best strategies. Look for a more in-depth preview of Leviathan: Warships soon.
Disclosure notice: Paradox Interactive paid the majority of the cost to bring me and a bunch of other journalists in to see these games. These preview opportunities in no way influences our decision on what apps and games we cover. We only cover things that we think you, our reader, would be interested in.