Posts Tagged Kabam

Piledrive the Collector’s Plans in Marvel Contest of Champions – Available Now

Posted by on December 16th, 2014
+ Universal App - Designed for iPhone and iPad

Kabam and Marvel Entertainment have officially released Marvel Contest of Champions, a Super Hero fighting game that encompasses a huge amount of the Marvel Universe. Marvel Comics writer Sam Humphries (writer of The Legendary Star-Lord) has written an exciting story pitting your team of heroes against those of the villainous Collector.

The Collector has been capturing famous heroes and villains from the Marvel Universe, and it’s up to you to free and recruit them for your own team. The game comes with 25 unlockable characters to start with. Each has their own unique traits, abilities, and special moves that can be upgraded and create synergy bonuses giving you plenty of ways to strategize. You’ll also be able to play through the single player campaign or face off against your friends in multiplayer.

You can download Marvel Contest of Champions for free right now.

marvel

It Came From Canada – Moonrise

I think by now we all know that when pocket-sized elemental creatures with awesome powers are afoot, there’s really no other choice than to try and collect all of them. And in case that last sentence wasn’t clear enough, yes, Moonrise is a lot like Pokémon. But it does put its own spin on monster battling, and we find out just how original it is in this edition of It Came From Canada!

When a peaceful race of creatures known as the Solari is corrupted into bestial Lunari through “Moonrise,” it’s up to the player to tame and purify them. But Moonrise‘s world isn’t all dark and foreboding. The game opens with the player graduating into a Warden, and it feels like a friendly martial arts exam. Still, the mood is oddly dour for such a kid-friendly genre, and part of that is due to the aesthetic. Instead of the expressive and cutesy anime characters one might expect, people look weirdly old and realistic, wearing contemporary clothing while exploring ancient ruins. The monsters themselves are more stylized, which is a given considering names like Snaptrap and Buzzle, but they also have a strange, earthy edge that tips over into almost frightening. But style aside, when it comes to visuals, what the game should focus on before launch is fixing its erratic frame rate and overall sluggish feel.

moonrise (5)

Players can take on quests and visit side towns, but monster battles are where it’s really at. In the wild, players encounter savage Lunari and can either defeat them outright or trap and train them with their limited Warden keys. Elemental match-ups follow the typical rock-paper-scissors formula where water beats fire, fire beats grass, and so on. Players can also challenge rival Wardens. Once the fighting starts, players launch their attacks in real-time. However, different attacks have different recharge periods, so players must juggle between different skills to keep up the offensive. They can use two Solari at a time and swap between them at will. Players can even use lengthy but powerful attacks of their own to give their team an extra push. It’s hard to say if this system is any better than a standard turn-based one, but at least it is different.

moonrise (4)

History has shown that the only things people “gotta catch” all of are these monster battling games themselves. Players will get their chance to snag Moonrise when the game launches worldwide soon.

Kabam, makers of Wartune and Kingdoms of Camelot, has introduced a rewards system for playing participating games.

When you play every day you can earn 5 points, and for each consecutive 7 day streak you get 50 points. You can also buy points at a rate of 10 points for every $1 you spend, and these points can be traded in for in-game currency.

The Kabam Rewards badge will show up in any participating game. The program is only available on iOS 6.0 and above though, so you might have to update in order to join.

Kabam Rewards

via: Our Kingdoms of Camelot Review
Creature Academy Review

Creature Academy Review

+ Universal App - Designed for iPhone and iPad
Creature Academy is cute, but its gameplay might be too simplistic to appeal to RPG fans.

Read The Full Review »

It Came From Canada: Creature Academy

Creature Academy doesn’t have time for your slow-paced, grandparents’ RPGs. In the span of a few minutes, it has players slicing down monsters, toppling a boss, improving their party, and repeating the whole cycle all over again. But while role-playing this quickly may work during a bus ride, does it sacrifice depth in the process? Find out in this edition of It Came From Canada!

