Posts Tagged Kung Fu Rabbit
We sat down with publisher BulkyPix today to talk about a slew of upcoming games for iOS, including The Sandbox, Lightopus, Kung Fu Rabbit, Saving Private Sheep 2, and Gnu Revenge.
Pixowl led off the meeting with The Sandbox, previewed on 148Apps here. It’s exactly what its name implies: an open-ended game with retro-pixel charm and a TON of things to do, play with, and create with. We’re pretty excited about the potential of this little toy/game, and look forward to it’s release, hopefully in May of this year.
Lightopus, developed by Appxplore, comes out this coming Thursday, and has a neon-colored look with some surprisingly subtle gameplay mechanics. Players take on the role of a protozoan-like creature who must gather its babies, while avoiding and attacking enemies with those very same babies. The gameplay feels a lot like fl0w or the initial level of Spore, which isn’t a bad thing, and has a relaxing electronica score. Stay tuned here for a review soon.
Kung Fu Rabbit features a cute but dangerous rabbit with all the right kung fu moves. Previewed here a week or so ago, the game tasks players to take on the role of the aforementioned rabbit, out to save rabbit babies from the evil shadow man. Kung Fu Rabbit looks adorable, but make no mistake, it’s a tough platformer to beat. This combination of tough yet cute could be a winner when it releases March 15.
Saving Private Sheep is getting a sequel, the cleverly named Saving Private Sheep 2. Militant sheep aim their hedgehog at the exposed parts of their nemesis, an evil fox. The mechanics may look familiar; aiming and powering the slingshot full of hedgehog feels a lot like Angry Birds. However, the actual content is more puzzler than physics destruction, as players need to find the best way to pass the hedgehog ordinance from sheep to sheep.
Gnu Revenge is a humorous puzzle game that uses the concept of gravity and acceleration as its main, pardon the pun, thrust. Players shoot a wacky-looking gnu at a dastardly crocodile in a spaceship, saving fellow gnus from some horrendous-yet-unspecified fate, shooting around planetary bodies with various amounts of gravitational pull. Using just the right amount of boost to avoid crashing into planets or flying off into space is tricky yet strangely compelling at the same time. Look for this one to come out at the end of March.
Three other titles, releasing in April and May of this year, include a hidden object game based on the point and click PC game, Runaway, and a darkly mysterious app titled Yesterday, which features a serial killer and the homeless with some beautifully gritty graphics.
We will, of course, be keeping our eye on all these titles as they release. Our thanks to BulkyPix for spending time with us at the conference today.
Being a cute and cuddly critter must really suck. It seems like the more adorable something is, the more likely it’ll be harassed by zombies or space aliens or something. In the case of Kung Fu Rabbit it’s decidedly the latter. An entire village of fluffy bunny children has been abducted and it’s up to the lone remaining Kung Fu master to bring them all home.
Players will jump, slide, wall-jump/slide and beat the tar out of baddies throughout 70 levels. With two different difficulty modes, no less. Carrots can be earned and spent on various accouterments, lending a bit of a personal touch to each individual’s rabbit. Some will no doubt also like to know that Kung Fu Rabbit will support Airplay (720p), iCloud and the iCade.
Release details are still a bit lacking in specificity, but Kung Fu Rabbit should be making its way onto the App Store in early March. There’s also no official word on a price, but it’s going to be universal so at least we know