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Favorite 4: Single-iPad Multiplayer Games

Posted by Carter Dotson on May 13th, 2013

Hey, that iPad of yours has a nice big screen. Why keep it all to yourself? Grab some friends and play some games together with them! Here's four of my favorites.

Fingle: It's time to get intimate with this two-player iPad game. It starts out simply enough: each person moves their finger to the dashed box on screen. Sure, we can do that! Then multiple fingers get involved. Then the target boxes keep moving. Then the targets move in and out of the other person's hand, and action is getting incredibly touchy-feely here. Oh, and the game's use of innuendo means that it knows what's up. So grab a friend and be ready to become really close...or make things really awkward. Great memories or terrible memories are sure to come.

Bloop: Some of these games are fun for just two people, but here's one for up to four people. The objective? Each player picks a color on the screen, and when the action starts, they need to tap it whenever it pops up. Oh, and the colors are rapidly popping up all throughout the game, so reacting quickly to where colors are coming up is extremely important! Expect to be shoving others' arms out of the way all while playing this. It's got the best facets of an iPad multiplayer game: an easy concept to pick up on and plenty of chaos that creates for memorable moments.

Monkey Boxing: Sure, abstract competition is great. But sometimes friends just need to beat each other up by using simian avatars. That's exactly what this game provides, with two players on one iPad. The two-button gameplay is easy to dive in to, and there's enough variety to keep things from ever being monotonous. Don't just jump in to the game, though. Make sure to customize your monkey's outfit before fighting. Half of success is looking good while doing so. That's a fact.

Hundreds: This is something of an out-of-left-field choice in that it's not really a multiplayer game, right? Well, what you made you think that it was explicitly a singleplayer game? Given that the game is very much based around multitouch, get some other people and try to solve some of the fiendish challenges that the game throws out. However, more independently-working fingers means more opportunities to screw up, so it really just brings a different approach to the title that can really change the game.

Hundreds Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on January 3rd, 2013
Our rating: starstarstarstarstar :: ALL ABOUT THE BENJAMINS
Hundreds is a thoughtful new game from Greg Wohlwend and Semi Secret Software that is an absolute triumph of game design, letting the player explore and learn how things work for themselves, while getting immersed in the overall universe the game creates.
Read The Full Review »

Our Most Anticipated Things of 2013

Posted by Carter Dotson on December 31st, 2012

We’ve gone off and recapped endlessly what we loved about 2012. But the past is prologue, and on iOS, it’s always about what’s next. So, what is next? What are our intrepid team of writers and editors looking forward to in 2013?

A newer, better iPad Mini


The iPad Mini is one sexy and tantalizing device. The problem is that it’s 2011 hardware. Thus, it was obvious when polling our writers that a better iPad Mini was high on their list. Faster hardware is wanted, of course, but a Retina Display would be a killer addition as well. Me personally? I just want an excuse to finally go and buy one.

Real Racing 3


We thought this was going to be a 2012 title, and even right before the iTunes shutdown there were rumors that it was going to be one final surprise on the 2012 release calendar. Sadly, this got pushed to 2013, but there’s no reason to be any less excited. The game still looks better than anything else out there. It has the innovative asynchronous-yet-interactive online multiplayer. It could be one of the early 2013 game of the year contenders.

iOS 7


Jeff Scott points out that this year’s iOS could be interesting: “Now that the company has been realigned, it will be interesting to see the changes.” These changes include the firing of Scott Forstall and Jony Ive taking over iOS software design: with new leadership at the helm, iOS could be undergoing big changes.

Games Finished in 2012 That Release in 2013


The end of the year is always a weird time, with developers forced to choose between publishing their title when everyone and their mother is releasing a game and putting their other games on sale. Two such titles that are being intentionally released in the new year? Hundreds from Adam Saltsman's Semi Secret Software and Greg Wohlwend of Solipskier and Gasketball fame, a game that absolutely fascinated me at GDC, and The Blockheads from MajicJungle. Time ain’t nothing but a number, baby.

The Potential of New Licensed Games


Just because the game is licensed doesn’t mean that it has to be bad. Rayman Jungle Run could have been an easy way for Ubisoft to make some quick cash off a familiar name, but it turned out to be one of the best games of 2012. The Hunger Games: Girl on Fire was a fantastic use of the license. What will 2013 bring? Well, Rob Rich says he’s excited about a potential Pacific Rim game, hoping that one is “fashioned after games like Robot Alchemic Drive and Remote Control Dandy. There need to be more Giant Robot Piloting Simulators in the world, and Gigander X just doesn’t cut it.” Rob, you’re a nerd and we love you.

The Shrinking Gap Between Console and Mobile


It seems like the scope of iOS games is increasing, and the gap between platforms is steadily shrinking. The aforementioned Real Racing 3 could push boundaries not yet seen on iOS. Rob LeFebvre points out ex-Bungie founder Alex Seropian’s upcoming game Morning Star as part of this shrinking gulf. As well, Rob Rich is just excited for seeing the gap shrink in general. As more ex-console developers and big-time publishers move on to the platform, the odds that bigger projects will be released seems to only increase.

Infinity Blade: Dungeons


It was weird not playing a new Infinity Blade game in late 2012. Thankfully, we still have the upcoming hack ’n slash entry in the series to look forward to at some point. While news about the game has been sparse about it, we're all anticipating it like crazy.

The Drowning


Ben Cousins of DeNA's Shattered Entertainment has an intriguing shooter that promises to be a mobile-friendly experience along with being a free-to-play experience that's friendly to core gamers. Plus, it promises to have much higher production values than Rage of Bahamut. Ben Cousins has quite the pedigree working on the Battlefield series in particular, so this should be no slouch. Read our first look article from early December for more on this title that should hopefully drop in early 2013.

The Unpredictable


Hey, half the fun of iOS is that there’s no clue what the next cool thing will be. Some cool game could suddenly release and take over our lives. Or Apple might release a mind-blowing new piece of hardware. Or something else altogether. No one really knows! Of course, we'll be here for the ride, so stick around and keep us in your sights.

Happy New Year from all of us at 148Apps!