Structurally, Creature Academy is a fairly rote action-RPG. With their three-person party, players venture out into various environments, like meadows or volcanoes, looking for monsters to slay. They’ll encounter everything from Hackits, little burlap sack creatures that recall Dragon Quest’s iconic Slimes, to towering goblins and mushrooms that serve as the bosses of each area. Players can then customize their party between skirmishes by giving them better weapons and gear along with limited-use boosters like extra speed or strength. However, while party leaders will typically be heroic human characters, players can also recruit fallen foes to their squad like the trident-wielding, amphibious Fischenchips. Furthermore, players can evolve and combine captured monsters to create even more powerful allies. Beyond the main campaign, players can also test out their team in a wave-based survival mode.

creature academy (4)

But what stands out so much about Creature Academy is how it takes those standard tropes and plays them at what feels like double speed, after a painfully, and ironically, slow initial install. The game is divided into dozens of separate levels and, at least initially, players will just cruise through them crushing monsters in seconds. This isn’t to say that the game is mindless. It’s good to know when to use a ranged weapon vs. a sword or when to swap out a weak character because one death equals game over. But the game just moves so freaking fast that everything kind of becomes a blur, especially once screen-clearing special attacks and overpowered online helpers enter the fray. It’s not bad, just chaotic, and at least the graphics keep up.

creature academy (8)

Hyperactivity isn’t historically a hallmark of RPGs, but maybe that will give Creature Academy its own identity. Players can see if this whirlwind of level grinding and monster battling is right for them when the game fully launches soon.

Kings of the Realm Review

Kings of the Realm Review

+ Universal App - Designed for iPhone and iPad
Kings of the Realm offers some handy tweaks, but it's still the familiar format of base building and alliance forming.

Read The Full Review »

State of Decay developers Undead Labs, along with Kabam, have announced Moonrise:  a “multiplayer creature-collection RPG” partly inspired by Monster Hunter, Pokémon, Magic: The Gathering, and Hearthstone. The game will feature real-time strategic combat, full character and creature customization, and real-time online play.

In Moonrise, an event called the Moonrise corrupts peaceful creatures, known as Solari, into savage creatures known as Lunari, who will attack towns and cites until the effect of the Moonrise fades. Recently, Moonrises had been rare and the corruption period short, but the cycle is beginning to become more intense.

This is where you, the player, come in. You’ll play the role of an adventurer on their path to becoming a master Warden: journeying the land and discovering ancient ruins as you chase down Lunari and attempt to cleanse them of the corruption of the Moonrise. Along the way, you’ll recruit newly cleansed Solari and challenge fellow Wardens for pride and rewards.

No release period or pricing has been for Moonrise as of yet, but a beta build of the game is set to be playable at PAX Prime later this month, with more details also set to be announced at that time.

Moonrise

Announced over the weekend at San Diego Comic-Con was the fairly exciting looking Marvel Contest of Champions.

Set to be released this Fall, the game hopes to be an immersive beat-em-up of sorts, offering players the chance to fight their way through various iconic locations from the Marvel Universe. You’ll be able to collect your favorite heroes and villains such as Iron Man, Captain America, Spider-Man, and Thor.

The title comes from Kabam, best known for titles such as The Hobbit: Kingdoms of Middle Earth and Fast & Furious 6: The Game, so expect Marvel Contest of Champions to be a free-to-play title when it hits the App Store later this year.

Check out the teaser trailer below.

Kabam Releases New Free Online RPG, Wartune: Hall of Heroes!

Posted by on July 1st, 2014
+ Universal App - Designed for iPhone and iPad

Kabam has released Wartune: Hall of Heroes, its latest MMORPG. The game was originally released in China and grew in popularity fast. Originally released as a browser-based game, this version has been optimized to work on iPhone, iPad, and iTouch.

With Wartune: Hall of Heroes, you have the option of playing alone fighting monsters and exploring dungeons or joining other players in creating guilds and knocking each other around in PvP events. Players can choose between a Knight, Archer, or Mage and further customize their characters with weapons and armor they find or craft themselves. The game is not only an action-strategy rpg, but also includes elements of city building and farming all bundled into one.

You can pick up Wartune: Hall of Heroes in the App Store now for free.

Wartune

Dragons of Atlantis: Heirs of the Dragon players are getting a little help from an unexpected source this week. Wil Wheaton (a.k.a Advisor Wheaton) is taking part in a special scavenger hunt style promotion for the whole week.

According to the details on Kabam’s forum, current players just have to add “_AW” (the initials for Advisor Wheaton) at the end of their city name to enter. Merely changing your city name earns you a special “Advisor Wheaton Prize Chest” full of in-game goodies. The Advisor will be doling out clues as to the whereabouts of various artifacts via Twitter and the official Dragons of Atlantis YouTube page all week through Monday, 4/28.

You can grab Dragons of Atlantis off the App Store for free.

via: Our Review
Dark District Review

Dark District Review

+ Universal App - Designed for iPhone and iPad
There might be plenty to do here, but Dark District is a title that's too samey for comfort.

Read The Full Review »

A new expansion pack is now available for The Hobbit: Kingdoms of Middle-earth. The Desolations of Smaug is available for free and features new campaign maps and bosses for players to strategize against, along with new armor and weapons for them to collect and equip.

hobbits

via: Our Review
Puzzle Trooper Review

Puzzle Trooper Review

+ Universal App - Designed for iPhone and iPad
Run and gun in this snappy match-three puzzle game with squad mechanics.

Read The Full Review »
Dragons of Atlantis: Heirs of the Dragon Review

Dragons of Atlantis: Heirs of the Dragon Review

+ Universal App - Designed for iPhone and iPad
Here's a game where players build things, fight other players, and raise dragons!

Read The Full Review »

The Portable Podcast, Episode 195

Robot-on-robot crime!

On This Episode:

  • One of the developers of Blastron, talks about the making of the fast-paced online battler, and gives some tips for success for players.
  • One of Delta-V’s developers discusses how Wipeout and Gradius were both influences on this 2D racing game.
  • Episode Cast:

  • Host: Carter Dotson
  • Guest: Cuz Parry, Kabam
  • Guest: Chi Dire, Spacehopper Studios
  • Music:

    How to Listen:

    Apps From This Episode:

    FREE!
    + Universal App - Designed for iPhone and iPad
    Released: 2013-07-10 :: Category: Games

    $1.99
    + Universal App - Designed for iPhone and iPad
    Released: 2013-07-25 :: Category: Games

    Blastron Review

    Blastron Review

    + Universal App - Designed for iPhone and iPad
    Combine classic Worms with one part robots, plenty of in-app purchase and mix well with some fun.

    Read The Full Review »
    Fast & Furious 6: The Game Review

    Fast & Furious 6: The Game Review

    + Universal App - Designed for iPhone and iPad
    It's not that Fast & Furious 6 isn't a fun drag racer, it's just that its slow recharging mechanic puts one off getting drawn in.

    Read The Full Review »

    Fast & Furious 6: The Game Brings Speed To The Streets Of London

    Posted by on May 16th, 2013
    + Universal App - Designed for iPhone and iPad

    Fast & Furious 6: The Game has launched on the App Store, giving you the ability to drift and drag your way through the streets of London. You’ll be taking on a number of jobs in a heist mode as you go against an organization of mercenary drivers. Check out our Preview of the game for more info.

    via: Fast & Furious 6 Preview

    Ah, Canada. The land where poutine is the national dish, ham is called bacon, and they worship hockey players as gods. They also seem to get many iOS games early. Since it’s a smaller country at about 10% of the population of the US, it makes a good test market. Every once in a while we like to pop in to the Canadian App Store and see what’s new. This time we take a look at the upcoming movie tie-in game from Kabam, Fast & Furious 6: The Game.

    FF6 2

    Fast & Furious 6: The Game seems to loosely follow the movie. If familiar with CSR Racing, this game will seem familiar. It’s a reaction time game in which players hit buttons to shift the car, hit a button to drift, and hit nitro at just the right time for maximum speed.

    FF6 adds a bunch of other race types as well, where CSR racing only has the single drag race type. There’s also the usual upgrade system that can be used to increase the performance of a car or change the look. All of that, of course, requires earning in-app currency or purchases.

    FF6 also relies on the weak crutch of lazy game design, an energy system. Sounds harsh, but it’s a concept that has become an indication of a game more focused on pushing players to pay than it is on pushing entertainment. A player can only race so much without putting the game down and waiting for the energy system to recharge. Of course, a player can also spend money to recharge quickly, so there’s that.

    It should be noted that this game and all of the games that we feature in this series should be considered pre-release. They are not final, and are in Canada for a reason: to test and balance the gameplay. We will never review an app based on a testing launch such as this.

    The Hobbit: Kingdom of Middle Earth Review

    The Hobbit: Kingdom of Middle Earth Review

    + Universal App - Designed for iPhone and iPad
    This game brings the world of Middle Earth to life and gives players control over their own elf or dwarf city to maintain and defend.

    Read The Full Review »
    Arcane Empires Review

    Arcane Empires Review

    + Universal App - Designed for iPhone and iPad
    Kabam's latest free-to-play is every bit as fantastic as their last one, but that's kind of the problem.

    Read The Full Review »
    Kingdoms of Camelot: Battle for the North Review

    Kingdoms of Camelot: Battle for the North Review

    + Universal App - Designed for iPhone and iPad
    What could've been another "Me Too" strategic free-to-play feels surprisingly fresh thanks to a number of small gameplay elements.

    Read The Full Review »
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